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Author Topic: World of Monsters(SG)  (Read 26820 times)

Superdorf

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Re: World of Monsters(SG)
« Reply #225 on: March 11, 2020, 02:36:27 pm »

- Organize a hunt with our friends.
- Organize an exploration.
- Wrestle our friends.
- Spend time with our spouse.
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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Glass

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Re: World of Monsters(SG)
« Reply #226 on: March 11, 2020, 03:33:51 pm »

- Organize a hunt with our friends.
- Organize an exploration.
- Wrestle our friends.
- Spend time with our spouse.

+1 to all that.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

NRDL

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  • I Actually Like Elves
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Re: World of Monsters(SG)
« Reply #227 on: March 11, 2020, 04:40:32 pm »

- Organize a hunt with our friends.
- Organize an exploration.
- Wrestle our friends.
- Spend time with our spouse.

+1 to all that.

+1
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Naturegirl1999

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Re: World of Monsters(SG)
« Reply #228 on: March 11, 2020, 05:00:49 pm »

- Organize a hunt with our friends.
- Organize an exploration.
- Wrestle our friends.
- Spend time with our spouse.

+1 to all that.
+1
+1
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King Zultan

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Re: World of Monsters(SG)
« Reply #229 on: March 12, 2020, 03:00:12 am »

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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

MonkeyMarkMario

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Re: World of Monsters(SG)
« Reply #230 on: March 13, 2020, 08:35:52 pm »

Turn 6.1:
You decide to organize a hunt with your friends. You didn't have far to go, the next day your hunting party brings back 36 small prey(rabbit, squirrels, etc) and 1 elk. You decide to wrestle your friends since you got back so soon and then hang with your spouse. Next you organized an exploration to the south, mostly to see if the Elves have established their camp. 9 days later you smell them, 10 distinct Elvish smells. You have 3 of the Deltas with you, do you engage?

Overall changes: Strength and Leadership increased by 1; Hunting increased to Competent; Tactics increased to Skilled; 1 close friend became loyal; +41 food;


Turn 6.1 is over, Choose Turn 6.2's action(s):
Attack Elvish camp/outpost(write up a plan of sorts)
Leave the area(pick direction or defaults to home)
Something else(write in)

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

Will you fight or not? That is the question.
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My Forum game(s):
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Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

Superdorf

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Re: World of Monsters(SG)
« Reply #231 on: March 13, 2020, 08:38:36 pm »

AND THE WOLF SAID: LET THERE BE MURDER
AND THERE WAS MURDER
AND THE WOLF KNEW IT TO BE GOOD
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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Glass

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Re: World of Monsters(SG)
« Reply #232 on: March 13, 2020, 08:44:54 pm »

Can we get an assessment of the deltas' abilities before making the decision?

I mean, I agree, use the element of surprise and RIP AND TEAR, but I'd like to know how our companions are likely to fare.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

MonkeyMarkMario

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Re: World of Monsters(SG)
« Reply #233 on: March 13, 2020, 08:48:41 pm »

Can we get an assessment of the deltas' abilities before making the decision?

I mean, I agree, use the element of surprise and RIP AND TEAR, but I'd like to know how our companions are likely to fare.
I will roll a d6 for each one of their strengths(or any other stat that is necessary).
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My Forum game(s):
None for now

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

Naturegirl1999

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Re: World of Monsters(SG)
« Reply #234 on: March 13, 2020, 08:53:13 pm »

AND THE WOLF SAID: LET THERE BE MURDER
AND THERE WAS MURDER
AND THE WOLF KNEW IT TO BE GOOD

+1
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NRDL

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Re: World of Monsters(SG)
« Reply #235 on: March 13, 2020, 09:02:47 pm »

AND THE WOLF SAID: LET THERE BE MURDER
AND THERE WAS MURDER
AND THE WOLF KNEW IT TO BE GOOD

+1

+1 to Big Bad Wolf-ing
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

The Canadian kitten

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Re: World of Monsters(SG)
« Reply #236 on: March 14, 2020, 12:50:25 am »

AND THE WOLF SAID: LET THERE BE MURDER
AND THERE WAS MURDER
AND THE WOLF KNEW IT TO BE GOOD

+1

+1 to Big Bad Wolf-ing
+1
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King Zultan

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Re: World of Monsters(SG)
« Reply #237 on: March 14, 2020, 02:28:25 am »

Logged
The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

MonkeyMarkMario

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Re: World of Monsters(SG)
« Reply #238 on: March 19, 2020, 11:10:10 pm »

Turn 6.2:
10 Elves vs 4 of you(3 of the Gammas and you a Delta), you don't need to think just charge! [Surprise! You: 7+4=11, G1: 4+3=7, G2: 1+2=3, G3: 5+6=11; 33 vs Elves: 28] You all charge and take out half of the Elves before they know what's hitting them. [Defend: Elves 21 vs Dire Wolves: 7+8=15] One of the Gammas(G1) is at death door(2hp). [Charge: Dire Wolves: 9+7+4=20 vs Elves: 17] 3 more Elves fall to your attack. [Elves moral: what moral; Elves flee: 12 vs NO survivors: 27; no escape] the Elves attempt to flee in panic, but your pals and you have encircled them. Unfortunately they realize too lat and are slaughtered before they have any chance to defend themselves.

After the battle you survey the camp and see that a tower has begun to be erected in the center of it. Where the Elves attempting to place an outpost here to protect against you? How foolish. Also most of their food is veggies, yuck.

Overall changes: Strength and Leadership slightly increased;


Turn 6.2 is over, Choose Turn 6.3's action(s):
Return home
-with food(the bodies of our enemies count right?)
-with no food
continue exploring (pick direction)(would end the turn outside of the den limiting actions)
something else(write in)

Spoiler: Personal Stats (click to show/hide)
Spoiler: den/pack (click to show/hide)

Had this almost done written up and then my PC crashed and I lost all the work. Sorry if this is not as good as it could be but I just got disappointed after the crash.
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My Forum game(s):
None for now

Any future games will be simpler in nature, I have a bad habit of biting off more than I can chew. Also hoping for more players in them.

I have Discord for my games now(not necessary to play, tho might be easier to contact me): https://discord.gg/DuaARAZ

Superdorf

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  • Soothly we live in mighty years!
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Re: World of Monsters(SG)
« Reply #239 on: March 19, 2020, 11:13:48 pm »

Had this almost done written up and then my PC crashed and I lost all the work. Sorry if this is not as good as it could be but I just got disappointed after the crash.

Absolutely understood. Is miserable, losing a post.

Homeward bound, with the bodies of the slain in tow!
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext
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