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Author Topic: Trespassers of the Multiverse: Gaiden [OOC] Compleation is a drop away...  (Read 879573 times)

IamanElfCollaborator

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Re: Trespassers of the Multiverse: Gaiden [OOC] Compleation is a drop away...
« Reply #17085 on: April 21, 2016, 06:51:29 am »

Speaking of actions, can someone find the actions for my plot? They kind of got lost in all the HERO plot posts.

And speaking of actions, something about capital-A Actions: There needs to be some kind of default cooldown, I think, to stop people from spamming high-damage actions or many-hit actions with no variation. As is, it'd be completely possible to make a character with one or two good attack actions, which they level up to hell and then have the rest of their actions be passives.
I disagree with the cooldowns by virtue of upgrade caps forcing upgrades to be used on other skills anyway, potential bosses just binding skills anyway or encounters having targets which may require different approaches than 'hit it until it dies'.

Twinwolf

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Re: Trespassers of the Multiverse: Gaiden [OOC] Compleation is a drop away...
« Reply #17086 on: April 21, 2016, 06:52:30 am »

Hey Twin, would you rather still have Action Level Caps in terms of a character, or just a fixed Cap?
Explain? And why are you asking someone who's not a GM?
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IamanElfCollaborator

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Re: Trespassers of the Multiverse: Gaiden [OOC] Compleation is a drop away...
« Reply #17087 on: April 21, 2016, 06:53:39 am »

Strike Raid is better than Transform Attack. It's a level over it :P

Twinwolf

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Re: Trespassers of the Multiverse: Gaiden [OOC] Compleation is a drop away...
« Reply #17088 on: April 21, 2016, 06:55:45 am »

It was better at level 1. It deals more attacks and then multiplies the last one.
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Empiricist

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Re: Trespassers of the Multiverse: Gaiden [OOC] Compleation is a drop away...
« Reply #17089 on: April 21, 2016, 06:56:31 am »

Hey Twin, would you rather still have Action Level Caps in terms of a character, or just a fixed Cap?
Explain? And why are you asking someone who's not a GM?
Basically would you rather still keep the system where the maximum Level of an Action is proportional to the user's level? Or would you rather one more like an RPG wherein they have arbitrary maximum levels that never increase?

Because you're the other person asking for a nerfing, albeit through a different means :P
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IamanElfCollaborator

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Re: Trespassers of the Multiverse: Gaiden [OOC] Compleation is a drop away...
« Reply #17090 on: April 21, 2016, 06:56:47 am »

;-;
oke

Twinwolf

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Re: Trespassers of the Multiverse: Gaiden [OOC] Compleation is a drop away...
« Reply #17091 on: April 21, 2016, 06:58:00 am »

;-;
oke
I'm less asking you to nerf Strike Raid than to buff Transform Attack  :P.
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Empiricist

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Re: Trespassers of the Multiverse: Gaiden [OOC] Compleation is a drop away...
« Reply #17092 on: April 21, 2016, 06:59:51 am »

So... how long until we just go full circle and end up back at freeform or ER-style RTD (albeit with less maiming and murder)? :P
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Sl4cker

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Re: Trespassers of the Multiverse: Gaiden [OOC] Compleation is a drop away...
« Reply #17093 on: April 21, 2016, 07:01:11 am »

IF WE DON'T MAKE SACRIFICE, THERE WILL BE NO INNOVATION
PERSEVERE, IN THE NAME OF ALL STAT-BASED RPGS
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Empiricist

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Re: Trespassers of the Multiverse: Gaiden [OOC] Compleation is a drop away...
« Reply #17094 on: April 21, 2016, 07:04:33 am »

I think having to go pour over other sheets to look for precedents like some sort of lawyer might be a bit too much of a sacrifice :P
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Twinwolf

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Re: Trespassers of the Multiverse: Gaiden [OOC] Compleation is a drop away...
« Reply #17095 on: April 21, 2016, 07:04:47 am »

And I have to go now, will finish writing up the turn later. Trying to make it more than single sentence descriptions this time.
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Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
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Empiricist

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Re: Trespassers of the Multiverse: Gaiden [OOC] Compleation is a drop away...
« Reply #17096 on: April 21, 2016, 07:16:10 am »

IF WE DON'T MAKE SACRIFICE, THERE WILL BE NO INNOVATION
PERSEVERE, IN THE NAME OF ALL STAT-BASED RPGS
Oh great, for some reason you've now got me thinking about how a pseudo-freeform combat system wherein everyone just gets dealed a bunch of stunts, actions, and adversities for their characters to be involved in and has to figure out a way to "burn" as many of them as possible by the end of the combat sequence as possible.

Sort of like half a script of an action movie. Would certainly make it harder to power game than a regular freeform system :P
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Sl4cker

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Re: Trespassers of the Multiverse: Gaiden [OOC] Compleation is a drop away...
« Reply #17097 on: April 21, 2016, 07:18:42 am »

and, what
the one who burned the most shit gets shipped harder and goes higher on the popularity poll
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TheBiggerFish

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Re: Trespassers of the Multiverse: Gaiden [OOC] Compleation is a drop away...
« Reply #17098 on: April 21, 2016, 07:19:50 am »

IF WE DON'T MAKE SACRIFICE, THERE WILL BE NO INNOVATION
PERSEVERE, IN THE NAME OF ALL STAT-BASED RPGS
Oh great, for some reason you've now got me thinking about how a pseudo-freeform combat system wherein everyone just gets dealed a bunch of stunts, actions, and adversities for their characters to be involved in and has to figure out a way to "burn" as many of them as possible by the end of the combat sequence as possible.

Sort of like half a script of an action movie. Would certainly make it harder to power game than a regular freeform system :P
That actually sounds fun, like, in and of itself.
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SOLDIER First

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Re: Trespassers of the Multiverse: Gaiden [OOC] Compleation is a drop away...
« Reply #17099 on: April 21, 2016, 07:20:44 am »

and, what
the one who burned the most shit gets shipped harder and goes higher on the popularity poll
No, they get the glory of the battle. Shipping is separate.
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