so I took some time and ponder why my adventurer keeps getting a huge hero list and it don on me.
Zuglar home is attracting all the evil in the world in one spot, more so Wyrm hatchlings seem to crawl into house and murder any civilian armed or not, let alone you have bandits, minotaurs and a Sand worm pop up in her home. This only happens if I want to leave her house, and returning from adventuring
so to recap Zuglar created a hole in the ground called DWARF-HOLE. She couldn't really move into the area due to strange vibes and left to rest in a human fort. A Dwarven Government gets word of Zuglar's new residence and moves 7 dwarves in her home. The dwarves soon move in and notice Zulgar wasn't home, they all got into their war gear for her return(intentions for why is unknown). Zulgar walks back home only to find a war zone with armored dwarves fighting minotaurs. Zuglar went
and clean up the minotaurs and started walking inside to find her wine collection on fire and a Wyrm drake fighting a sandworm while munching on a dwarf.
pretty much all the dwarves sent by the Dwarven Government are dead from blood lost and Zuglar was the only one left alive. Zuglar during the end of this event thought time to elect my self as Mayor. Due to surviving all that she now well known for her actions at her home, enough so that Night creatures attempt to move in when she decides to walk out(let alone DWARF-HOLE gets refilled with Wyrms, Minotaurs, and sandworms).
So far the only edits I'm doing is corpse explosions, the chance to raise 2 children of Ungbuga, the process of adventure mode having fort mode jobs and switching between fort mode and adventure mode(and spawning in DWARF-HOLE as a site), her getting ambushed by horrible Wyrms, sandworms, nightcreatures, minotaurs, then after fighting them Decide to BECOME MAYOR OF THE
HELLDWARF-HOLE is all the game.