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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1263256 times)

jester

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8775 on: January 19, 2012, 02:53:09 pm »

Random little bug:  while cooking multiple lots of tea i found that if I didnt look at my inventory between batches the game would tell me I had nowhere to store said tea and refuse to cook it
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HailFire

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8776 on: January 19, 2012, 03:48:35 pm »

Got my first segfault on the Linux emulator. Was trying the new update, cheated my way into a lab; When I tried hacking a console with no computer skill, a security heavy-machine-gun style killbot showed up, so I blasted it with my directional-EMP magic hands (Android FTW), taking it to half health and turning it friendly. Tried again, about a dozen manhacks dropped from the ceiling and started wailing on the secubot- it exploded, I was caught in the blast with 21 torso hp, and the game locked up.

(Also I have terrible luck with mutations: even with robust genetics, out of three mutagens i tried, the first did nothing, the second gave me poor hearing, and the third gave me disintegration.)
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Whales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8777 on: January 19, 2012, 11:43:10 pm »

Got my first segfault on the Linux emulator. Was trying the new update, cheated my way into a lab; When I tried hacking a console with no computer skill, a security heavy-machine-gun style killbot showed up, so I blasted it with my directional-EMP magic hands (Android FTW), taking it to half health and turning it friendly. Tried again, about a dozen manhacks dropped from the ceiling and started wailing on the secubot- it exploded, I was caught in the blast with 21 torso hp, and the game locked up.

(Also I have terrible luck with mutations: even with robust genetics, out of three mutagens i tried, the first did nothing, the second gave me poor hearing, and the third gave me disintegration.)

Unfortunately, it's pretty much impossible to know what caused this segfault without a backtrace, which is why I ask that anyone playing the Linux version run it inside gdb if they can.  Though if you're not technically inclined, just skip it ;)
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Angle

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8778 on: January 19, 2012, 11:48:24 pm »

(Also I have terrible luck with mutations: even with robust genetics, out of three mutagens i tried, the first did nothing, the second gave me poor hearing, and the third gave me disintegration.)

That's not terrible luck, you tried three mutagens, giving you a total of nine mutations, of these, three were bad. that's a 33% failure rate, which is actually really good.
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Shadowscales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8779 on: January 20, 2012, 03:59:10 am »

I find it rather sad that noone bothers joining the OFFICIAL forums, I have just posted a mod that adds more mutations and would like people to test it, you can also find many more mods on the forums, as well as updates and other fun stuffs!
anyhow join the forums!

http://whalesdev.com/forums/index.php

Shadowscales
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Shades

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8780 on: January 20, 2012, 04:32:59 am »

That's not terrible luck, you tried three mutagens, giving you a total of nine mutations, of these, three were bad. that's a 33% failure rate, which is actually really good.

Robust should average 25% bad so it's not all that good :)

I find it rather sad that noone bothers joining the OFFICIAL forums, I have just posted a mod that adds more mutations and would like people to test it, you can also find many more mods on the forums, as well as updates and other fun stuffs!
anyhow join the forums!

People should be allowed to chat were they like. Although certainly if I ever get around to releasing my modifications I'd post them on the official forums not here.
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forsaken1111

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8781 on: January 20, 2012, 10:43:00 am »

I find it rather sad that noone bothers joining the OFFICIAL forums, I have just posted a mod that adds more mutations and would like people to test it, you can also find many more mods on the forums, as well as updates and other fun stuffs!
anyhow join the forums!

http://whalesdev.com/forums/index.php

Shadowscales
I really don't need to join yet another forum just to talk about a game. If you want us to be aware of something you post there, link it here as well.
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thegoatgod_pan

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8782 on: January 20, 2012, 04:19:00 pm »

I played a few games of this last night, it was really fun, but is it always so unstable? I got crashes when trying to use the bionic my char came with both times, and crashed while running from zombies and black widows (?) in the woods. My death screen informed me that I killed something like 39 zombies and 40 black widows, which was a surprise to say the least. I downloaded right off the OP, so maybe there is a more stable variant out there.
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GlyphGryph

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8783 on: January 20, 2012, 04:49:37 pm »

The instability is, in most cases, a windows thing. Are you using a proper linux emulator to run it, or trying to run it with windows?

Do recall this is a linux-game, and was never intended for Windows. The fact that it works at all is impressive.
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thegoatgod_pan

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8784 on: January 20, 2012, 10:10:54 pm »

The instability is, in most cases, a windows thing. Are you using a proper linux emulator to run it, or trying to run it with windows?

Do recall this is a linux-game, and was never intended for Windows. The fact that it works at all is impressive.

Ahh that explains it, i am running it on windows, and it is impressive that it runs at all. good game regardless. i ended up downloading rogue survivor, which if less complicated satisfied by desire for brains (that is keeping them, as long as possible before succumbing to the inevitable.
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GlyphGryph

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8785 on: January 20, 2012, 10:19:22 pm »

Virtual box is free, and lets you run an emulated linux system quickly and easily - and it runs the game just fine. If you want to try it without the bugs, y'know.
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jester

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8786 on: January 21, 2012, 12:58:48 am »

I managed to get virtual box up and running and im not exactly a computer wiz, there is nothing too complicated about it and ive been playing the latest build for sessions a few hours long without any crashing
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Aqizzar

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8787 on: January 21, 2012, 01:48:09 am »

So, where does one actually get the Linux version then?  Every link seems to point to either the discussion forums (which does not have a clearly labeled "here's the download" section), or the roguebasin wiki which only links to the Windows binaries, and the Github page has "no" downloads.

Wait, okay, the Github page says there are "no downloads for this repository" even though there are.  Huh.

And this is all source code.  There's a pre-compiled version, right?
« Last Edit: January 21, 2012, 01:52:04 am by Aqizzar »
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GlyphGryph

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8788 on: January 21, 2012, 02:02:11 am »

I think the general "linux" approach is not to bother precompiling - most any linux distro you set up in virtual box will have the make tools you need to compile, so you should be able to download the source and simply type "make" in the folder to get your compiled version.

It's been a while since I downloaded Cataclysm last, but I even think it comes with a README that walks you through the steps.
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The Darkling Wolf

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8789 on: January 21, 2012, 02:12:40 am »

So, where does one actually get the Linux version then?  Every link seems to point to either the discussion forums (which does not have a clearly labeled "here's the download" section), or the roguebasin wiki which only links to the Windows binaries, and the Github page has "no" downloads.

Wait, okay, the Github page says there are "no downloads for this repository" even though there are.  Huh.

And this is all source code.  There's a pre-compiled version, right?
Follow the instructions in this thread It's basically a minimalist Linux environment, set up to more or less automatically do everything you need.
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