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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 781266 times)

MrWiggles

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7185 on: October 05, 2011, 05:35:16 pm »

Why is the demo such a melee-favored class by the devs? The pyro is the real close-in fighter. Outside of medieval mode, he's the one most likely to get melee kills.

I don't know about you, but with a shield charge or some other special ability, the Pyro would be scary.

EDIT: I take that back, if you had a shield charge, you'd be scary too.

I wouldnt be in favor of seeing the Pyro with a melle weapon, something liken to a DemoKnight. The Pyro is a close in fighter, but he's also an area affect fighter. That area affect is where a good part of the pyro strength comes in. Ambush, and light all the fuckers on fire.
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The Scout

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7186 on: October 05, 2011, 06:55:01 pm »

Why is the demo such a melee-favored class by the devs? The pyro is the real close-in fighter. Outside of medieval mode, he's the one most likely to get melee kills.

I don't know about you, but with a shield charge or some other special ability, the Pyro would be scary.

EDIT: I take that back, if you had a shield charge, you'd be scary too.

I wouldnt be in favor of seeing the Pyro with a melle weapon, something liken to a DemoKnight. The Pyro is a close in fighter, but he's also an area affect fighter. That area affect is where a good part of the pyro strength comes in. Ambush, and light all the fuckers on fire.
Demoknight is scary. Imagine a soldier with the Targe. Rocket jump, targe in mid air, then insta-kill you with their katana. Or Heavy...
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Duke 2.0

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7187 on: October 05, 2011, 07:25:49 pm »

 I think the sticky jumper is far more powerful mobility tool than the charge. That vertical freedom allows for better ambushing, and doesn't come with the usual WAAAAUUUAAAAAAGGHGHAAAAAA roar. Now I just need to craft one and become the best demopan out there.
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mr. macduggan

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7188 on: October 05, 2011, 07:42:56 pm »

It's suprisingly tricky to get right. However, if you have a persian persuader it works perfectly, as the secondary stickyjumper ammo is very large and can jump you as many times as you need before you die. Even just 16 grenades is plenty to use, as long as you don't spam and actually aim for most of your life.
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Shadowlord

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7189 on: October 05, 2011, 08:18:22 pm »

Did they un-nerf the sticky jumper but not the rocket jumper? I crafted the rocket jumper ages ago before they nerfed them both, but never crafted the sticky jumper. :S
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Enzo

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7190 on: October 05, 2011, 08:23:40 pm »

It's suprisingly tricky to get right. However, if you have a persian persuader it works perfectly, as the secondary stickyjumper ammo is very large and can jump you as many times as you need before you die. Even just 16 grenades is plenty to use, as long as you don't spam and actually aim for most of your life.

I've been trying out this loadout for a while and it is awesome. Stickyjump -> Grenade spam from overhead -> Land behind them -> Decapitations. That maneuver will never stop being cool. Also, enough Stickies will basically teleport you across the map so you can ambush from behind. Not really as deadly as the vanilla loadout, but super fun.
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HailFire

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7191 on: October 12, 2011, 04:40:20 pm »

I wouldnt be in favor of seeing the Pyro with a melle weapon, something liken to a DemoKnight. The Pyro is a close in fighter, but he's also an area affect fighter. That area affect is where a good part of the pyro strength comes in. Ambush, and light all the fuckers on fire.

Just so you know, the Sharpened Volcano Fragment makes Pyros beastly in Medieval Mode.
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Duke 2.0

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7192 on: October 12, 2011, 05:16:42 pm »

One Pyro with the volcano fragment, one pyro with the axetinguisher.

Ultimate teamwork.
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Repulsion

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7193 on: October 12, 2011, 05:21:05 pm »

One Pyro with the volcano fragment, one pyro with the axetinguisher.

Ultimate teamwork.
And a Scout with the sun-on-a-stick.

Ultimate-r teamwork.
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HailFire

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7194 on: October 12, 2011, 05:22:10 pm »

One Pyro with the volcano fragment, one pyro with the axetinguisher.

Ultimate teamwork.

Exactly.

And even if they don't have very many good weapons for medieval mode, they're still faster and have more health than the average demoknight- you've just got to watch out for charges and their slightly better reach (plus, you take a lot less damage from fire arrows).

Fakeedit: How many people do you need to kill a guy?  :P
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Dsarker

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7195 on: October 12, 2011, 07:52:10 pm »

One Pyro with the volcano fragment, one pyro with the axetinguisher.

Ultimate teamwork.

Exactly.

And even if they don't have very many good weapons for medieval mode, they're still faster and have more health than the average demoknight- you've just got to watch out for charges and their slightly better reach (plus, you take a lot less damage from fire arrows).

Fakeedit: How many people do you need to kill a guy?  :P

People get auto ubers if you don't have at least three guys attacking him!


Hmmm....ubers on medieval mode....
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Karnewarrior

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7196 on: October 12, 2011, 09:19:40 pm »

2fort is ruined for me until someone can get a strategy for getting around sentries in that courtyard area you need to go through to get to the intel. Put the sentry in the right spot and it's nigh impossible to get the intel, leaving the rest of the team to  blast through the enemy base.

Spies are the only cure right now, and a good engie can hold the position indefinitely.


I sort of feel proud because I helped spread the strategy, sort of feel angry because I helped spread the strategy.
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Osmosis Jones

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7198 on: October 12, 2011, 09:38:59 pm »

Teamwork.
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Duke 2.0

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7199 on: October 12, 2011, 09:52:11 pm »

 Granted all of those are viable methods of preventing the sentries from being hit.

 The best plan I can think of is multiple soldiers/dempos hitting the sniper deck and hole in the ceiling of the main entrance at the same time. Clear out the spawn room and head down the spiral path.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
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