Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

What happens now?

Import YG2 stuff to YG-lite
- 9 (27.3%)
Import YG2 stuff to YG-lite
- 10 (30.3%)
Start from scratch for YG-lite
- 4 (12.1%)
Start from scratch for YG-lite
- 3 (9.1%)
Do both
- 5 (15.2%)
Do both
- 2 (6.1%)

Total Members Voted: 18


Pages: 1 ... 14 15 [16] 17 18 ... 241

Author Topic: Ye Gods 2 OOC [31/137] [Sign-ups go here]  (Read 231586 times)

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #225 on: August 18, 2015, 10:16:39 pm »

Oh god

I just remembered why I don't usually have my characters talk like this.

I live in constant fear of not misusing programming script language appropriately. Also in constant fear of screwing up the internal consistency I try to make, besides the difficulty in translating normal speech into it.
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Spiderking50

  • Bay Watcher
  • Lumberjack of Hearts
    • View Profile
    • Pik-Pik Fortress: A Pikmin Mod
Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #226 on: August 18, 2015, 10:20:46 pm »

I go offline for what, 2 hours? Now there's an IC with 114 posts! What?!
Logged
Currently on vacation. I have internet, but will update sporadically due to vacation.

FallacyofUrist

  • Bay Watcher
  • Blatant furry. Also a hypnotist.
    • View Profile
Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #227 on: August 18, 2015, 10:23:54 pm »

So is it 6.5 E for 5000 wisps or 1000 wisps?
Logged
Generic Arms Race.

Would you like to play a game of Mafia? The subforum is always open to new players.

Andres

  • Bay Watcher
    • View Profile
Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #228 on: August 18, 2015, 10:24:40 pm »

Would making a moon habitable cause complications if we wanted to make it a magical cosmic feature like the constellations?

EDIT:
Oh god

I just remembered why I don't usually have my characters talk like this.

I live in constant fear of not misusing programming script language appropriately. Also in constant fear of screwing up the internal consistency I try to make, besides the difficulty in translating normal speech into it.
Just pretend you're running on your own ever-changing OS. You're a god, after all.
« Last Edit: August 18, 2015, 10:27:28 pm by Andres »
Logged
All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

FArgHalfnr

  • Bay Watcher
    • View Profile
Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #229 on: August 18, 2015, 10:49:18 pm »

$$$ pricecheck

Making my macestaff into a real weapon, made out of a material with an almost impossibly high density, giving it a weight so high that no mortal could ever hope to move it. This material would also be practically indestructible.
Logged
FArgHalfnr for the #1 eldrich monstrocity.

Spiderking50

  • Bay Watcher
  • Lumberjack of Hearts
    • View Profile
    • Pik-Pik Fortress: A Pikmin Mod
Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #230 on: August 18, 2015, 11:00:56 pm »

$$$ Pricecheck

Construction of a cavern/tunnel network that spans and entire planet.
Creation of a race of slug men
Creation of glowing mushrooms of various sizes
Creation of glowing crystals
Creation of metals
Creation of a race of golems
Creation of black still pools which change location and cause those who submerge to emerge from another pool at random.
Creation of a race of crab/lobster men
Creation of giant worms
Logged
Currently on vacation. I have internet, but will update sporadically due to vacation.

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #231 on: August 18, 2015, 11:19:44 pm »

Also, KJP, those titles are pretty freakin' amazing.

My first city must be named Rule, now. In part because if you weren't familiar with the word it would actually make a pretty good name. A similar effect can be probably be had by saying it enough times. :P
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

~Neri

  • Bay Watcher
  • Now back to our regularly scheduled bark.
    • View Profile
Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #232 on: August 18, 2015, 11:21:14 pm »

Meow's title fits Purrfectly.
Logged

TheBiggerFish

  • Bay Watcher
  • Somewhere around here.
    • View Profile
Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #233 on: August 18, 2015, 11:21:47 pm »

Oh god

I just remembered why I don't usually have my characters talk like this.

I live in constant fear of not misusing programming script language appropriately. Also in constant fear of screwing up the internal consistency I try to make, besides the difficulty in translating normal speech into it.
This is why I use a sort of hybrid whenever I have a computer talking.  It shows that there is clearly a computer talking, but doesn't require all that.  What language is it, by the way?




Also, $$$PRICECHECK
on a plantlike race that, somewhat, mirror Crystallum.
Their name will literally translate as Growth, although (and this is a reference but that is all I'm intentionally taking from any other source), some might call them Botani.
They will germinate small, but rapidly grow to about 3-4 feet in a couple years.  Growth after that is reasonably linear.
Botani are both herbivorous and photosynthetic.
Certain Botani will become "farmers", and take root to grow food resources for mobile Botani who cannot otherwise produce enough to keep moving at their normal pace.  Others will become homes and shelter which will bioluminesce inside to provide some extra nutriment to the mobile Botani (as they do need such maintenance to function in a reasonable capacity, slowing down function should they get less resources until they are at the speed of normal plants at the very extremes) and storage.  One Botani can cover about 50 m^2, or 25 m^3, before a fusing effort is required.  Botani can fuse, which will, in addition to sharing their consciousness, expand their capacity nonlinearly.  Two Botani can cover 100 m^2, or 50 m^3, three Botani can cover 200 m^2, or 100 m^3, and so on.
Botani value art, and will be grandiose builders.  However, they do understand that the tree requires solid roots, to use their idiom, and build practically first.

« Last Edit: August 18, 2015, 11:38:07 pm by TheBiggerFish »
Logged
Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #234 on: August 18, 2015, 11:25:09 pm »

One of them.

I don't actually know how to programs worth a damn.
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Andres

  • Bay Watcher
    • View Profile
Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #235 on: August 18, 2015, 11:26:38 pm »

Meow's title fits Purrfectly.
You deserve to die for this pun alone. You know that, right?
Logged
All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

FArgHalfnr

  • Bay Watcher
    • View Profile
Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #236 on: August 18, 2015, 11:27:22 pm »

Looks like one of the C language to me, or maybe java? I don't know enough about them to tell.
Logged
FArgHalfnr for the #1 eldrich monstrocity.

~Neri

  • Bay Watcher
  • Now back to our regularly scheduled bark.
    • View Profile
Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #237 on: August 18, 2015, 11:29:44 pm »

Meow's title fits Purrfectly.
You deserve to die for this pun alone. You know that, right?
Yes~
Logged

TheBiggerFish

  • Bay Watcher
  • Somewhere around here.
    • View Profile
Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #238 on: August 18, 2015, 11:39:02 pm »

Looks like one of the C language to me, or maybe java? I don't know enough about them to tell.
I can tell you it isn't Java.


Oh, it's pseudolanguage.

Kayden.
Logged
Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Kilojoule Proton

  • Bay Watcher
  • µ
    • View Profile
    • YG toolbox
Re: Ye Gods 2 OOC (~24h to full launch) [20/137] [Sign-ups go here]
« Reply #239 on: August 18, 2015, 11:42:50 pm »

Cryxis, Prince of Doom: 40E
FallacyofUrist: 6.5E for 5000 wisps
Andres: Assuming constellations are treated realistically, no, the starscape would be much the same but with more visible stars. Making the moon itself a magical sky feature could have interesting implications on those living on the moon depending on how it's designed, though.

$$$Response
Stirk: Rose Thomson: 1/1000 x [Assassin+1 <x1.4>] [Combat+1 <x1.2>] [Unique <x40>] [Speed+1 <x1.3>] [Teleport+4 <x2>] [Undetectable+1 <x10>] [Stealth+6 <x3.7>] [Weaponspace+5 <x3.7>] [Immortal <x1.1>] [Defense+3 <x1.7>] [Loyalty+10 <x2>] = Average of 89.5E
Lupin Lewis: 1/1000 x [Thieving+1 <x1.2>] [Stealth+6 <x3.7>] [Teleport+4 <x2>] [Undetectable+1 <x10>] [Immortal <x1.1>] [Loyalty+10 <x2>] [Invisible <x1.3>] [Ability Theft+1 <x1.7>] [Affinity: Delveology <x1>] [Unique <x40>] = Average of 14.4E
Thorn Browning: .001 x [Bodyguard+3 <4>] [Teleport+4 <x2>] [Immortal <x1.1>] [Loyalty+10 <2>] [Defense+3? <1.7>] [Recoil+50 <50>] [Unique <x40>] = Average of 59.8E

--more to come--
Logged

b28b 84f2 b6e5 6f86 b10b c99b 8d9a 8530 54dc 2c8c d3b2 0e8e 36d4 9949 d87e d12b
Pages: 1 ... 14 15 [16] 17 18 ... 241