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Author Topic: Stonesense - Old Official thread - Now locked  (Read 1698887 times)

Rose

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Re: Stonesense - Official thread - Now with .16 support
« Reply #4230 on: October 27, 2010, 09:51:53 pm »

it's even technically possible to respect the shown, but greyed out, tiles, but they are stockpiles in dwarf mode, so it's not implemented yet.
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Immacolata

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Re: Stonesense - Official thread - Now with .16 support
« Reply #4231 on: October 28, 2010, 12:38:09 am »

I downloaded Stonesense Slate 2.2 and run it on DF .16 - it works except I can't see stockpiles even with the option turned to YES in the init file. I have trawled this thread to see if there was some kind of issues with that, but I am not sure. I can however turn on Zones with the I key and it displays the area where the stockpiles are created. But no actualy content, just flat cavern floor.
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Rose

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Re: Stonesense - Official thread - Now with .16 support
« Reply #4232 on: October 28, 2010, 02:20:02 am »

damn, I thought I fixed that.

zones and stockpiles are swapped. but you still can't see what's on the stockpiles, since that requires showing items, and we can't do that yet.
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Immacolata

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Re: Stonesense - Official thread - Now with .16 support
« Reply #4233 on: October 28, 2010, 02:30:03 am »

Right, thanks. Showing items would be awesome to have one day, or maybe not, depending on how much it would clutter your screen :D

Btw I really love what Stonesense does to my Dwarf Fortiness experience. Applause!
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jonask84

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Re: Stonesense - Official thread - Now with .16 support
« Reply #4234 on: October 28, 2010, 02:49:40 am »

Right, thanks. Showing items would be awesome to have one day, or maybe not, depending on how much it would clutter your screen :D

Btw I really love what Stonesense does to my Dwarf Fortiness experience. Applause!

Thanks mate :) We really enjoy it too, that's how it started hehe

The items we could do, we have that info, the only problem is there is literally 7 billion of them in an average fort. We'd have to be mighty clever to parse them just right without crashing your CPU to hell and back :) But we've been experimenting with it, for sure.
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LoSboccacc

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Re: Stonesense - Official thread - Now with .16 support
« Reply #4235 on: October 28, 2010, 07:27:02 am »

yes! finally a working stonesense!

I love this program

and now, for let the steam off my cosmical pessimism:
this also means that a new dwarf fortress incompatible release is almost there
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Deon

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Re: Stonesense - Official thread - Now with .16 support
« Reply #4236 on: October 28, 2010, 07:41:37 am »

I am not sure how close is it,  we may have to wait for a few months more.
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LoSboccacc

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Re: Stonesense - Official thread - Now with .16 support
« Reply #4237 on: October 28, 2010, 08:46:49 am »

I am not sure how close is it,  we may have to wait for a few months more.

neither I am, I just believe that it's just too sweet to have all the tools working, it doesn't sound right.

amrok giveth, amrok taketh
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Drakeero

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Re: Stonesense - Official thread - Now with .16 support
« Reply #4238 on: October 28, 2010, 08:31:12 pm »

284 pages is a lot and I don't see anything obvious in the screenshots so please forgive me if I ask a stupid question.

Does Stonesense take into account the different colors of various stones and metals with constructed projects?

Like, if you have a wall out of obsidian with hematite blocks worked in as a pattern will the hematite stand out?
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Rose

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Re: Stonesense - Official thread - Now with .16 support
« Reply #4239 on: October 28, 2010, 08:41:03 pm »

yes.
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elmariachi

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Re: Stonesense - Official thread - Now with .16 support
« Reply #4240 on: October 29, 2010, 03:54:41 am »

Still can't run it in Linux :( oh why dwarven overlords???
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Rose

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Re: Stonesense - Official thread - Now with .16 support
« Reply #4241 on: October 29, 2010, 05:21:18 am »

yes it can.

you just have to compile it yourself.

check out the ON_COMPILING.txt

it may be a little outdated, though. just disregard what it says about the dfhack version, and install 0.5.0.2
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elmariachi

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Re: Stonesense - Official thread - Now with .16 support
« Reply #4242 on: October 29, 2010, 08:01:15 am »

I can't compile it. It says
Code: [Select]
In file included from /home/mariachi/bin/stonesense/Block.h:3:0,
                 from /home/mariachi/bin/stonesense/Block.cpp:1:
/home/mariachi/bin/stonesense/common.h:21:20: fatal error: DFHack.h: No such file or directory
compilation terminated.
make[2]: *** [CMakeFiles/stonesense.dir/Block.cpp.o] Error 1
make[1]: *** [CMakeFiles/stonesense.dir/all] Error 2
make: *** [all] Error 2

but dfhack is installed. Should I copy some dfhack files to the stonesense build directory?
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Rose

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Re: Stonesense - Official thread - Now with .16 support
« Reply #4243 on: October 29, 2010, 09:07:18 am »

apparentley it isn't, in fact, installed.
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elmariachi

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Re: Stonesense - Official thread - Now with .16 support
« Reply #4244 on: October 29, 2010, 09:23:07 am »

I'm very sure it is  :o so... maybe it got installed in the wrong place or something :-\
Memory.xml is in /usr/share/dfhack the other files I can't find, but they are here somewhere 100% (damn automatic installations)
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