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Author Topic: Stonesense - Old Official thread - Now locked  (Read 1698667 times)

CobaltKobold

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Re: Stonesense - Official thread -
« Reply #2385 on: January 27, 2010, 05:06:11 am »

I don't like any of the nonlinears because they're too abrupt when you actually fade out.
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EugeneL

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Re: Stonesense - Official thread -
« Reply #2386 on: January 27, 2010, 06:47:07 am »

And where could i find instruction how to use the StoneSence?
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SeigeOps

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Re: Stonesense - Official thread -
« Reply #2387 on: January 27, 2010, 07:24:03 am »

And where could i find instruction how to use the StoneSence?

There should be a readme.txt file in the folder Stonesense came in.
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DrJonez

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Re: Stonesense - Official thread -
« Reply #2388 on: January 27, 2010, 11:09:28 am »

I'm trying to use Stonesense for the first time, and I just get "Can not find DF process" when I try to use it. I've got my current saved fort loaded but paused in the background, but the program just doesn't seem to link up the way it should.

What am I doing wrong? :(
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Jadael

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Re: Stonesense - Official thread -
« Reply #2389 on: January 27, 2010, 03:08:26 pm »

A feature request: For fog, could there be a setting to make it always based on a certain depth, i.e. 15 levels down is "100%" even if you're only currently viewing 5 levels?
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Greiger

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Re: Stonesense - Official thread -
« Reply #2390 on: January 27, 2010, 03:16:58 pm »

That cannot find process error when I see it usually means I'm not using a compatible DF version.  I don't know all the compatible versions off the top of my head but I know 40d16 works.

If you are using a compatible version and yer using something like Vista check to see if DF is running in admin mode.  Stonesense cannot read memory of administrator mode programs unless Stonesense is also in administrator mode.

Other than that I can't help much.  Those are the only 2 reasons that message ever came up for me.
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EugeneL

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Re: Stonesense - Official thread -
« Reply #2391 on: January 27, 2010, 04:03:18 pm »

I'm trying to use Stonesense for the first time, and I just get "Can not find DF process" when I try to use it. I've got my current saved fort loaded but paused in the background, but the program just doesn't seem to link up the way it should.

What am I doing wrong? :(

You need to launch the DF fortress first, if i'm not mistaken
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Deon

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Re: Stonesense - Official thread -
« Reply #2392 on: January 27, 2010, 07:48:53 pm »

Quote
I've got my current saved fort loaded but paused in the background
See? It's launched.

Do you use it with 40d16?
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DrJonez

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Re: Stonesense - Official thread -
« Reply #2393 on: January 27, 2010, 08:04:01 pm »

I'm using Vista, but I don't think DF is running in admin mode. Also, I'm using the last DF release, 0.28.181.40c.
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JanusTwoface

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Re: Stonesense - Official thread -
« Reply #2394 on: January 27, 2010, 08:09:12 pm »

I'm using Vista, but I don't think DF is running in admin mode. Also, I'm using the last DF release, 0.28.181.40c.

There's your problem right there (I hope).  The newest version is 0.28.181.40d with a branch of graphic updates at 0.28.181.40d16 (40d17 in a day or two).

Download 0.28.181.40d
Download 0.28.181.40d16 (windows)
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DrJonez

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Re: Stonesense - Official thread -
« Reply #2395 on: January 27, 2010, 08:10:58 pm »

Graphics updates? Sorry, I don't follow the forums regularly. Does that mean the ASCII is different or something?

Also, is my saved game from this version compatible with this newer one? :/
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JanusTwoface

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Re: Stonesense - Official thread -
« Reply #2396 on: January 27, 2010, 08:20:51 pm »

Graphics updates? Sorry, I don't follow the forums regularly. Does that mean the ASCII is different or something?

Also, is my saved game from this version compatible with this newer one? :/

No, it's the same ASCII graphics, but (from what I understand) Toady released bindings for the underlying OpenGL code and a group has been working with him to update it.  On some computers / graphics cards there's a decent bit of speed up.  On some, there's nothing.

I think that Stonesense works with 40d and know that it works with 40d16.
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Rose

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Re: Stonesense - Official thread -
« Reply #2397 on: January 27, 2010, 09:07:56 pm »

it does work in 40d and upwards.

regarding a fixed fog, yes, that's possible.

I'll look into it after I finish (or give up on) my attempt to upgrade stonesense to allegro5 (well, 4.9.16, tbh) which may or may not give transparencies and realtime sizeable windows.
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DrJonez

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Re: Stonesense - Official thread -
« Reply #2398 on: January 28, 2010, 01:08:17 am »

So there doesn't seem to be a variable in the init in the new version for the grid size. That means running the game at the same window size as I'm used to makes everything stretched out and weird looking. What do I do? :(

Also, Stonesense doesn't seem to scroll all the way to the edge of my fort's map. For instance, I have my Baron's quarters near the edge of the map, but I can't actually see it in Stonesense. I scroll over as far as possible in DF but Stonesense doesn't go to the edge.
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James.Denholm

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Re: Stonesense - Official thread -
« Reply #2399 on: January 28, 2010, 01:39:57 am »

Hum. Thought: If you guys make this work with d17, should that mean that, in theory, Stonesense should work (at least rudimentary, perhaps with bugs, or not showing this or that new creature) with the new major release?
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