Hello everyone. We are proud to announce the release of Towns version 0.39. The demo is currently available at
www.townsgame.comHere is the changelog:
Add: Content!
Add: Containers!
Add: Possibility to expand zones (avoiding the boring squared zones)
Add: Stock number on the APS
Add: Different maps
Add: Habitat for living entities
Add: Value, fill percentage and eat time for every food item
Add: Citizens can now pick and use living entities (i.e. a pig)
Add: Buildings with living prerequisites and descriptions
Change: Siege message (informing that the game has been paused)
Change: Citizens don't run to the hospital if they are fighting
Change: Doors don't have a roof assigned (so you can make a wooden building with a bone door and the roof will appear)
Change: Removed the hardcoded "type=military" from military items
Fix: APS now checks for carrying items to control the stock
Fix: APS now doesn't take into consideration locked items (so walls, trees and so on can be placed there)
Fix: APS doesn't put all tasks at the same time on the task queue (performance improvement)
Fix: Synchronization crash
Fix: Building issue with citizens on different areas (IE. citizens on both sides of the river and no path between them)
Fix: Stuck friendlies over a hole with a ladder
Fix: Minor fixes and improvements