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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 803256 times)

Random_Dragon

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6480 on: July 07, 2019, 05:01:59 pm »

Are pikes just automatically bad in C:DDA?

Preeetty much, yeah.
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On DF Wiki · On DFFD

"Hey idiots, someone hacked my account to call you all idiots! Wasn't me you idiots!" seems to stretch credulity a bit.

MrRoboto75

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6481 on: July 07, 2019, 06:20:42 pm »

I assume the melee reach is supposed to make them good, but it doesn't really.
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I consume
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duckman

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6482 on: July 08, 2019, 04:19:34 am »

Did they make glass harder to break by thowing at some point? I chucked the same lit molotov into a wall 18 times before it finally went up.
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catacombs

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6483 on: July 08, 2019, 04:44:41 pm »

I've been on a survival kick recently and picked up C:DDA again.

Boy, is this game hard or what. Each time I play, I'm often dead within a day or so, and this is after creating a character that, at least to me, seems like he can survive for a while.
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ollobrains

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6484 on: July 08, 2019, 08:24:46 pm »

get past the first day and generally u can do a lot better.
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catacombs

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6485 on: July 09, 2019, 10:40:33 am »

True. The trick is getting past the first day.  :D
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forsaken1111

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6486 on: July 09, 2019, 12:36:57 pm »

Just sleep in until 5am the next day and problem solved
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n9103

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6487 on: July 09, 2019, 01:38:27 pm »

"You have been crushed and burned by spontaneous shelter immolation and collapse"  :P
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xaritscin

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6488 on: July 09, 2019, 07:47:39 pm »

spear enthusiasts rejoice, the Knife spear got some love in the latest experimentals also they added a Spike Spear and some other improvements. on the downside, there's now a Skeletal Shocker or some thing like that...
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dpwb

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6489 on: July 10, 2019, 01:02:49 pm »

So just to update anyone who may be curious.
I added the vehicle autodrive feature, so you can reduce the tedium of long car journeys.

Works like the player autotravel thing, select a destination on the overmap, and then itll drive you there.

Dont 100% trust it, I've had it freak out and drive my loot-mobile directly into a river once, but it's 99% there, just a bit... experimental lol

Also added other stuffs like Vehicle faction ownership, so factions can have vehicles in their maps defined as owned by them , and if you try and steal them, theyll get angry.

Made Dynamic NPCs travel across the overmap, even outside the reality bubble, and they dont walk across rivers and lakes anymore.

Added nets and bolas to entangle creatures and NPCs.

Working on more NPC activities like farming and a new Biker Gang faction hiding out in a junkyard currently.
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Random_Dragon

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6490 on: July 12, 2019, 10:03:12 am »

new Biker Gang faction hiding out in a junkyard currently.

Please tell me meth bike and the general "screw the world, we're having the time of our lives" ideas made it in. :>

Meanwhile, I finally merged the arcana update I was working on, Jonathan now has some basic missions you can pursue, the third of which has much potential for !!FUN!! if tackled carelessly. And now as a bit of belated to-do I'm overhauling some currency and merch stuff. The Cleansing Flame holdout will soon have their own currency based off an idea I've rolled with in some writing before, and the correct currency will see.

It's gonna look a bit weird compared to Robofac's obscenely-expensive gold coins, but the two currencies operate on different logic. The Robofac stuff seems to be designed for trade with the outside world and uses sane real-world values for its pricing.

The Cleansing Flame stuff is instead based on the idea I had of the order setting aside measured amounts of precious metals of verified purity and weight, for crafting or repairing magical items. This makes it basically improvised currency, and the values used are derived from scrap gold's in-game value. Even though the pre-cataclysm price is hilariously low (silver is even more screwy), this produces a number that's much more usable for trade than the 9 Benjamins each Robofac coin is valued at.
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On DF Wiki · On DFFD

"Hey idiots, someone hacked my account to call you all idiots! Wasn't me you idiots!" seems to stretch credulity a bit.

dpwb

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6491 on: July 13, 2019, 08:39:40 am »

new Biker Gang faction hiding out in a junkyard currently.

Please tell me meth bike and the general "screw the world, we're having the time of our lives" ideas made it in. :>


Yes, they just wanna get high and ride their bikes.
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scriver

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6492 on: July 14, 2019, 07:04:04 am »

Is it just me or has the unstable version been unusually unstable lately? I rarely can play even 15-20 minutes without it crashing.
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duckman

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6493 on: July 14, 2019, 07:38:59 am »

Is it just me or has the unstable version been unusually unstable lately? I rarely can play even 15-20 minutes without it crashing.
Has it gotten worse in the last 10 days? My version is from the 4th and anything from holding move commands too long while riding a horse to standing next to a tall building full of zombies has caused crashes.
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dpwb

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #6494 on: July 14, 2019, 12:36:09 pm »

Ive been playing the recent master fresh off the git for hours. and no crashes at all for me.
And in recent weeks, hardly any crashes.

Interested in that horse crash though, would it be possible for you to do a bug report on the github?
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