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Author Topic: Neo Dreams: Chronicles of Avarsiin. Pseudo Devlog.  (Read 58940 times)

mastahcheese

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Re: Pen & Paper RPG. Pseudo Devlog.
« Reply #360 on: January 31, 2014, 12:46:00 am »

I've read nothing of this but the first post and what's on this page.
But I so want to try this, or at least look over it.
So I guess this is a Post to get around to reading later.
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The Derail Thread

MaximumZero

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Re: Pen & Paper RPG. Pseudo Devlog.
« Reply #361 on: February 27, 2014, 02:54:14 am »

Made some progress tonight. Revamping lineages again. Sorted them by size, and there are now 16 Lineages to choose from, as well as various options therein. Wolfeyez and I are going to run a pseudo-beta test tomorrow to see exactly what needs to get done next.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

sjm9876

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Re: Pen & Paper RPG. Pseudo Devlog.
« Reply #362 on: February 27, 2014, 02:07:15 pm »

Yay progress! :D
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
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ShadowHammer

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Re: Pen & Paper RPG. Pseudo Devlog.
« Reply #363 on: February 27, 2014, 06:09:55 pm »

I've read nothing of this but the first post and what's on this page.
But I so want to try this, or at least look over it.
So I guess this is a Post to get around to reading later.
Same for me, except I looked at a bit of the second page too.
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syvarris

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Re: Pen & Paper RPG. Pseudo Devlog.
« Reply #364 on: February 27, 2014, 11:43:17 pm »

I've actually been semi-following this thread for awhile, but never posted in it.  So I'd like to say that this game looks awesome, and I'm eager to see it finished.  I'll be supporting it once the kickstarter comes around, certainly.  Hopefully people can set up a B12 game.

As for feedback on materials (a month late, I know)... Which glass is the "standard" type?

And maybe you should include flesh as a natural material?  For disturbed cultist items, like furniture made out of people.  Or for being in a enormous building that's actually a giant creature, so you can hack through 'walls'.  Unless your system already has a way to deal with those.

Might be a bad idea though- including flesh could lead to problems with people calculating how many raw structural hitpoints a human body has, and munchkining stuff from that.

MaximumZero

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Re: Pen & Paper RPG. Pseudo Devlog.
« Reply #365 on: February 27, 2014, 11:53:07 pm »

I appreciate the feedback, doodz! At one point, flesh was a structural material, but that very munchkining happened, so I had to remove it. For the cultist items, you could always use human bones. Leaded Glass is the standard glass type.

Progress for tonight: Wolfeyez played five hours of a campaign which was mostly economy based, and nothing broke horribly. The mechanics all held up to light scrutiny, but I need to fix the character sheet.
« Last Edit: February 28, 2014, 12:14:54 am by MaximumZero »
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

chaoticag

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Re: Pen & Paper RPG. Pseudo Devlog.
« Reply #366 on: March 02, 2014, 08:02:03 am »

Horray for things not bursting into flames unless they were meant to!

Though yeah, the game sounds pretty complex, and a well organised character sheet is a good way to help sort things into easing the player into the system. So good luck with that.
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MaximumZero

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Re: Pen & Paper RPG. Pseudo Devlog.
« Reply #367 on: March 02, 2014, 09:35:16 am »

I'll probably just toss it into Illustrator and resize stuff, giving me room to add missing categories.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

LeoLeonardoIII

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Re: Pen & Paper RPG. Pseudo Devlog.
« Reply #368 on: March 03, 2014, 06:09:12 pm »

Actually having wounds be based off the structural durability of flesh and bone could be a good way to handle injuries. Fighting skill, luck, divine intervention, magic, armor, etc. would help prevents those wounds from happening.
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Facekillz058

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Re: Pen & Paper RPG. Pseudo Devlog.
« Reply #369 on: March 03, 2014, 07:44:28 pm »

I never actually looked at this game in detail before but holy crap I want now.
ME WANT NOW
During this summer I'll totally be available late at night to help test.
EDIT: I HAD QUESTIONS:
Do you have a name for the game planned out yet?
How about a setting?

I could totally dig my mind for ideas for either if you're interested. Past ideas though, I'd be useless to you.
« Last Edit: March 03, 2014, 07:46:04 pm by Facekillz058 »
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MaximumZero

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Re: Pen & Paper RPG. Pseudo Devlog.
« Reply #370 on: March 03, 2014, 08:15:16 pm »

Facekillz: I have both (two possible names, actually, and a fully fleshed out world,) but I appreciate the interest.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

TD1

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Re: Pen & Paper RPG. Pseudo Devlog.
« Reply #371 on: March 04, 2014, 12:03:34 pm »

Spoilered because of its irrelevance to this current thread

Spoiler (click to show/hide)
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MaximumZero

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Re: Pen & Paper RPG. Pseudo Devlog.
« Reply #372 on: March 04, 2014, 12:09:12 pm »

Spoilered because of its irrelevance to this current thread

Spoiler (click to show/hide)
Hehehehehehe. ^_^
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

RiordanIX

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Re: Pen & Paper RPG. Pseudo Devlog.
« Reply #373 on: March 11, 2014, 10:11:24 pm »

I really like the things you've told us about the system, and I'm really looking forward to seeing the final version. Do you know any small publishers who can print the book? I've always been curious how one does small time book printing and selling.
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MaximumZero

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Re: Pen & Paper RPG. Pseudo Devlog.
« Reply #374 on: March 11, 2014, 10:44:10 pm »

I'm probably going to self-publish, when it comes time.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting
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