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Author Topic: Roller's Block (RTD Brainstorming Thread) (HAPPY LATE BIRTHDAY) (Derm is 5k)  (Read 702541 times)

freeformschooler

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #2880 on: December 17, 2011, 03:10:06 pm »

#Bay12RTD is lonely as usual. I'm looking for someone to discuss writing RTDs and writing in general with.
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Darvi

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #2881 on: December 17, 2011, 03:12:29 pm »

Say "Frastur" 5 times one after another and I might appear.
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Dermonster

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #2882 on: December 17, 2011, 03:15:29 pm »

I immediately tried that and YOU ARE A LIAR!
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"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
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"Dammit Derm!" - You, if I'm doing it right.
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Darvi

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #2883 on: December 17, 2011, 03:17:44 pm »

The call of nature was louder ~

And I also said "might". I sometimes don't feel like it.
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freeformschooler

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #2884 on: December 17, 2011, 03:19:03 pm »

I immediately tried that and YOU ARE A LIAR!

But you didn't do it like this.

Spoiler (click to show/hide)
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Dave1004

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #2885 on: December 17, 2011, 07:29:19 pm »

Yes, yes, yes. I know. Before you all groan and start picking up those pitchforks and rocks, you know the drill. Listen to my crappy idea, tell me all sorts of awesome ways to improve it, and then facepalm when I find that it just becomes too awesome (And difficult) to manage...But I promise! This time is different!

I'm not really looking for feedback here, just...If you guys can find any stupid errors, loop-holes or flaws, please tell me. This RTD shall go live tomorrow!

Spoiler (click to show/hide)
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Darvi

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #2886 on: December 17, 2011, 07:33:01 pm »

Recettear the RTD?
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Dave1004

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #2887 on: December 17, 2011, 07:43:26 pm »

Recettear the RTD?

Recettear and Swords & Potions :P. But with less cute lolis and more fat neckbeards...
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Toaster

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #2888 on: December 17, 2011, 11:17:42 pm »

Color me interested.

What would a turn consist of?  Acquiring items to buy?  Responding to customer requests?  Setting a tone for the store?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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Dave1004

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #2889 on: December 19, 2011, 12:24:49 am »

Sunuvabitch, I couldn't log onto Bay12 all day! Darnit.

@Toaster: Turns would be basically...Well, whatever. Restocking supplies, opening the store, etc, etc.

I have it all written down, but it's on my windows pc...
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adwarf

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #2890 on: December 19, 2011, 12:30:26 am »

Well I told freeform my idea while we were on #bay12RTD, and I figured I would post it here now that the forum is back up.

I have started working on a 3 player (Maybe more depending on how the rules come out when I finish) survival RTD set in a semi-alternate Dead Space world. Each player will represent a team, and will be tasked with surviving longer then the others inside of derelict, and necromorph over-run space space station as part of a new sports event the gov't is using to get rid of convicts, and those who oppose the regime. Each player must survive the hordes of necromorphs that roam the station as well as the other players, they will have the opportunity to build up a bit, scavenge, and scout out the surrounding area before the sun sets on the other side of the planet, and the necromorphs begin moving about the station.

What do ya think?
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Bdthemag

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #2891 on: December 19, 2011, 01:11:17 am »

Well I told freeform my idea while we were on #bay12RTD, and I figured I would post it here now that the forum is back up.

I have started working on a 3 player (Maybe more depending on how the rules come out when I finish) survival RTD set in a semi-alternate Dead Space world. Each player will represent a team, and will be tasked with surviving longer then the others inside of derelict, and necromorph over-run space space station as part of a new sports event the gov't is using to get rid of convicts, and those who oppose the regime. Each player must survive the hordes of necromorphs that roam the station as well as the other players, they will have the opportunity to build up a bit, scavenge, and scout out the surrounding area before the sun sets on the other side of the planet, and the necromorphs begin moving about the station.

What do ya think?
Trust me, the "survive for as long as you can" games don't last long. Because no matter what obstacles you throw at them it's still the same thing. Unless you throw in a really fucking good story, not going to work.
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adwarf

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #2892 on: December 19, 2011, 03:05:24 am »

Its got a story behind it as well, and there is also a hidden objective *hint* *hint*

Plus its not really survive as long as you can its out live the other teams, or kill them before you die.
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kisame12794

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #2893 on: December 19, 2011, 01:07:34 pm »

Hmmmmm. Maybe if you could after death, become a necromorph after a few turns. If you get killed again then its game over for you.
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adwarf

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Re: Roller's Block (RTD Brainstorming Thread)
« Reply #2894 on: December 19, 2011, 02:53:04 pm »

Hmmmmm. Maybe if you could after death, become a necromorph after a few turns. If you get killed again then its game over for you.
o.O How did you know?

EDIT: Anyway I'm thinking of that, or a Gears of War Deathmatch-ish RTD
« Last Edit: December 19, 2011, 03:09:00 pm by adwarf »
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