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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1218702 times)

Deon

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #585 on: June 07, 2010, 07:23:09 pm »

I like dark tiles because they make it clear where's wall and where's floor. In DF it's just dots :P.
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Hippoman

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #586 on: June 07, 2010, 07:32:08 pm »

I can't see doors.
Or smoothed floors.
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Aklyon

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #587 on: June 07, 2010, 08:41:20 pm »

I can't see doors.
I randomly not see doors.
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Hummingbird

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #588 on: June 08, 2010, 12:07:39 am »

It's really dark, but I really enjoy this tileset.
It would be a bit nicer if you brightened them a bit.

I agree; this tileset could use a brightening up. It's difficult to tell types of smoothed floors from each other (or whether there is even floor or not), and some types of rock turn black when designated for digging (though that might be a different problem entirely?). I think, Deon, that brightening the whole tileset won't make it more difficult to tell walls and floors from each other, since there would still be a great difference in brightness, and also we should be able to tell where floors are once we can see floor tiles.
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MaXMC

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #589 on: June 08, 2010, 04:50:54 am »

The problem is that we all have different brightness settings on our Screens and graphics cards. And if you're painting on a non-calibrated screen, it can look either way.
You wouldn't even see what the problem is on your own screen since that one is brighter...

Anyways, I'm hoping for a bugfixed and brighter 0.22 and I also hope it's purely graphical. If you are doing a graphics set, do a graphics set. I don't want to be forced to go through all the domestic.txt and other files just to remove what's not there in vanilla DF.

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blub-dwarf

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #590 on: June 08, 2010, 04:58:15 am »

hi
hmm i dont find it too dark.
for my opinion if its too dark light it up yourself?
shuldnt be a problem or am i wrong?
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Hippoman

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Re: Ironhand's Graphics Set (come try out 0.21!)
« Reply #591 on: June 08, 2010, 07:23:13 am »

How would I brighten it?
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Ironhand

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Re: Ironhand's Graphics Set (0.22!)
« Reply #592 on: June 08, 2010, 07:34:33 am »

No need!

Here you go.

That's 0.22. The whole tileset it brightened up a bit.
Also, elk and deer are finished, zombies are greener,
llamas are fixed (trade capacity), and shrub tiles are in!

I think you're right that it's a monitor thing.
My monitor is really quite bright, so I run into
problems like this a lot. Let me know if that's any better.

MaXMC, you need to stop complaining.
It's just llamas. Llamas are awesome.
And anyway, they're one creature.
It doesn't take that long to take out.

The doors thing is weird, but I think it's just because
they're partly transparent and very very dark.
I will take a look at that for 0.23.
« Last Edit: June 08, 2010, 11:57:03 am by Ironhand »
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Hippoman

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Re: Ironhand's Graphics Set (0.22 has shrub tiles!)
« Reply #593 on: June 08, 2010, 07:44:57 am »

Do I have to install a whole new .05?

Also I couldn't tell the difference between snow and ground, so this should help.
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Ironhand

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Re: Ironhand's Graphics Set (0.22 has shrub tiles!)
« Reply #594 on: June 08, 2010, 07:46:12 am »

It's all packaged together...

But the only things I changed are the raws and the tileset.
You can just switch out those if you want (make sure to update your save folder, too).
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Adultratedhydra

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Re: Ironhand's Graphics Set (0.22 has shrub tiles!)
« Reply #595 on: June 08, 2010, 07:49:46 am »

It's all packaged together...

But the only things I changed are the raws and the tileset.
You can just switch out those if you want (make sure to update your save folder, too).

Hey awesome. the graphics are all working for me in this down load =D
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Maldevious

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Re: Ironhand's Graphics Set (0.22 has shrub tiles!)
« Reply #596 on: June 08, 2010, 07:59:13 am »

Looking good, shrubs are definitely back in. Are you looking for anything in particular in a screenshot? I can try my best to make one that works for you.
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Ironhand

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Re: Ironhand's Graphics Set (0.22 has shrub tiles!)
« Reply #597 on: June 08, 2010, 08:01:03 am »

Adultratedhydra: Sweet! I'm glad to hear it!
I don't know what I did, but awesome!

Maldevious: I don't really care.
I'll be switching them out fairly often anyway.
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Robsoie

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Re: Ironhand's Graphics Set (0.22 has shrub tiles!)
« Reply #598 on: June 08, 2010, 08:02:37 am »

0.22 is out !
Amazing and thanks so much for this brillant piece of tileset work.
It enhances my DF fun tremendously.
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Prastary

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Re: Ironhand's Graphics Set (0.22 has shrub tiles!)
« Reply #599 on: June 08, 2010, 08:16:00 am »

Nice shrubs!

But these looks weird:
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