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Poll

What OS do you use Armok Vision on?

Windows 10
- 152 (49.8%)
Windows 7
- 77 (25.2%)
OSX
- 18 (5.9%)
Linux
- 45 (14.8%)
Other
- 13 (4.3%)

Total Members Voted: 305


Pages: 1 ... 31 32 [33] 34 35 ... 110

Author Topic: Armok Vision Project, on Hiatus.  (Read 501577 times)

omega_dwarf

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #480 on: October 30, 2015, 06:47:25 pm »

PTW! I can't believe I just found out about this today. This kind of thing could really revolutionize the game, and open it to a much wider player base. Very, very good work!

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #481 on: November 05, 2015, 12:07:01 pm »

What would be a good key to swap between day/night/both?
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funkydwarf

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #482 on: November 05, 2015, 10:36:34 pm »

Print screen? I am not super familiar with the keys cause I haven't had time to play for a bit...
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #483 on: November 05, 2015, 10:48:10 pm »

That is kinda reserved for taking screenshots.
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Max™

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #484 on: November 05, 2015, 11:58:55 pm »

{N}oon/{N}ight?
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funkydwarf

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #485 on: November 06, 2015, 08:49:59 am »

Super delayed double post!
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Dirst

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #486 on: November 06, 2015, 09:44:30 am »

The numbers can put the sun at various angles, with zero for night.  The problem is that the numbers increase "west to east" on the keyboard while it's natural for increasing numbers to advance the sun from a sunrise in the east to sunset in the west.
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Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #487 on: November 06, 2015, 01:18:23 pm »

Note that following the DF time of day is also possible.
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Dirst

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #488 on: November 06, 2015, 01:28:43 pm »

Note that following the DF time of day is also possible.
That could be ~ (or whatever makes sense on the majority of keyboards). I was imagining folks checking what their fort looked like in different lighting.

Though a moving sun in fort mode would be interesting.
Logged
Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #489 on: November 06, 2015, 01:51:43 pm »

http://imgur.com/a/zKw6w

Tried out making dwarves glow in the dark.
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Dirst

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #490 on: November 06, 2015, 01:57:46 pm »

http://imgur.com/a/zKw6w

Tried out making dwarves glow in the dark.
Nice work.  Looks like they are carrying lanterns.  Or mined out a cluster of pitchblende then used it to store the booze.
Logged
Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

expwnent

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #491 on: November 06, 2015, 03:14:18 pm »

Note that following the DF time of day is also possible.

That might go by a little fast.
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Max™

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #492 on: November 06, 2015, 06:36:22 pm »

Well, if you paused it and had it use the time of day by default it could be neat, and then the number keys to change the angle of the sun sounds awesome.

Also, the glowing dorfs + next update = raverdorfs.

Raverdorfs: not even once, once, unce, unce-unce-unce-unce.
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MaximumZero

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #493 on: November 06, 2015, 11:57:10 pm »

What would be a good key to swap between day/night/both?
Home/End?
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #494 on: November 06, 2015, 11:58:21 pm »

Note that following the DF time of day is also possible.

That might go by a little fast.
It does. Looks kinda neat, actually, with the stars flowing across the sky.
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