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Author Topic: Playerlogs from 2050  (Read 110568 times)

GreatWyrmGold

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Re: Playerlogs from 2050
« Reply #210 on: November 12, 2012, 06:18:00 pm »

I have seen a fox the other day but noone believed me. Its the largest remaining predator in Germany :(

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GreatWyrmGold: I remember the time when we got the first volcano floods, at that time it was a bug. 40 years ago when i was 23 or so. Glorious times when trees where single-tile. Back then we invented Tower-casting with Obsidian which today is much harder with the internal material stresses and and advanced thermodynamics.

Anyway you could go and raid a harbor for ships and knowledge how to use them in form of slaves.
I remember, I started waaaay back in 0.31.16.
And as to your harbor idea...well, there aren't "ships," per se. Most of the islanders use dugout or double-outrigger canoes; goblins have NO boats whatsoever; and the dwarves only have rafts of varying sizes. I think the elves had these basic sailing ships, I'll see if I can hijack one once I upload the world.

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>2050ad
>dorf fort goes beta
ETA of DF 1.0.01: 2038.
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Eric Blank

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Re: Playerlogs from 2050
« Reply #211 on: November 12, 2012, 06:35:29 pm »

I remember, I started waaaay back in 0.31.16.

"Back in MY day, a gang of unarmored recruits had a fighting chance against a small gang of goblins. And a few adequate wusses with scraps for gear? Probably fight off a siege squad. Die, more than likely, and you couldn't put them in multi-dwarf squads because they'd all follow the squad leader around and he'd more than likely be sleeping or immediately decide to go get a drink...

But now? A bunch of "skilled" troops in decent copper wear couldn't fight off a couple of troglodytes.

And our troglodytes lived in chasms and shit. None o' that silly cavern layer stuff, nor any of those *%^$-%#&@#$ crundles. You could have lakes (even of magma!) and rivers underground, and massive pits, too. And GCS were ALWAYS there, waiting to tear you a new one.

Damn kids and your wussy, beardless dorfs and "dralthas" and animal-people."

~Me as a 68-year-old DF player.
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hops

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Re: Playerlogs from 2050
« Reply #212 on: December 24, 2012, 08:59:00 am »

Uh... not like I'm saying that Dwarf Fortress is bad or anything, but my little brother had been doing some kind of selective breeding tests creating flying dwarves and much more horrible thing I can't mention here, and is expressing some Nazi tendencies.

I read about the Mermaid Bone incident, could you please find a way to stop selective-breeding? Add an ethic code somehow?
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Volfgarix

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Re: Playerlogs from 2050
« Reply #213 on: December 24, 2012, 06:47:21 pm »

So I messed around with world generation.
A lot. I set up a universe with starting values as close to reality as I could possibly manage, including a re-modded quantum physics engine and a quasi-dimensional timeline that required some help from mes from other timelines (thank you, Pesterchum.)

I generated a world... and it went and denied it. Over and over and over again. Even though I set it to not care that magic isn't a thing. So I went and disabled that.

Much to my surprise, I got Earth in all its glory. Started in the year 2050, and made a Human Adventurer. Ran around my home-city. That's when things got weird.

I found a restaurant, one "Madras Masala" that's just down the block from my house. All the architecture was the same, too. Even found an NPC that shares the name of my best friend.

So I made the adventurer go to my house.
And she opened the door.

Things got really weird at that point.
Man, somebody should write fanfiction about it, that looks like good story idea, seriously.
« Last Edit: December 24, 2012, 07:53:39 pm by Volfgarix »
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itisnotlogical

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Re: Playerlogs from 2050
« Reply #214 on: December 24, 2012, 08:23:55 pm »

"Granpa, what's a 'military screen'?"
"Well sonny, in my day, it took at least 15 minutes to set up a medium-sized military..."
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misko27

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Re: Playerlogs from 2050
« Reply #215 on: December 24, 2012, 08:33:07 pm »

"Granpa, what's a 'military screen'?"
"Well sonny, in my day, it took at least 15 minutes to set up a medium-sized military..."
".. Instead of the half a day of modern times."
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WaffleEggnog

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Re: Playerlogs from 2050
« Reply #216 on: December 25, 2012, 08:36:36 am »

"You damn kids, and your future tech, and "missiles" and such. Back in my day we had to go outside and kill things? Now, these damn beardless Dwarves hide inside and launch things at each other.

The world has gone to shiat." -Me, on the addition of "tech progression".
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tomio175

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Re: Playerlogs from 2050
« Reply #217 on: December 25, 2012, 04:00:42 pm »

"You damn kids, and your future tech, and "missiles" and such. Back in my day we had to go outside and kill things? Now, these damn beardless Dwarves hide inside and launch things at each other.

The world has gone to shiat." -Me, on the addition of "tech progression".
Yeah, when dwarves DO go outside, they're shot to pieces pretty quickly, BUT if they survive long enough, you'll easily take over your enemy's fortress. So, the old squishy full-fortress military actually works again. Thanks, Toady Four.                 
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Zanzetkuken The Great

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Re: Playerlogs from 2050
« Reply #218 on: December 25, 2012, 04:07:27 pm »

"I just genned up a world and got an exact copy of Tolkein's Silmarilion world.  What should I do?"
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tomio175

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Re: Playerlogs from 2050
« Reply #219 on: December 25, 2012, 04:34:32 pm »

"I just genned up a world and got an exact copy of Tolkein's Silmarilion world.  What should I do?"
Get full daemonic, forge cool ring, kill hobbits ASAP.
Rule as adventurer, retire in orc fortress.
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...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
Because each player's delicious tears are fuel for the continued torture that is the Warrens of Oric the Awesome.

Zanzetkuken The Great

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Re: Playerlogs from 2050
« Reply #220 on: December 25, 2012, 04:40:25 pm »

"I just genned up a world and got an exact copy of Tolkein's Silmarilion world.  What should I do?"
Get full daemonic, forge cool ring, kill hobbits ASAP.
Rule as adventurer, retire in orc fortress.
"I don't think the RNG version of Morgoth is dead, yet.  The RNG Sauron has just claimed Minas Tirith (old one, not LOTR Minas Tirith) just to give you the time frame of when I stopped."
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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Baccar Wozat

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Re: Playerlogs from 2050
« Reply #221 on: December 26, 2012, 06:06:53 pm »

2050, Januwary 1th.

I lost 4 beardos. They just walked out and joined a Pac-Man game. I thought I deleted that from my HD, but apparently it's got DRM which makes it impossible to remove it until it's been paid for (have 3 payments left).

What's Pac-Man gonna make of the ghosts suddenly sprouting beards, is what I wanna know!

Meanwhile, Norton is being invaded by kobolds... The FPS is going too slowly to update the antikobold definitions properly.

I hope the Elven traders will take my old MP3s this time. Last time they were offended because the porn folder gave them wood.
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tomio175

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Re: Playerlogs from 2050
« Reply #222 on: December 26, 2012, 06:13:14 pm »

I hope the Elven traders will take my old MP3s this time. Last time they were offended because the porn folder gave them wood.
And I have a sig again! Any objections?
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...You're arguing with the GM? Why don't you argue with Jesus about how much Peter liked clams?
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Scoops Novel

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Re: Playerlogs from 2050
« Reply #223 on: December 26, 2012, 06:21:00 pm »

A gentlemen and a scholar.
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Mesa

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Re: Playerlogs from 2050
« Reply #224 on: December 27, 2012, 05:13:10 pm »

So I recently realized that BioPCs actually DO support Dwarf Fortress (you need CortexOS CommandPRO SP2:E1, though), and thanks to the Neuronet speed of 2TB/s (I still can't believe how slow the Internet was back then), which quickly led me to retrieve the Internet website (damn, I still hate that you can't visit Internet sites on Neuronet).

...

Anyways, it took merely seconds for me to download the 10GB files of DF (they are kinda space-inefficient), and then...
FPS Death. Every time.

Looks like BioPCs have trouble running DF, because cortex-based processors have little computing power on their own, and DF was never meant to work on those...
Any help?
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