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Author Topic: Terraria - 1.3 released. Big Patch!  (Read 1254495 times)

Sirus

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Re: Terraria - 1.2 coming out on October 1st
« Reply #9300 on: September 18, 2013, 05:36:43 pm »

Yeah, it was a lot of fun. Gotta say, I was chuckling quite heartily when it dawned on you just what a Blood Moon entails for your NPCs :P

But good times all around.

Oh god, the clowns.. THE CLOWNS!!
Nah, we weren't in hard mode. It was just MM's first Blood Moon and he didn't know what that meant at first :P
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FuzzyZergling

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Re: Terraria - 1.2 coming out on October 1st
« Reply #9301 on: September 18, 2013, 07:53:28 pm »

Oh god, the clowns.. THE CLOWNS!!
honk
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Nighthawk

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Re: Terraria - 1.2 coming out on October 1st
« Reply #9302 on: September 18, 2013, 08:22:35 pm »

Clowns are downright awful. I resorted to giant walls made of cobalt to keep the damn things out.
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Sirus

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Re: Terraria - 1.2 coming out on October 1st
« Reply #9303 on: September 18, 2013, 08:24:22 pm »

I used dungeon brick, personally. So looking forward to the ability to make any blocks active/inactive with wiring instead of just plain stone.
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Frumple

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Re: Terraria - 1.2 coming out on October 1st
« Reply #9304 on: September 18, 2013, 09:03:51 pm »

Eh, clown bombs are apparently not going to destroy blocks with the coming version, so... less worries about them. I never seemed to have much trouble with the buggers, though. Whole NPC monster spawning suppression field thingy probably helped with that. And usually spending blood moons, like. Underground.
« Last Edit: September 18, 2013, 09:06:31 pm by Frumple »
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Re: Terraria - 1.2 coming out on October 1st
« Reply #9305 on: September 18, 2013, 09:07:04 pm »

Damn you all, and damn me for bothering with the Xbox.

I can't wait for Microsoft to shoot it's console market in the head. At last, the RPG world will be united under a single, glorious Empire to weather the test of time.
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IronyOwl

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Re: Terraria - 1.2 coming out on October 1st
« Reply #9306 on: September 18, 2013, 09:15:26 pm »

Damn you all, and damn me for bothering with the Xbox.

I can't wait for Microsoft to shoot it's console market in the head. At last, the RPG world will be united under a single, glorious Empire to weather the test of time.
'Cept nothing crumbles empires quicker than not having any competition or dissent.
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forsaken1111

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Re: Terraria - 1.2 coming out on October 1st
« Reply #9307 on: September 18, 2013, 09:15:44 pm »

I haven't even plugged my consoles in for over 2 years now. They just... I dunno. I can do everything better on the PC.
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umiman

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Re: Terraria - 1.2 coming out on October 1st
« Reply #9308 on: September 18, 2013, 09:22:20 pm »

Clowns are downright awful. I resorted to giant walls made of cobalt to keep the damn things out.
Clowns were the only reason why I built my fortresses with dungeon brick. It was so goddamn annoying.

MadMalkavian

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Re: Terraria - 1.2 coming out on October 1st
« Reply #9309 on: September 19, 2013, 12:17:13 am »

Yeah, it was a lot of fun. Gotta say, I was chuckling quite heartily when it dawned on you just what a Blood Moon entails for your NPCs :P

But good times all around.

Oh god, the clowns.. THE CLOWNS!!
Nah, we weren't in hard mode. It was just MM's first Blood Moon and he didn't know what that meant at first :P

The Blood Moon was alright. I had more problems with the Goblin Army that I fought by myself a few hours ago. Died five times and lost two of my NPCs. The main problem was the Goblin Sorcerers as Chaos Ball passes through blocks. That makes them more annoying than the damn Goblin Archers in my opinion.
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Skyrunner

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Re: Terraria - 1.2 coming out on October 1st
« Reply #9310 on: September 19, 2013, 05:46:11 am »

Best times with terraria multiplayer was with day 1 hard mode. The feeling of banding together just to take some random monster down and dying frequently to skeleton ambushes was pretty nice. Too bad it all goes to naught once you manage to get some decent weapons :P
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The Darkling Wolf

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Re: Terraria - 1.2 coming out on October 1st
« Reply #9311 on: September 19, 2013, 06:16:17 am »

There were some fun moments on servers, like we're preparing to take on the WoF, everyone's waiting, we spend several minutes building a long hellway and clearing room, then we spawn the Wall of Flesh, it moves about two millimetres, and gets instakilled by the wave of dakka we unleash.
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Tiruin

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Re: Terraria - 1.2 coming out on October 1st
« Reply #9312 on: September 19, 2013, 07:34:02 am »

Best times with terraria multiplayer was with day 1 hard mode. The feeling of banding together just to take some random monster down and dying frequently to skeleton ambushes was pretty nice. Too bad it all goes to naught once you manage to get some decent weapons :P
It just made it ten times easier to witness hilarious deaths.

I remember them all. :I

On the plus side, you run real cute worlds :P + death. Lotsa of death.

And candy.
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webadict

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Re: Terraria - 1.2 coming out on October 1st
« Reply #9313 on: September 19, 2013, 08:30:34 am »

Best times with terraria multiplayer was with day 1 hard mode. The feeling of banding together just to take some random monster down and dying frequently to skeleton ambushes was pretty nice. Too bad it all goes to naught once you manage to get some decent weapons :P
It just made it ten times easier to witness hilarious deaths.

I remember them all. :I

On the plus side, you run real cute worlds :P + death. Lotsa of death.

And candy.
The worst part is mining... All I want is that small pile of Mithril, but nooooo... Chaos elementals everywhere!
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Leonon

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Re: Terraria - 1.2 coming out on October 1st
« Reply #9314 on: September 19, 2013, 01:40:17 pm »

My hover castle has no problem with blood moons or sieges.
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