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Poll

What happens now?

Import YG2 stuff to YG-lite
- 9 (27.3%)
Import YG2 stuff to YG-lite
- 10 (30.3%)
Start from scratch for YG-lite
- 4 (12.1%)
Start from scratch for YG-lite
- 3 (9.1%)
Do both
- 5 (15.2%)
Do both
- 2 (6.1%)

Total Members Voted: 18


Pages: 1 ... 167 168 [169] 170 171 ... 241

Author Topic: Ye Gods 2 OOC [31/137] [Sign-ups go here]  (Read 232493 times)

Andres

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Re: Ye Gods 2 OOC
« Reply #2520 on: September 18, 2015, 09:25:25 pm »

Traits:
Moved to url=http://www.bay12forums.com/smf/index.php?topic=152640.msg6508279#msg6508279]here[/url]
Bracket missing behind "url".
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Rolepgeek

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Re: Ye Gods 2 OOC [26/137] [Sign-ups go here]
« Reply #2521 on: September 18, 2015, 09:26:23 pm »

And the spoiler for the traits list itself is missing a bracket. KJP will get to it when he has time, it isn't all that important an error.
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hector13

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Re: Ye Gods 2 OOC [26/137] [Sign-ups go here]
« Reply #2522 on: September 18, 2015, 09:27:05 pm »

KJP has been misspelling my character's name from the start :P it literally doesn't matter.
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crazyabe

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Re: Ye Gods 2 OOC [26/137] [Sign-ups go here]
« Reply #2523 on: September 19, 2015, 12:08:59 am »

Any idea of when KJP will have our next update?
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Stirk

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Re: Ye Gods 2 OOC [26/137] [Sign-ups go here]
« Reply #2524 on: September 19, 2015, 12:12:24 am »

(Expected Tick duration: 48-72 hours)

Posted on the 16. He is right on schedule, don't rush him.
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micelus

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Re: Ye Gods 2 OOC [26/137] [Sign-ups go here]
« Reply #2525 on: September 19, 2015, 06:41:46 am »

Small edit to my actions KJP: now willing to use ichor for the essence bounty/angels.
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hector13

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Re: Ye Gods 2 OOC [26/137] [Sign-ups go here]
« Reply #2526 on: September 19, 2015, 07:38:34 am »

(Expected Tick duration: 48-72 hours)

Posted on the 16. He is right on schedule, don't rush him.

Even if it takes longer, another thing that literally doesn't matter...
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Demonic Spoon

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Re: Ye Gods 2 OOC [26/137] [Sign-ups go here]
« Reply #2527 on: September 19, 2015, 08:01:08 am »

Also, DemonicSpoon, that would just encourage blights among the trees, as fire wouldn't clear out old growth and keep forests from suffocating themselves. Like he said, there can be compromise. Have trees drop branches for firewood, perhaps, or help me set up a system of heating that can extend past the City of Rule. Make some space for Bamboo, have trees move to make room for roads and the like where necessary. Have woods or forests move or spread out to less used area(particularly steep hillsides since that benefits everyone) if farmland is needed, so clear-cutting isn't necessary. But if they continue to murder, there will be sap spilled this day.
Urgh, not in the mood to try and compromise on this, but don't want war with another god either atm.

Vis a vis "blights". Presumably you don't specifically need forestfires to fix some of these problems, and the forest people I create masses of are doing this best to maintain forest health. Also magic. (I even made a couple thousand guys this turn who could heal the majority of tree illnesses if needed). Also planning on giving all trees the extremophile trait which should fix any other problems maybe.

Vis a vis heating, the Fuel Trees are basically tailor made for this iirc, and I blocked the knuckleheads of that one tree king council from pushing for their eradication.

Also, lumberjacks will be murdered, no ifs or buts. This is like one of the central tenets/ideas I built my god around, sorry.
« Last Edit: September 19, 2015, 08:22:53 am by Demonic Spoon »
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hector13

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Re: Ye Gods 2 OOC [26/137] [Sign-ups go here]
« Reply #2528 on: September 19, 2015, 08:04:42 am »

It's not exactly difficult for a god to create another material for fuel...
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Dutrius

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Re: Ye Gods 2 OOC [26/137] [Sign-ups go here]
« Reply #2529 on: September 19, 2015, 08:15:50 am »

Like charcoal?  :P
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Demonic Spoon

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Re: Ye Gods 2 OOC [26/137] [Sign-ups go here]
« Reply #2530 on: September 19, 2015, 08:28:12 am »

Like charcoal?  :P
Considering charcoal can be made from animal materials (mostly bones) ...  :D

Instead having the children burn coal, turn the children into charcoal?  :P Sylvan Approved Fuel!
« Last Edit: September 19, 2015, 08:30:58 am by Demonic Spoon »
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Stirk

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Re: Ye Gods 2 OOC [26/137] [Sign-ups go here]
« Reply #2531 on: September 19, 2015, 08:46:30 am »

You know, since you didn't create trees, we can turn them all back with a little bit of effort~.
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Demonic Spoon

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Re: Ye Gods 2 OOC [26/137] [Sign-ups go here]
« Reply #2532 on: September 19, 2015, 08:47:28 am »

You know, since you didn't create trees, we can turn them all back with a little bit of effort~.
Okay? I can just create new ones.
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Happy Demon

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Re: Ye Gods 2 OOC [26/137] [Sign-ups go here]
« Reply #2533 on: September 19, 2015, 08:51:31 am »

Technically, most trees belong to Si, because she was the one who sent out the seeding angels.
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Demonic Spoon

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Re: Ye Gods 2 OOC [26/137] [Sign-ups go here]
« Reply #2534 on: September 19, 2015, 09:00:39 am »

Technically, most trees belong to Si, because she was the one who sent out the seeding angels.
I did also create 1 essence worth of normal trees myself.
« Last Edit: September 19, 2015, 09:03:24 am by Demonic Spoon »
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