Back to the somewhat regularly scheduled updates.
I wonder if I should make actual game out of this... So far I like it.
YESSS.
Sounds great!
Supporting this if you're having fun as we are
+1
Guess that settles that. Which means I need to think up a plot for the game. Freeforming is nice, but actual goal to reach would probably be nice. And flesh out background more. Maybe start keeping notes. I probably should make new thread for this because I have other mechanics I want to test too.
"Hm. Laudata, what do you think?"
Look for signs of magic.
"It's large, mostly empty, well fortified, but requires some work. Nobody wants it back, I think, which is plus. It's a good start."
[6] Besides the obvious one? Well, the tables in main hall are all unique yet they follow same design principle. And they are damn
fine tables. You can't find single blemish in them. Very likely magic was involved in their construction. Also how entire fortress is carved out of single stone is suspicious. Nobody has complete design in mind when they start digging a fortress into big rocky hill and mistakes happens, but you did't see any traces of sealed off sections, corrections or other stonework.
Very suspicious.
You would even venture so far as to say wizards made this. And they were fighting against multiple monsters species in prehistoric times. But history books you have read do not mention such things. Sure, there have been mages who made magical constructs to serve them, but those are all well documented cases and you don't remember seeing anything about creatures such as described on these walls. Nor fortresses like this one.
Smells like a mystery.
"Oh crazyabe, you are finally awake. Slept well ? This robe is made out of some red substance that poured out of you, I believe you should have it."
Give the red robe to crazyabe, while explaining to him its effects.
"What a fascinating disk..."
Look at the house through the disk, to see if anything seems uncanny.
This being done, thanks crazyabe for the meal and resume packing for our journey. We lost more more time than expected with this strange meal.
Robe switches owners.
First thing you look at is the robe because it makes rather obvious test case. When looking it through the glass disk it appears very different, twisty mass of dark tendrils. Some look like an ant antennae feeling air, big portion of mass is large number of very thin tendrils touching ground and rest form a thick and strong looking open ribcage like structure, or perhaps a vertical maw waiting to snap shut.
The second thing you notice is crazyabe, mostly because he's holding the robe. From his head erupts number of dark tendrils. Two appear to lead into your head, one thin like a wire waving pleasantly, another one size of your thumb. Two waving thin tendrils go off through walls somewhere far, and maybe twenty to opposite direction in a big lump. Then there's few loose tendils that snap out occasionally too fast to follow, changing something.
Talking about your head, there's more those thumb thick dark things. Total three. The one which connects you to crazyabe, and two others going somewhere. Most likely your communication spell. One very thin tendril is feeling your hand, looking for a specific gesture. It comes from same direction as largest number of crazyabe's tendrils, but goes ever so slightly upwards. You follow it with your gaze and end up looking Anna. She's HOLY CRAP THE FUCK IS THAT!?
She doesn't look like human at all. Rather she's loosely humanoid shaped mass of darkness, her head being like a black donut. The shape wavers and then snaps back in form reapetedly. You take a step back eyes wide and lower the glass. Oh, she's back to normal lovely Anna. Good. Then you rise the glass again to look at her and HOLY SHIT IT'S BACK!
"What?" she asks worry in her voice. "Is there something on my face?"
Another thing you need to pay attention is this:
I cast: Summon Paper, Summon Overgrown Samon, and Summon Vodka; before equiping my new robe.
1. You summon hundred paper cuts on your arms. It hurts more than it should.
1. ((Assuming
salmon here, not
Samon because that would be akward.)) Room is filled with smell of deep ocean fish. Something is indeed summoned, something too big, but salmon it is not. It's not anything edible either judging by how its slime dissolves the rug under it. If anything, it considers
you edible, but emotions are hard to read from its seven eyes. Very, very hard. It's actually hard to look away from its mouth which contains thousands painfully sharp teeths arranged in rings. Two of its... arms? Tentacles? Fins? Whatever. Two of them grab hold of ceiling and pulls the being higher up.
1. Yes, vodka is exactly what you need right now. Too bad wodka isn't what you get. Again. Instead you get a blob of something bright and hot. It sets rug on fire.
Right. At least the robe doesn't do anything weird. It behaves like a robe when you wear it and thankfully doesn't flow onto your skin like water.
Now then, how to solve this proverbial elephant in the room full of fragile mages?
Cast a spell to solve my personal hygiene problems. Sand in pants, ink splatters, all that.
I salute your bravery.
1. Your skin sprouts painful boils. They pop and bleed pus all over yourself. For once you are happy nobody sees you.
Future Wild Magic: 5 3 3 4 4 5 1 3 6 2
Blue hair
Mr. Charming: The best man in the town
Mr. Lucky: Favourite of Miss Fortuna
Magical video conference: Full member
Food reserves: Sparkly, truly fantastic, and hallucinogenic!
Tattoo of Third Eye on forehead
Enhanced house
Enhanced house: Lava of floor
Enhanced house: Sea monster in office
Conceptual royally red robe of Path, Guide and Restraint: Worn
Hundred paper cuts on arms
Future Wild Magic: 4 1 1 1 5 6 2 4 3 3
Aspiring educator
Too sexy illusions: Angry maid
Golden rings and Failed proposal
Magical mail order wife: Damn perfect. Anna.
Magical mail order wife: HOLY CRAP WHAT'S THAT!?
Flying house: Controlled by magical orbs.
Flying house: Holographic command room
Flying house: Little damaged
Flying house: No food
Permanently charmed: by crazyabe
Magical video conference: Full member
Earthly golem: Tec.
Earthly golem: First Commandment: Protect Anna!
Earthly golem: Target not found. Stand by.
Glass disk: See magic
Future Wild Magic: 3 3 6 3 6 4 5 4 2 3
Permanently charmed: by crazyabe
New house: Ancient tower
New house: Reinforced impenetrable stone dome. Invisible gate?
New house: Simple boulder sentinel
New house: Bunch of drooling stone golems
New house: Siege engines
New house: Tall rock, possibly humanoidish with some stretch of imagination.
New house: Grid of miniature suns
New house: Lots of tall spikes
Magical video conference: Full member
Artifacts of power: Whispering Staff of Earth. (1d4+2)
Sand in pants
Coated in blood and ink
Boils and pus
Lots of maps
The Forest: Two huge broken stone ARMs
The Forest: On fire
Snake skeleton pen
Empty paper sheets
Translated spell sheets: Balanced effects (10)
Future Wild Magic: 4 4 3 3 4 5 2 2 4 1
Well prepared for travel
BFF: crazyabe
Magical video conference: Full member
Quest for godhood
Creator of new species: Laudata
Small Favours: Possibly incoming
The Fortress 2: Of single stone
The Fortress 2: Long abandonded
The Fortress 2: Signs of cataclysm
The Fortress 2: My halls smells of rich mystery
Gone: Redefined topography
Peasants:
![Huh ???](http://www.bay12forums.com/smf/Smileys/aaron/huh.gif)
Magic effect: Peasants permanently charmed by crazyabe
Advanced Antimagic Warfare Sentinel Model XI:
![Huh ???](http://www.bay12forums.com/smf/Smileys/aaron/huh.gif)