welp.
7 people is enough.
2 mafias ... with NKs that means 2 MLs to peg, and thats rude. So Im thinkificating ...
If we "gave" scum an extra NK when one of the were roped then ...
7, 6 <- Town lynched
5, 4, 3 <- Scum was lynched
2 <- eg
or if we gave town a bullet when scum was ropeadoped ...
7, 6, 5 <- scum roped
4, 3
Well, I think giving town a bullet has its own risks. Even though town kill sources are usually stronger than scum ones, forcing scum to make an extra kill when on of theirs died would even it out some? Since they cant kill themselves. nope, I want a town ks.
hmmm. how to give it. Lottery? Vote? A vote could give it to scum, in theory.
So I. think a dayvig of some kind.
hmmmm, What if I randomed it? Gave everyone a number prior and pulled one up, rerolling any scum hit?
Nooo.
I think Id let town vote on it since there would only be one scum left.
[line]
Ive got it!
We take out the NightKill and give scum a 'vengeful' kill that activates when one of them dies!
So, to recap, 7 players.
2 red 5 green
when one scum gets a rope the other gets to kill a single townie that night.
nights are 24 hours to give scum time to talk and me time to get to a computer.
This means that
7 d1
6 d2
5 d3
4 d4 stalemate, town win if no dead scum. OR 3 lylo if scum got roped.
hunh? enh? yes? I am of hearing the affirmitations?