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Author Topic: ED Mission 1: No legs left unhurt  (Read 32113 times)

spazyak

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Re: ED Mission 1: No legs left unhurt
« Reply #135 on: April 22, 2017, 03:57:30 pm »

Limp out, drag the unco[ncious fucks and loot them.
"Fucking...seal this place off from the rest of the ship, vent the rest."
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Pancaek

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Re: ED Mission 1: No legs left unhurt
« Reply #136 on: April 22, 2017, 04:08:01 pm »

"Yeah, I hear you. Initiating venting sequence."

Vent every part of the ship except for the one we're in. Make sure the one we're in is safe from the venting.
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Toaster

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Re: ED Mission 1: No legs left unhurt
« Reply #137 on: April 22, 2017, 07:45:01 pm »

"Ow.  Where are we?  Where'd my feet... oh yeah."
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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AbstractTraitorHero

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Re: ED Mission 1: No legs left unhurt
« Reply #138 on: April 23, 2017, 09:01:27 am »

Bastien quietly looks about pretty dazed at this point from bloodloss fidlling with his hair..kinda  mumbling something.
""m-medic..i-I think...my life juice...is draining.
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Twinwolf

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Re: ED Mission 1: No legs left unhurt
« Reply #139 on: April 23, 2017, 10:47:40 am »

Joanna hefts him up again, as the group heads onto the bridge. "No you're not. I sealed the wound. You're a bit light headed from the blood that you did lose."
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AbstractTraitorHero

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Re: ED Mission 1: No legs left unhurt
« Reply #140 on: April 23, 2017, 10:55:15 am »

They kinda akwardly smile look down and then nod.
"...are we almost done with this mission?"
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spazyak

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Re: ED Mission 1: No legs left unhurt
« Reply #141 on: April 23, 2017, 12:22:20 pm »

"Yep, and reminder to you all, last one out, hit the lights."
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AoshimaMichio

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Re: ED Mission 1: No legs left unhurt
« Reply #142 on: April 23, 2017, 03:03:40 pm »

0101111101001111010110100111010010111111100010110

What?

Limp out, drag the unco[ncious fucks and loot them.
"Fucking...seal this place off from the rest of the ship, vent the rest."

Citotp is out of it, so you steal his cutting torch. It's not like he's gonna need it any time soon. The crew member you dismembered is slowly reaching consciousness, so you give him quick frisking before he notices anything. From his pockets you find a small disk, tied to his pants with a quick release lock and, well, that's about it.

"Yeah, I hear you. Initiating venting sequence."

Vent every part of the ship except for the one we're in. Make sure the one we're in is safe from the venting.

[Aux: 6+1] You briskly walk over to control panels, ignoring pain radiating from ankles with every step, and start checking through menus until you find one that controls loading doors to cargo holds. With a flick of finger and confirmation you open all four of them. From cameras on outside of hull you observe how those massive doors slowly open wide and a following rush of air sucking trash and bugs out. Moments later warnings aobut decompression pop up and various blast doors shut automatically, cutting cargo hold off from rest of the ship. You use your master password and remotely open door after door, ignoring decompression warnings until entire ship is exposed to hard vacuum (except the bridge).

Except life support; that place has fully autonomic system to protect it against loss of pressure. You grin and crack your fingers. No vexile will be spared from your wrath, no matter where they hide! You delve through menus, send commands through low level system windows, override multiple layers protection until you finally manage to take control of supposedly separate system. You let out triumphant "Ha!" and open the last door, dooming entire ship. A familiar calm voice speaks through ship speakers: "Permanent life support failure. Restoring atmosphere impossible"



> I suppose that solves the infestation problem. Now to next part, locating source of vexile mutation or origin of mutated vexiles if possible. After that I'm curious to see how you lot plan to reach the shuttle without breathing vacuum.


The crew member laying abandonded on floor groans and opens his eyes.
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Egan_BW

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Re: ED Mission 1: No legs left unhurt
« Reply #143 on: April 23, 2017, 03:15:17 pm »

5086921744
1028117049
0699696135
3438366807
0903415160
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spazyak

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Re: ED Mission 1: No legs left unhurt
« Reply #144 on: April 23, 2017, 03:27:24 pm »

"Anyone able to fly stick? ...or find some emergency oxygen gear."

Search for some emergency gear and perhaps something for zero G maitanence
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GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
Ravioli Ravioli, the old broad died so now I play a Demon Loli.
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Toaster

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Re: ED Mission 1: No legs left unhurt
« Reply #145 on: April 23, 2017, 04:02:19 pm »

Observe the room.  Offer helpful commentary.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Pancaek

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Re: ED Mission 1: No legs left unhurt
« Reply #146 on: April 23, 2017, 04:03:44 pm »

((Wait wait wait, aren't we wearing our Mk.I's? Aren't those designed to work in the vacuum of space?))

"Hello mister crewmember. Do not panic, we have eliminated the vexile problem. We've also eliminated athmosphere in the ship. Don't panic. "

Talk to the crewmember regaining consciousness. Also check the control panels for camera's/logs/other monitoring devices to see if I can't find the vexile source there.
« Last Edit: April 23, 2017, 04:08:13 pm by Pancaek »
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AbstractTraitorHero

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Re: ED Mission 1: No legs left unhurt
« Reply #147 on: April 23, 2017, 04:05:11 pm »

Regret. Feel deep sorrow filled regret that I'm trapped with a bunch of idiots and a semi competent medic. Think on how the hell I'm gonna get outta here alive. Contemplate my life choices.
((All else fails. We can probably just have the people with fucked up suits die and their corpses be dragged back to be brought back. I think we will be able to get back with some difficulty))
« Last Edit: April 23, 2017, 04:06:43 pm by AbstractTraitorHero »
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Egan_BW

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Re: ED Mission 1: No legs left unhurt
« Reply #148 on: April 23, 2017, 04:05:25 pm »

((How d'ya think we got here? Held our breaths?))
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Pancaek

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Re: ED Mission 1: No legs left unhurt
« Reply #149 on: April 23, 2017, 04:09:13 pm »

((How d'ya think we got here? Held our breaths?))
((Well yeah, but why is not-steve being smarmy about the vacuum of we're all wearing suits designed for it?))
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