Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: Let's Play Darkest Dungeon: Taking Meatshield Applications  (Read 4297 times)

Spehss _

  • Bay Watcher
  • full of stars
    • View Profile
Let's Play Darkest Dungeon: Taking Meatshield Applications
« on: November 27, 2015, 02:38:27 pm »


I recently picked up Darkest Dungeon from the Steam Autumn sale. It's fun, it's hard, and I don't know a whole lot about it. So let's play it and see how awful everything goes, for the entertainment and amusement of Bay12. I have some familiarity with the game and beaten a few early bosses, but nothing beyond that.


Spoiler: Dorfing rules (click to show/hide)

I will not guarantee we beat the game. I'm gonna run this let's play until everyone dies. I'll try to maintain a regular update schedule, but there may be life stuff, in which case I'll let you know why updates are delayed and why. There may be real life events that take heavy priority but I will try to stick with this and run this until death overwhelms us all. Or I get bored. It happens.

Also, TRY TO AVOID SPOILERS, and TRY TO KEEP METAGAMING LOW. If you're a pro veteran of the horrors of this game, don't give me tips and stuff. I want to learn on my own, and being inexperienced and unfamiliar with what I'm facing is part of the fun and challenge. Feel free to roleplay your character when making requests, if you want.

« Last Edit: November 27, 2015, 02:54:11 pm by Spehss _ »
Logged
Steam ID: Spehss Cat
Turns out you can seriously not notice how deep into this shit you went until you get out.

BFEL

  • Bay Watcher
  • Tail of a stinging scorpion scourge
    • View Profile
Re: Let's Play Darkest Dungeon: Taking Meatshield Applications
« Reply #1 on: November 27, 2015, 02:39:27 pm »

I vote we name the estate "Ebony Raven Way"
Logged
7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

Spehss _

  • Bay Watcher
  • full of stars
    • View Profile
Re: Let's Play Darkest Dungeon: Taking Meatshield Applications
« Reply #2 on: November 27, 2015, 02:47:10 pm »

Chapter 1 - The Arrival

The following are excerpts from the journal of the last heir to the estate of the "Dark" family.

...making a quick note here in the journal. Was traveling down the old road via coach to my inherited estate which I've heard so much about. The coach has crashed.



The horses have fled and there's no sign of the coachman who was driving it. Blasted man was driving with reckless abandon, as if there were the hounds of hell at his heels. Fortunately I had the foresight to hire a pair of bodyguards to escort me in case such dangers arose.

Reynauld is an strong warrior of zealous faith in the Light. I feel safety and divine favour in his platemailed presence. Whether it is a godly presence or merely his own earthly strength of presence I do not know.
Spoiler (click to show/hide)
I caught him sticking his hands in my pockets on the ride here, however. His attempt at pickpocket was foiled by the clinking clamour of his gauntlets. Kleptomania is not a very suitable trait for holy men. Odd.

Dismas is an experienced mercenary, bandit, and rogue. He has a code of honour, unlike other vagabonds I've encountered. I trust him to work loyally for the pay I gave him.
Spoiler (click to show/hide)
He always seems to have an ace up his sleeve, however. Often literally. No one wants to play gambling games with him.

With the coach crashed we have no choice but continue towards the estate on foot. Fortunately the distance is small. Unfortunately, the state seems in shambles, and the lands around it are teeming with bandits. I send Reynauld and Dismus to do their job and clear the way of any danger for me.

Not far from the crashed coach I heard a gruff shout of surprise cut short. It seems I was right to send the escorts out. There are indeed bandits lurking.

The swift knifestab to the gut and a zealous longsword swing dispatched the bandit before he could even attack.The escorts shouted to me to remain where I was and wait for them to scout further ahead.





Several moments pass, then I hear further shouts and clamours of fighting deeper along the path. Gunshots ring out. Then silence falls.



Reynauld and Dismas have returned. The two limp a bit, and Reynauld assures me the blood and scrapes are only a trifling injury. They assure me that the way is now clear, and we may now carry on to the estate. On the way they regale me with tales of the fighting; it seems they faced a massive brute of a man armed with a cruel whip, who's lashes inflicted the bleeding scrapes I now see, and a bandit armed with a shotgun who's sprays of buckshot left them with several small wounds. Dismus's accuracy with a pistol put the shotgunner out of commission, and several swings of Reynauld's longsword quickly lay the brute to rest. They then show me the treasures they happened to loot from the bodies and the bandits' camp. Several strange knicknacks, which they found on the bodies, stand out to me. They may be of use to adventurers.

It seems we found a fair amount of gold.

Spoiler: mission complete (click to show/hide)





I have arrived at the estate. Or what's left of it. I and my escorts have elected to stay in the hamlet, where the groundskeeper has lived and worked to keep in a reasonable state of disrepair. This hamlet will be our base of operations. I'm staying in an upper bedroom in the local tavern located in the hamlet, from which I will oversee the restoration of this ruined land. It's worse than I expected. The caretaker has informed me of all the events that transpired to bring this place to ruin. An ancestor of mine sought forbidden knowledge and delved too deep beneath the family manor, opened an ancient cyclopean doorway, and unleashed things that should not be, which have since run loose and corrupted various regions. It is up to me to organize a team of adventurers to clear the place out, using treasure and funds salvaged by advendturing parties.

It's a long road ahead of me. For now I suppose I will get to work on orgnaizing the first party to head out into the nearby ruins. Two adventurers have arrived by another carriage and seek to aid me in the restoration effort.I payed the coachman to bring more adventurers next time, 3 instead of 2. He assures me that it's expensive to increase the carrying capacity of the carriage, and these priceless family heirlooms I've given him will surely raise the funds which will let him carry one more soul per trip to this land.

We must prepare for the next mission. Reynauld and Dismus are ready. The plague doctor and vestal are meeting Reynauld and Dismas now; I know not yet what the two newcomers' names are.



Spoiler (click to show/hide)
« Last Edit: November 27, 2015, 02:51:29 pm by Spehss _ »
Logged
Steam ID: Spehss Cat
Turns out you can seriously not notice how deep into this shit you went until you get out.

BFEL

  • Bay Watcher
  • Tail of a stinging scorpion scourge
    • View Profile
Re: Let's Play Darkest Dungeon: Taking Meatshield Applications
« Reply #3 on: November 27, 2015, 02:59:12 pm »

I vote we name the estate "Ebony Raven Way"
Too late.
No its not, just redo the tutorial :P
Logged
7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

Knave

  • Bay Watcher
    • View Profile
Re: Let's Play Darkest Dungeon: Taking Meatshield Applications
« Reply #4 on: November 27, 2015, 03:06:12 pm »

If Knave could be claimed as the plague doctor, that would be very cool!
Logged

Twinwolf

  • Bay Watcher
  • Probably hanging around Forum Games and Roleplay
    • View Profile
Re: Let's Play Darkest Dungeon: Taking Meatshield Applications
« Reply #5 on: November 27, 2015, 03:16:49 pm »

I'd like to be that Vestal. Name: Twinwolf.
Logged
Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

EuchreJack

  • Bay Watcher
  • Lord of Norderland - Lv 20 SKOOKUM ROC
    • View Profile
Re: Let's Play Darkest Dungeon: Taking Meatshield Applications
« Reply #6 on: November 27, 2015, 05:24:50 pm »

I'll take a Grave Robber.  Name: EuchreJane
Develop however you want for now.  Maybe if I get a chance to play this game, I'll have more advice.

Teneb

  • Bay Watcher
  • (they/them) Penguin rebellion
    • View Profile
Re: Let's Play Darkest Dungeon: Taking Meatshield Applications
« Reply #7 on: November 27, 2015, 05:29:39 pm »

I'll take a Jester whenever you get one, named Teneb.
Logged
Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Sirus

  • Bay Watcher
  • Resident trucker/goddess/ex-president.
    • View Profile
Re: Let's Play Darkest Dungeon: Taking Meatshield Applications
« Reply #8 on: November 27, 2015, 06:38:26 pm »

I'd like an Occultist named Sirus once one shows up c:
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Hawk132

  • Bay Watcher
    • View Profile
Re: Let's Play Darkest Dungeon: Taking Meatshield Applications
« Reply #9 on: November 27, 2015, 06:54:43 pm »

If a spare Crusader or a Leper comes your way, I'll gladly take one. Name: Hawk
Logged
Perplexicon: A New Arena - Abandoned, but feel free to give it a read.

tryrar

  • Bay Watcher
    • View Profile
Re: Let's Play Darkest Dungeon: Taking Meatshield Applications
« Reply #10 on: November 27, 2015, 07:30:10 pm »

I'll take a Man-At-Arms named Tryrar
Logged
This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

birdy51

  • Bay Watcher
  • Always be Beeping
    • View Profile
Re: Let's Play Darkest Dungeon: Taking Meatshield Applications
« Reply #11 on: November 27, 2015, 07:50:19 pm »

If an Arbalest should come this way, consider the name Birdvig as clue!
Logged
BIRDS.

Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Let's Play Darkest Dungeon: Taking Meatshield Applications
« Reply #12 on: November 28, 2015, 12:20:55 am »

Houndmaster Shackle should be arriving any week now. Aaaaaaany week now.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Orange Wizard

  • Bay Watcher
  • mou ii yo
    • View Profile
    • S M U G
Re: Let's Play Darkest Dungeon: Taking Meatshield Applications
« Reply #13 on: November 28, 2015, 01:19:59 am »

I'll take whoever. Name 'em Orange.
Logged
Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: Let's Play Darkest Dungeon: Taking Meatshield Applications
« Reply #14 on: November 30, 2015, 06:31:51 pm »

Add me to the long list of sign-ups for cannon fodder.
Uh...I'll take whatever you get when my turn comes up, or if there is a selection available at that point I'll pick one and go from there.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One
Pages: [1] 2