Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 599 600 [601] 602 603 ... 777

Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1263531 times)

Shadowscales

  • Bay Watcher
  • rawr
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9000 on: February 22, 2012, 03:59:51 pm »

I'm sorry... It just bugs me that there are so many ignorant people....
Logged
Welcome to the fold, the weirdos are in that corner, and that one, and those two. And in the middle too, we're all weirdos in the Furry Fandom

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9001 on: February 22, 2012, 04:40:39 pm »

I'm sorry... It just bugs me that there are so many ignorant people....
Don't mistake apathy for ignorance. Many of us are fully cognizant of the existence of the other forum, we just don't care or are too busy to keep up with it.

And yes, there are a lot of stupid people on the internet but yelling at them does no good.
Logged

quinnr

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9002 on: February 22, 2012, 06:19:08 pm »

OP Updated with a couple links sent to me in a PM. They are a Linux emulator and video on how to use it, so you can play the latest update whenever, on Windows!

Any computer capable of running an SSH client (which certainly includes all Android devices--and there's many excellent free SSH clients for Android; I recommend ConnectBot) is capable of connecting to the server.  That's the only method currently possible for online play.

Androids desperately need a working Telnet/SSH MUD and Roguelike client. I would pay money for that! (There are some that are nice, but only if you have a hardware keyboard, really. :/ )
Logged
To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Shadowscales

  • Bay Watcher
  • rawr
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9003 on: February 23, 2012, 02:57:47 am »

I really am sorry guys and I did expect that warning for that post...
I was quite annoyed that day, my 1tb portable harddrive had been stolen and is still missing...

Anyhow, let's just act as if that never happened!
I'm merging my mutation mod with The Darkling Wolf's now, so prepare for more fun!
I'll post a compiled windows version when it's done!
Logged
Welcome to the fold, the weirdos are in that corner, and that one, and those two. And in the middle too, we're all weirdos in the Furry Fandom

ThtblovesDF

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9004 on: February 23, 2012, 03:33:58 am »

Hey It's cool, I for one would like to say Thank you to you and especially to whales : )
Logged

ggamer

  • Bay Watcher
  • Reach Heaven through Violence
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9005 on: February 23, 2012, 07:42:49 pm »

So as i'm fleeing from a horde with my dinky little .22 rifle looking for a library to hide in, I accidentally step on a landmine while trying to lead the horde into some traps. I reload, limp into the library, and sit, prop up my gun, and waste ten zombies with then shots, before getting mauled like a newb.

BEST

MOMENT

EVAR

(That, and the time I killed a legit giant mosquito while under the effects of schizoephraneia.)

Also, I started a new character that was trapped inside his bathroom by a toilet and a porrly positioned door.

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9006 on: February 23, 2012, 08:30:13 pm »

I started a new character that was trapped inside his bathroom by a toilet and a porrly positioned door.
And that char then realized his poor choice of property, and hated himself for the rest of his life; 3 days, tops.

ggamer

  • Bay Watcher
  • Reach Heaven through Violence
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9007 on: February 23, 2012, 08:35:44 pm »

Started a new character, high strength/dex, low int/per, basically a barbarian. Murdered around 27 zombies with a baseball bat and one fungal zombie. went to a heavily medicated sleep in a gun store and... well...

Code: [Select]
*looting for .40 bullets*
Grognak hears a noise!
"AAAAGGGHHH I CANNOT SEE SHIT!"
Grognak turns on his flashlight!
Grognak sees eight fungaloids and two zombies beating down his door!
"AGGGGGHHHH FAAAAAHHHHHKKKKK"
Grognak has been bumrushed by Fungaloids!

Flare

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9008 on: February 23, 2012, 08:45:16 pm »

Sounds like Grognak should have kept a molotov or two :P.
Logged

ggamer

  • Bay Watcher
  • Reach Heaven through Violence
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9009 on: February 23, 2012, 11:15:34 pm »

I had just started :P

Started new char. killed 163 zombies. who am I killed by? an ANT.

FUUUUUU-

on a side note, the .38 Smith/Wesson is broken. Just wait till the zambies get near then -headshot-. It can also kill skeletons, boomers, and spitters in one shot. Had to pull out my .22 to kill an ant, but then I died, so small deviation.

He lasted till 3:00. Longest lasted ever.

jester

  • Bay Watcher
  • Dwarvern Survialist Nutter
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9010 on: February 23, 2012, 11:24:56 pm »

Archers are the only way I have ever lasted beyond day 5.
Logged
If life gives you lemons, burn them.

The Merchant Of Menace

  • Bay Watcher
  • Work work.
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9011 on: February 24, 2012, 02:41:59 am »

Building a fortress helps
Logged
*Hugs*

Tellemurius

  • Bay Watcher
  • Positively insane Tech Thaumaturgist
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9012 on: February 24, 2012, 11:19:24 am »

I had just started :P

Started new char. killed 163 zombies. who am I killed by? an ANT.

FUUUUUU-

on a side note, the .38 Smith/Wesson is broken. Just wait till the zambies get near then -headshot-. It can also kill skeletons, boomers, and spitters in one shot. Had to pull out my .22 to kill an ant, but then I died, so small deviation.

He lasted till 3:00. Longest lasted ever.
Its not broken just you can't hit dick farther out 4 squares and wait till you reload ;)

The Darkling Wolf

  • Bay Watcher
  • Arf!
    • View Profile
    • Cataclysm - Dark Days Ahead
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9013 on: February 24, 2012, 02:12:40 pm »

So I've updated my mod a bunch since the last time I posted here.

www.github.com/TheDarklingWolf/Cataclysm

Linux users can compile from source, windows users can download the binary, windows binary is one version behind the source.
Spoiler: New Stuff (click to show/hide)
« Last Edit: February 24, 2012, 02:20:49 pm by The Darkling Wolf »
Logged
My cabbages!
[Thunderfury, Blessed Blade of the Windseeker]

I am fat, eating is my great joy.

Vorbicon

  • Bay Watcher
    • View Profile
Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #9014 on: February 24, 2012, 08:08:32 pm »

I use the Linux emulator version because of the poor stability of the windows version, so sadly all these cool mods are out of reach. Can keep hoping and dreaming for a stable windows release though.
Logged
Pages: 1 ... 599 600 [601] 602 603 ... 777