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Author Topic: [MODDING] 0.40.x QUESTIONS THREAD  (Read 316744 times)

scamtank

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #570 on: August 01, 2014, 02:00:11 pm »

Yeah, just like every single one of those other smelter reactions you are looking at. It's alright to ape things that work.
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kibaseviltwin

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #571 on: August 01, 2014, 02:02:08 pm »

thanks
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All glory to Meph, a Legendary +15 modder and expert Forum Poster

TheFlame52

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #572 on: August 02, 2014, 03:23:25 pm »

What's the reaction code for charcoal?

Putnam

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #573 on: August 02, 2014, 03:58:38 pm »

jax3639

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #574 on: August 02, 2014, 05:16:59 pm »

I'm making a creature who spits boiling saliva

Spoiler (click to show/hide)

Spoiler (click to show/hide)

The only problem is that I'm unsure how to make the saliva come out hot and then cool down

([MAT_FIXED_TEMP:10200] is just a placeholder)

edit: I figured out what I needed to do. huzzah
« Last Edit: August 02, 2014, 06:30:09 pm by jax3639 »
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The bag weighs twice my dwarf right now, containing nothin but guts, vomit, and a dead kobold.

Blastbeard

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #575 on: August 02, 2014, 06:48:07 pm »

I'm trying to make more locally important positions an adventurer can start as, but I don't quite understand the requirements to make a position eligible for that. So far as I can tell, you can only be a squad member under a position holder, and I think the position has to have law enforcement as a responsibility. My end goal with this is to make a convincing knight-type position an adventurer can start as, but I don't even know where to begin with that. Has anyone had experience with this yet?
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I don't know how it all works, I just throw molten science at the wall and see what ignites.

Lightningy

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #576 on: August 02, 2014, 07:06:40 pm »

hello. ill get straight to the point. i am making a race that spawns as an outsider and is basically a god. due to the limits of the level of an attribute i used a syndrome i found on the forum spellbook (credit to  Kobold Troubadour) however the syndrome doesnt have any effects. i will post all the files for the race.

the creature file
Code: [Select]
creature_modrace


[OBJECT:CREATURE]

[CREATURE:DEMIGOD]
[DESCRIPTION:A medium-sized creature prone to great ambition.]
[NAME:demigod:demigods:demigod]
[CASTE_NAME:demigod:demigods:demigod]
[CREATURE_TILE:'X'][COLOR:3:0:0]
[CREATURE_SOLDIER_TILE:154]
[INTELLIGENT]
[CANOPENDOORS]
[BENIGN]
[POWER]
[PREFSTRING:stature]
[TRANCES]
[FIREIMMUNE]
[FIREIMMUNE_SUPER]
[NOFEAR][NOEXERT]
[EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA]
[NO_DIZZINESS]
[NO_FEVERS]
[NO_DRINK][NO_EAT][NO_SLEEP]
[NOPAIN]
[MAGMA_VISION]
[NO_PHYS_ATT_RUST]
[SELECT_MATERIAL:ALL]




[BODY:HUMANOID_NECK:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:5TOES:MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:ADAMANTINE_MATERIALS]
[BODY_DETAIL_PLAN:ADAMANTINE_TISSUES] [BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE] [BODY_DETAIL_PLAN:HEAD_HAIR_TISSUE_LAYERS]
[USE_TISSUE_TEMPLATE:EYEBROW:EYEBROW_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:HEAD:EYEBROW:ABOVE:BY_CATEGORY:EYE]
[USE_TISSUE_TEMPLATE:EYELASH:EYELASH_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:EYELID:EYELASH:FRONT]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:DOSION:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[USE_MATERIAL_TEMPLATE:SWEAT:SWEAT_TEMPLATE]
[USE_MATERIAL_TEMPLATE:TEARS:TEARS_TEMPLATE]
[USE_MATERIAL_TEMPLATE:SPIT:SPIT_TEMPLATE]
[SECRETION:LOCAL_CREATURE_MAT:SWEAT:LIQUID:BY_CATEGORY:ALL:SKIN:EXERTION]


[USE_MATERIAL_TEMPLATE:DOSION:CREATURE_EXTRACT_TEMPLATE]
[STATE_NAME:ALL_SOLID:frozen demigod dosion]
[STATE_ADJ:ALL_SOLID:frozen demigod dosion]
[STATE_NAME:LIQUID:demigod dosion]
[STATE_ADJ:LIQUID:demigod dosion]
[STATE_NAME:GAS:boiling demigod dosion]
[STATE_ADJ:GAS:boiling demigod dosion]
[PREFIX:NONE]
[SYNDROME]
[SYN_NAME:demigod slash]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:DEMIGOD:ALL]
[SYN_CONTACT]

[CE_DIZZINESS:SEV:50:PROB:100:RESISTABLE:SIZE_DILUTES:START:30:PEAK:500:END:1500]
[CE_DROWSINESS:SEV:50:PROB:100:RESISTABLE:SIZE_DILUTES:START:30:PEAK:500:END:1500]
[CE_FEVER:SEV:50:PROB:100:RESISTABLE:SIZE_DILUTES:START:50:PEAK:500:END:1500]
[CE_PAIN:SEV:75:PROB:100:RESISTABLE:SIZE_DILUTES:LOCALIZED:VASCULAR_ONLY:START:10:PEAK:500:END:1500]



[USE_MATERIAL_TEMPLATE:POISON:CREATURE_EXTRACT_TEMPLATE]
[STATE_NAME:ALL_SOLID:touch of death]
[STATE_ADJ:ALL_SOLID:touch of death]
[STATE_NAME:LIQUID:touch of death]
[STATE_ADJ:LIQUID:touch of death]
[STATE_NAME:GAS:touch of death]
[STATE_ADJ:GAS:touch of death]
[PREFIX:NONE]
[ENTERS_BLOOD]
[SYNDROME]
[SYN_NAME:curse of the blood god]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:ARMOK:ALL]
[SYN_INJECTED]
[CE_NECROSIS:SEV:1000:PROB:100:BP:BY_CATEGORY:ALL:ALL:START:30:PEAK:60:END:1200]



[CAN_DO_INTERACTION:STRENGTH]
[CDI:ADV_NAME:Become stronger]
[CDI:USAGE_HINT:FLEEING]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:VERB:become stronger:fills you with a sense of impending death:NA]
[CDI:TARGET_RANGE:A:1]
[CDI:WAIT_PERIOD:0]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:minigun]
[CDI:USAGE_HINT:ATTACK]
[CDI:MATERIAL:INORGANIC:LEAD:SOLID_GLOB]
[CDI:VERB:extend a minigun from your hand and start firing:extends a minigun from their hand and starts firing:NA]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:15]
[CDI:MAX_TARGET_NUMBER:C:5000000]
[CDI:WAIT_PERIOD:0]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Breath fire]
[CDI:USAGE_HINT:ATTACK]
[CDI:BP_REQUIRED:BY_CATEGORY:MOUTH]
[CDI:FLOW:DRAGONFIRE]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:15]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:10]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
      [CDI:ADV_NAME:Breathe magma]
      [CDI:USAGE_HINT:ATTACK]
      [CDI:MATERIAL:INORGANIC:OBSIDIAN:TRAILING_VAPOR_FLOW]
      [CDI:TARGET:C:LINE_OF_SIGHT]
      [CDI:TARGET_RANGE:C:10]
      [CDI:MAX_TARGET_NUMBER:C:1]
      [CDI:WAIT_PERIOD:100]
[CDI:ADV_NAME:Cast Empower]
[CDI:INTERACTION:EMPOWER]
[CDI:USAGE_HINT:FLEEING]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:10]
[CDI:VERB:remove fear and other emotions from the mind of the target:concentrates:NA]
[CDI:TARGET_VERB:feel emotions vanish from your mind:feels like his emotions vanish]
[CDI:WAIT_PERIOD:60]
[CAN_DO_INTERACTION:ENLIGHTEN]
[CDI:ADV_NAME:Enlighten]
[CDI:TARGET:A:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:A:2]
[CDI:VERB:gesture:gestures:NA]
[CDI:MAX_TARGET_NUMBER:A:1]
[CDI:TARGET_VERB:are enlightened:is enlightened]
[CDI:WAIT_PERIOD:20]
[CAN_DO_INTERACTION:UBERMODE]
[CDI:ADV_NAME:Break seal]
[CDI:TARGET:A:SELF_ONLY]
[CDI:TARGET_RANGE:A:2]
[CDI:VERB:gesture:gestures:NA]
[CDI:MAX_TARGET_NUMBER:A:1]
[CDI:TARGET_VERB:feel the godly energy flow through you:feels the godly energy flow through them]
[CDI:WAIT_PERIOD:20]

[CAN_DO_INTERACTION:WEREWOLF_CURSE]
[CDI:ADV_NAME:Accept Curse]
[CDI:USAGE_HINT:ATTACK]
[CDI:BP_REQUIRED:BY_CATEGORY:HEAD]
[CDI:TARGET:A:SELF_ONLY]
[CDI:VERB:warps reality:warps realtiy:NA]
[CDI:TARGET_VERB:Feel envigoured:Feel envigoured:NA]
[CDI:TARGET_RANGE:A]
[CDI:WAIT_PERIOD:100]

[BODY_SIZE:0:0:4000]
[BODY_SIZE:1:168:17500]
[BODY_SIZE:12:0:70000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500]
[BODY_APPEARANCE_MODIFIER:BROADNESS:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500]
[SET_BP_GROUP:BY_CATEGORY:EYE]
[BP_APPEARANCE_MODIFIER:CLOSE_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:DEEP_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:ROUND_VS_NARROW:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:LARGE_IRIS:25:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[APP_MOD_DESC_RANGE:30:60:90:110:150:190]
[SET_BP_GROUP:BY_CATEGORY:LIP]
[BP_APPEARANCE_MODIFIER:THICKNESS:50:70:90:100:110:130:200]
[APP_MOD_NOUN:lips:PLURAL]
[APP_MOD_DESC_RANGE:55:70:90:110:150:190]
[SET_BP_GROUP:BY_CATEGORY:NOSE]
[BP_APPEARANCE_MODIFIER:BROADNESS:25:70:90:100:110:130:200]
[APP_MOD_DESC_RANGE:30:60:90:110:150:190]
[BP_APPEARANCE_MODIFIER:LENGTH:25:70:90:100:110:130:200]
[APP_MOD_DESC_RANGE:30:60:90:110:150:190]
[BP_APPEARANCE_MODIFIER:UPTURNED:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:CONVEX:0:70:90:100:110:130:200]
[APP_MOD_NOUN:nose bridge:SINGULAR]
[SET_BP_GROUP:BY_CATEGORY:EAR]
[BP_APPEARANCE_MODIFIER:SPLAYED_OUT:0:70:90:100:110:130:200]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:HANGING_LOBES:0:70:90:100:110:130:200]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[SET_BP_GROUP:BY_CATEGORY:TOOTH]
[BP_APPEARANCE_MODIFIER:GAPS:0:70:90:100:110:130:200]
[APP_MOD_NOUN:teeth:PLURAL]
[BP_APPEARANCE_MODIFIER:LENGTH:100:100:100:100:100:100:100] for vampires
[APP_MOD_IMPORTANCE:1000]
[APP_MOD_NOUN:teeth:PLURAL]
[APP_MOD_DESC_RANGE:30:60:90:110:150:190]
[SET_BP_GROUP:BY_CATEGORY:SKULL]
[BP_APPEARANCE_MODIFIER:HIGH_CHEEKBONES:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:BROAD_CHIN:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:JUTTING_CHIN:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:SQUARE_CHIN:0:70:90:100:110:130:200]
[SET_BP_GROUP:BY_CATEGORY:THROAT]
[BP_APPEARANCE_MODIFIER:DEEP_VOICE:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:RASPY_VOICE:0:70:90:100:110:130:200]
[SET_BP_GROUP:BY_CATEGORY:HEAD]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[SPECIALATTACK_INJECT_EXTRACT:LOCAL_CREATURE_MAT:POISON:LIQUID:100:100]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:4:4]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_BAD_MULTIATTACK]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[SPECIALATTACK_INJECT_EXTRACT:INORGANIC:OBSIDIAN:LIQUID:100:100]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[SPECIALATTACK_INJECT_EXTRACT:LOCAL_CREATURE_MAT:VENOM:LIQUID:100:100]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_CANLATCH]
[BABY:1]
[CHILD:12]
[EQUIPS]
[ALL_ACTIVE]
[LOW_LIGHT_VISION:100000]

[NATURAL_SKILL:MELEE_COMBAT:16]
[NATURAL_SKILL:RANGED_COMBAT:16]
[NATURAL_SKILL:WRESTLING:16]
[NATURAL_SKILL:BITE:16]
[NATURAL_SKILL:GRASP_STRIKE:16]
[NATURAL_SKILL:STANCE_STRIKE:16]
[NATURAL_SKILL:DODGING:16]
[NATURAL_SKILL:MISC_WEAPON:16]
[NATURAL_SKILL:AXE:16]
[NATURAL_SKILL:SWORD:16]
[NATURAL_SKILL:DAGGER:16]
[NATURAL_SKILL:MACE:16]
[NATURAL_SKILL:HAMMER:16]
[NATURAL_SKILL:SPEAR:16]
[NATURAL_SKILL:CROSSBOW:16]
[NATURAL_SKILL:SHIELD:16]
[NATURAL_SKILL:ARMOR:16]
[NATURAL_SKILL:SIEGECRAFT:16]
[NATURAL_SKILL:SIEGEOPERATE:16]
[NATURAL_SKILL:BOWYER:16]
[NATURAL_SKILL:PIKE:16]
[NATURAL_SKILL:WHIP:16]
[NATURAL_SKILL:BOW:16]
[NATURAL_SKILL:BLOWGUN:16]
[NATURAL_SKILL:THROW:16]
[SMELL_TRIGGER:1]
[HOMEOTHERM:10067]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:0:0:0:0:0:0] 87+ kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:0:0:0:0:0:0] 87+ kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:900:300:200:100:1900:2900] 87+ kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:900:300:200:100:1900:2900] 70 kph
[SWIMS_LEARNED]
[MANNERISM_LAUGH]
[MANNERISM_SMILE]
[MANNERISM_WALK]
[MANNERISM_SIT]
[MANNERISM_POSTURE]
[MANNERISM_STRETCH]
[SPOUSE_CONVERSION_TARGET]
[MUNDANE]
[CASTE:MALE]
[MALE]
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS]

[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:EYEBROW]
[PLUS_TL_GROUP:BY_CATEGORY:EYELID:EYELASH]

[TL_COLOR_MODIFIER:AMBER:1:AUBURN:1:BLACK:1:BROWN:1:BUFF:1:BURNT_SIENNA:1:BURNT_UMBER:1:CHARCOAL:1:CHESTNUT:1:CHOCOLATE:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_CHESTNUT:1:DARK_TAN:1:ECRU:1:FLAX:1:GOLD:1:GOLDEN_YELLOW:1:GOLDENROD:1:LIGHT_BROWN:1:MAHOGANY:1:OCHRE:1:PALE_BROWN:1:PALE_CHESTNUT:1:PUMPKIN:1:RAW_UMBER:1:RUSSET:1:SAFFRON:1:SEPIA:1:TAN:1:TAUPE_DARK:1:TAUPE_GRAY:1:TAUPE_MEDIUM:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:hair:SINGULAR]
[TL_COLOR_MODIFIER:GRAY:1]
[TLCM_NOUN:hair:SINGULAR]
[TLCM_TIMING:ROOT:40:0:70:0]
[TL_COLOR_MODIFIER:WHITE:1]
[TLCM_NOUN:hair:SINGULAR]
[TLCM_TIMING:ROOT:70:0:90:0]
[SET_TL_GROUP:BY_CATEGORY:HEAD:EYEBROW]
[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:50:80:90:100:110:120:150]
[APP_MOD_NOUN:eyebrows:PLURAL]
[APP_MOD_DESC_RANGE:55:70:90:110:130:145]
[TISSUE_LAYER_APPEARANCE_MODIFIER:DENSE:50:80:90:100:110:120:150]
[APP_MOD_NOUN:eyebrows:PLURAL]
[APP_MOD_DESC_RANGE:55:70:90:110:130:145]
[TISSUE_LAYER_APPEARANCE_MODIFIER:HIGH_POSITION:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyebrows:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:EYELID:EYELASH]
[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:50:80:90:100:110:120:150]
[APP_MOD_NOUN:eyelashes:PLURAL]
[APP_MOD_DESC_RANGE:55:70:90:110:130:145]
[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:0:0:0:0:0:0:0]
[APP_MOD_NOUN:hair:SINGULAR]
[APP_MOD_RATE:1:DAILY:0:1000:0:0:NO_END]
[APP_MOD_DESC_RANGE:10:25:75:125:200:300]
[TISSUE_LAYER_APPEARANCE_MODIFIER:CURLY:0:70:90:100:110:130:200]
[APP_MOD_NOUN:hair:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:GREASY:0:70:90:100:110:130:200]
[APP_MOD_NOUN:hair:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:DENSE:50:80:90:100:110:120:150]
[APP_MOD_NOUN:hair:SINGULAR]
[APP_MOD_DESC_RANGE:55:70:90:110:130:145]
[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
[TISSUE_STYLE_UNIT:HAIR:STANDARD_HAIR_SHAPINGS]
[TSU_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
[TISSUE_STYLE_UNIT:BEARD:STANDARD_BEARD_SHAPINGS]
[TSU_NOUN:beard:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
[TISSUE_STYLE_UNIT:MOUSTACHE:STANDARD_MOUSTACHE_SHAPINGS]
[TSU_NOUN:moustache:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
[TISSUE_STYLE_UNIT:SIDEBURNS:STANDARD_SIDEBURNS_SHAPINGS]
[TSU_NOUN:sideburns:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:WRINKLY:0:0:0:0:0:0:0]
[APP_MOD_RATE:1:YEARLY:0:100:30:0:NO_END]
[APP_MOD_NOUN:skin:SINGULAR]
[APP_MOD_DESC_RANGE:0:0:0:1:25:50]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_AMBER:1:IRIS_EYE_AQUA:1:IRIS_EYE_AQUAMARINE:1:IRIS_EYE_ASH_GRAY:1:IRIS_EYE_AUBURN:1:IRIS_EYE_AZURE:1:IRIS_EYE_BLUE:1:IRIS_EYE_BRASS:1:IRIS_EYE_BRONZE:1:IRIS_EYE_BROWN:1:IRIS_EYE_CERULEAN:1:IRIS_EYE_CHESTNUT:1:IRIS_EYE_CHOCOLATE:1:IRIS_EYE_CINNAMON:1:IRIS_EYE_COPPER:1:IRIS_EYE_DARK_BLUE:1:IRIS_EYE_DARK_BROWN:1:IRIS_EYE_DARK_CHESTNUT:1:IRIS_EYE_DARK_GREEN:1:IRIS_EYE_DARK_OLIVE:1:IRIS_EYE_DARK_TAN:1:IRIS_EYE_ECRU:1:IRIS_EYE_EMERALD:1:IRIS_EYE_FERN_GREEN:1:IRIS_EYE_GRAY:1:IRIS_EYE_GREEN:1:IRIS_EYE_JADE:1:IRIS_EYE_LIGHT_BLUE:1:IRIS_EYE_LIGHT_BROWN:1:IRIS_EYE_MAHOGANY:1:IRIS_EYE_MIDNIGHT_BLUE:1:IRIS_EYE_OCHRE:1:IRIS_EYE_OLIVE:1:IRIS_EYE_PALE_BLUE:1:IRIS_EYE_PALE_BROWN:1:IRIS_EYE_PALE_CHESTNUT:1:IRIS_EYE_PERIWINKLE:1:IRIS_EYE_PINE_GREEN:1:IRIS_EYE_RAW_UMBER:1:IRIS_EYE_RUSSET:1:IRIS_EYE_SEA_GREEN:1:IRIS_EYE_SEPIA:1:IRIS_EYE_SKY_BLUE:1:IRIS_EYE_SLATE_GRAY:1:IRIS_EYE_SPRING_GREEN:1:IRIS_EYE_TAN:1:IRIS_EYE_TAUPE_DARK:1:IRIS_EYE_TAUPE_GRAY:1:IRIS_EYE_TAUPE_MEDIUM:1:IRIS_EYE_TAUPE_PALE:1:IRIS_EYE_TAUPE_SANDY:1:IRIS_EYE_TEAL:1:IRIS_EYE_TURQUOISE:1]
[TLCM_NOUN:eyes:PLURAL]

[SELECT_TISSUE_LAYER:ALL] [TL_HEALING_RATE:1]
[GENERAL_MATERIAL_FORCE_MULTIPLIER:1:1000000]

[SELECT_MATERIAL:ALL]
[MULTIPLY_VALUE:2]
  [HEATDAM_POINT:13000]
[COLDDAM_POINT:NONE]
[IGNITE_POINT:13000]
[MELTING_POINT:13000]
[BOILING_POINT:15000]

the interaction file
Code: [Select]
interaction_modrace

[OBJECT:INTERACTION]

[INTERACTION:STRENGTH]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[SYN_NAME:Strong]
[CE_PHYS_ATT_CHANGE:STRENGTH:1000000:0:START:0]
[CE_PHYS_ATT_CHANGE:TOUGHNESS:1000000:0:START:0]

[INTERACTION:UBERMODE]
      [I_SOURCE:CREATURE_ACTION]
      [I_TARGET:A:CREATURE]
      [IT_LOCATION:CONTEXT_CREATURE]
      [IT_CANNOT_HAVE_SYNDROME_CLASS:BUFF]
      [IT_MANUAL_INPUT:target]
      [I_EFFECT:ADD_SYNDROME]
      [IE_TARGET:A]
      [IE_IMMEDIATE]
      [SYNDROME]
      [SYN_CLASS:BUFF]
      [SYN_NAME:STR Buff]
[CE_PHYS_ATT_CHANGE:STRENGTH:10000000:0:START:0:END:1000]
[CE_PHYS_ATT_CHANGE:AGILITY:10000000:0:START:0:END:1000]
[CE_PHYS_ATT_CHANGE:TOUGHNESS:10000000:0:START:0:END:1000]




[INTERACTION:ENLIGHTEN]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_CANNOT_TARGET_IF_ALREADY_AFFECTED]
[IT_FORBIDDEN:NOT_LIVING]
[IT_FORBIDDEN:FIT_FOR_ANIMATION]
[IT_FORBIDDEN:CAN_SPEAK]
[IT_FORBIDDEN:INTELLIGENT]
[IT_FORBIDDEN:UTTERANCES]
[IT_FORBIDDEN:SUPERNATURAL]
[IT_MANUAL_INPUT:creature]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[IE_ARENA_NAME:enlightened]
[SYNDROME]
[CE_ADD_TAG:CAN_SPEAK:CAN_LEARN:NO_AGING:NO_EAT:NO_DRINK:NO_SLEEP:START:0]
[CE_MENT_ATT_CHANGE:ANALYTICAL_ABILITY:0:2000:LINGUISTIC_ABILITY:0:2000:SOCIAL_AWARENESS:0:2000:START:0]
[CE_REMOVE_TAG:BUILDINGDESTROYER:MISCHIEVIOUS:START:0]

[INTERACTION:EMPOWER]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_CANNOT_TARGET_IF_ALREADY_AFFECTED]
[IT_MANUAL_INPUT:victim]
[IT_FORBIDDEN:NOT_LIVING]
[IT_REQUIRES:HAS_BLOOD]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[IE_ARENA_NAME:mental help]
[SYNDROME]
[SYN_NAME:empower]
[CE_ADD_TAG:NOEXERT:NOPAIN:NOSTUN:NO_DIZZINESS:NOEMOTION:NOFEAR:NO_EAT:NO_DRINK:NO_SLEEP:NONAUSEA:START:0:END:20]



[INTERACTION:WEREWOLF_CURSE]

[I_SOURCE:DEITY]
[IS_USAGE_HINT:MAJOR_CURSE]
[IS_HIST_STRING_1: cursed ]
[IS_HIST_STRING_2: to assume the form of a wolf-like monster every full moon]

[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_REQUIRES:CAN_LEARN]
[IT_REQUIRES:HAS_BLOOD]
[IT_FORBIDDEN:NOT_LIVING]
[IT_FORBIDDEN:SUPERNATURAL]
[IT_CANNOT_HAVE_SYNDROME_CLASS:WERECURSE]
[IT_CANNOT_HAVE_SYNDROME_CLASS:VAMPCURSE]
[IT_CANNOT_HAVE_SYNDROME_CLASS:DISTURBANCE_CURSE]

[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[SYN_NAME:werewolf origin curse]
[IE_ARENA_NAME:Werewolf]
[SYN_CLASS:WERECURSE]
[CE_BODY_TRANSFORMATION:START:0]
[CE:CREATURE:DEMIGOD:MALE]
[CE:PERIODIC:MOON_PHASE:27:0]
[CE_ADD_TAG:NO_AGING:START:0]
[CE_CAN_DO_INTERACTION:START:0]
[CDI:ADV_NAME:Shift Quickly]
[CDI:INTERACTION:WEREWOLF_QUICKTRANSF]
[CDI:TARGET:A:SELF_ONLY]
[CDI:USAGE_HINT:ATTACK]
[CDI:VERB:give a wolfish howl:gives a wolfish howl:NA]
[CDI:TARGET_VERB:twist into a new shape:is twisted into a new shape]
[CDI:WAIT_PERIOD:1]
[CE_CAN_DO_INTERACTION:START:0]
[CDI:ADV_NAME:Temporarily Shift]
[CDI:INTERACTION:WEREWOLF_MEDTRANSF]
[CDI:TARGET:A:SELF_ONLY]
[CDI:USAGE_HINT:ATTACK]
[CDI:VERB:give a wolfish howl:gives a wolfish howl:NA]
[CDI:TARGET_VERB:twist into a new shape:twists into a new shape]
[CDI:WAIT_PERIOD:75]
[CE_CAN_DO_INTERACTION:START:0]
[CDI:ADV_NAME:Initiate Transformation]
[CDI:INTERACTION:WEREWOLF_LONGTRANSF]
[CDI:TARGET:A:SELF_ONLY]
[CDI:VERB:give a wolfish howl:gives a wolfish howl:NA]
[CDI:TARGET_VERB:twist into a new shape:twists into a new shape]
[CDI:WAIT_PERIOD:505]

[INTERACTION:WEREWOLF_QUICKTRANSF]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_AFFECTED_CLASS:WERECURSE]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[CE_BODY_TRANSFORMATION:START:0:END:1]
[CE:CREATURE:DEMIGOD:MALE]
[INTERACTION:WEREWOLF_MEDTRANSF]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_AFFECTED_CLASS:WERECURSE]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[CE_BODY_TRANSFORMATION:START:0:END:50]
[CE:CREATURE:DEMIGOD:MALE]
[INTERACTION:WEREWOLF_LONGTRANSF]
[I_SOURCE:CREATURE_ACTION]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_AFFECTED_CLASS:WERECURSE]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[CE_BODY_TRANSFORMATION:START:0:END:500]
[CE:CREATURE:DEMIGOD:MALE]

[INTERACTION:WEREWOLF_BITE]
[I_SOURCE:ATTACK]
[IS_HIST_STRING_1: attacked ]
[IS_HIST_STRING_2:, passing on the werewolf curse]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_REQUIRES:CAN_LEARN]
[IT_REQUIRES:HAS_BLOOD]
[IT_FORBIDDEN:NOT_LIVING]
[IT_FORBIDDEN:SUPERNATURAL]
[IT_CANNOT_HAVE_SYNDROME_CLASS:WERECURSE]
[IT_CANNOT_HAVE_SYNDROME_CLASS:VAMPCURSE]
[IT_CANNOT_HAVE_SYNDROME_CLASS:DISTURBANCE_CURSE]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[SYNDROME]
[SYN_NAME:werewolf curse]
[SYN_CLASS:WERECURSE]
[CE_BODY_TRANSFORMATION:START:16800]
[CE:CREATURE:DEMIGOD:MALE]



the bits that dont work are the UBERMODE and STRENGTH interaction.
thx in advance for any help
Logged
'What is life?', you ask. Fundamentally life is the apotheosis of pointlessness. We live to multiple. But what for? The Endless cycle of carnage pulls hardest on the furthest victim. An inescapable fate; one no one wants but we all desire. The more immoral we become the more ideal we are. A perverse oxymoron. We who live unencumbered but are the most burdened. We fight but at the end it is all for naught, as in life there are no winners; only the undistinguished.

GENERATION 29:
Copy and add 1.

Putnam

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #577 on: August 02, 2014, 07:20:28 pm »

Those numbers might be too big.

Lightningy

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #578 on: August 02, 2014, 07:24:49 pm »

Those numbers might be too big.
ill test with smaller numbers and post the results.
then i can have some !fun!
Logged
'What is life?', you ask. Fundamentally life is the apotheosis of pointlessness. We live to multiple. But what for? The Endless cycle of carnage pulls hardest on the furthest victim. An inescapable fate; one no one wants but we all desire. The more immoral we become the more ideal we are. A perverse oxymoron. We who live unencumbered but are the most burdened. We fight but at the end it is all for naught, as in life there are no winners; only the undistinguished.

GENERATION 29:
Copy and add 1.

smakemupagus

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #579 on: August 02, 2014, 08:33:59 pm »

Before I continue on my quest to make wizards, is it possible for cold objects covering a body part to cause frostbite, or is that restricted to the environment?
This is technically modding-related since such things happen extremely rarely outside of modding.
I think I recall a post on where someone had several ice spell interactions.  To get frostbite, they used a liquid that was generated at below freezing temperature (I think you set the boiling point really low, so when the game is told to make the material a liquid, it generates it at a temperature below the boiling point and then you also give the liquid a fixed temperature).  You use a liquid so it can cover them, allowing frostbite faster. 
No wait found the thread... they used a syndrome that simulates the effects of frostbite.
Awesome!  I have a few spells I've come up with (with quite a lot of help): 

Spoiler: Ice Spike (click to show/hide)

Spoiler: Arctic Wind (click to show/hide)

Both of these spells require this material:
Spoiler (click to show/hide)

Also, for any creature you want to give these spells to (especially the second one), you'll have to add [SELECT_MATERIAL:ALL][COLDDAM_POINT:NONE].

It can work without syndrome too, although to get reliable fatalities I had to experiment with some tricks to apply the freezing fluid both in vapor form and in solid globs that get stuck in wounds.  It also helps to combine the freezer fluid with water vapor attacks to coat the enemy in water ice.  Your frostmage might like to have a homeotherm, and have his own caste set to avoid colddam.  And wear durable clothes.  And not fire off a ton of these spells too near his friends.  :)
http://www.bay12forums.com/smf/index.php?topic=123457.msg4069937#msg4069937

Izu

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #580 on: August 02, 2014, 08:54:48 pm »

Is there a way to get more embarking points without 3rd party apps?
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samanato

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #581 on: August 02, 2014, 08:55:44 pm »

Is there a way to get more embarking points?

You can control the amount of embark points in worldgen (the "Design World with Advanced Parameters")
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Izu

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #582 on: August 02, 2014, 09:31:30 pm »

You can control the amount of embark points in worldgen (the "Design World with Advanced Parameters")

Thanks for the quick reply! Is there a way to add more points for an already existing region, though?
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samanato

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #583 on: August 02, 2014, 10:00:28 pm »

You can control the amount of embark points in worldgen (the "Design World with Advanced Parameters")

Thanks for the quick reply! Is there a way to add more points for an already existing region, though?

As far as I know you can only do this with DFHack, since embark points are a world variable. 
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Rose

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #584 on: August 03, 2014, 02:45:43 am »

Anybody know what the numbers in [GROWTH_TRUNK_HEIGHT_PERC:100:-1] actually mean?

I've only seen it used on palms, and it always has that value, but I don't know what the range is, since both palm types seem to just get the top two tiles getting leaves.
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