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Author Topic: Playerlogs from 2050  (Read 110561 times)

Dozebôm Lolumzalìs

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Re: Playerlogs from 2050
« Reply #645 on: March 01, 2016, 07:09:38 pm »

((Does anyone else see an owl in Zanzutken's avatar?))

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Toady One The Great (b0t) has struck down the 2705'th spammer.
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Foxite

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Re: Playerlogs from 2050
« Reply #646 on: March 03, 2016, 01:56:09 pm »

Oh god, my dwarves have developed the internet, and 30 years later, they made rule 34.

God forbid me to look at any of their datacenters. Weregiant cave spider 34...
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The best way to demonstrate it to him is take a save of 40 year old fortress with 150 dwarves in it on a good sized embark with a volcano that just breached the circus and install it on his gaming rig and watch it bring his rig to its knees.

Amperzand

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Re: Playerlogs from 2050
« Reply #647 on: March 03, 2016, 04:04:50 pm »

That exists in our internet, yo.
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Zanzetkuken The Great

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Re: Playerlogs from 2050
« Reply #648 on: March 03, 2016, 04:28:03 pm »

That exists in our internet, yo.

And it happened faster in our case.
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Foxite

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Re: Playerlogs from 2050
« Reply #649 on: March 03, 2016, 04:32:02 pm »

That exists in our internet, yo.
Don't make me google it...
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The best way to demonstrate it to him is take a save of 40 year old fortress with 150 dwarves in it on a good sized embark with a volcano that just breached the circus and install it on his gaming rig and watch it bring his rig to its knees.

Dunamisdeos

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Re: Playerlogs from 2050
« Reply #650 on: March 05, 2016, 01:55:47 pm »

Overseer's Bug Log: Stardate, 5th of Granite in the year 2050

Captain-Rank dwarf won't stay at range to fire phasers, instead preferring to close to melee and throw haymakers until all nearby recruit dwarfs are dead. Science dwarf finds this fascinating, while Engineer dwarf demands more power despite having a surplus.

Doctor dwarf refuses to perform any labor not related to medical profession.
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TheBiggerFish

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Re: Playerlogs from 2050
« Reply #651 on: March 05, 2016, 03:21:50 pm »

...
Dude, turn off the gamifying.
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Dunamisdeos

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Re: Playerlogs from 2050
« Reply #652 on: March 05, 2016, 03:36:57 pm »

...
Dude, turn off the gamifying.

Overseer's Bug Log: Stardate, 5th of Granite in the year 2050, addendum:

Larger-than-normal fish-creature found writing recommendations on the walls. Flushed out the airlock immediately.

Spoiler: Visual Record (click to show/hide)
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FACT I: Post note art is best art.
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FACT III: "All life begins with Post-it notes and ends with Post-it notes. This is the truth! This is my belief!...At least for now."
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TheBiggerFish

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Re: Playerlogs from 2050
« Reply #653 on: March 05, 2016, 06:01:10 pm »

Oh really?

Don't make me spin up the orbital laser.  I will spin up the orbital laser.
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MoonyTheHuman

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Re: Playerlogs from 2050
« Reply #654 on: March 05, 2016, 11:27:36 pm »

Oh no...  The mutant cats have a kitten every tick..  F[UUUUUUU

TheBiggerFish

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Re: Playerlogs from 2050
« Reply #655 on: March 05, 2016, 11:38:07 pm »

There's a raw you can change to remove asexual budding genemods.  Try that.
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MoonyTheHuman

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Re: Playerlogs from 2050
« Reply #656 on: March 05, 2016, 11:48:29 pm »

There's a raw you can change to remove asexual budding genemods.  Try that.
Oh thanks....
OK,  all of my cats just became toads,  halp?
Oh god,  the toads spit acid

Whisperling

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Re: Playerlogs from 2050
« Reply #657 on: March 06, 2016, 12:03:31 am »

There's a raw you can change to remove asexual budding genemods.  Try that.
Oh thanks....
OK,  all of my cats just became toads,  halp?
Oh god,  the toads spit acid

Assuming the toads are considered to be genemodded by your civ, your chemists should be able to brew up some sort of kill switch chemical. Might want to keep your augmented dwarves away, though- they tend to be vulnerable to the same stuff.


In other news, the residents of my medieval world seems to have gone completely and utterly bonkers. They keep capturing procedurally-generated creatures and having glorified dogfights with them instead of killing each other in a respectable manner.
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TheBiggerFish

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Re: Playerlogs from 2050
« Reply #658 on: March 06, 2016, 12:05:35 am »

But that's suitably dwarfy....I mean, slightly more dwarfy than usual, but definitely dwarfy.
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Urlance Woolsbane

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Re: Playerlogs from 2050
« Reply #659 on: March 06, 2016, 12:11:14 am »

In other news, the residents of my medieval world seems to have gone completely and utterly bonkers. They keep capturing procedurally-generated creatures and having glorified dogfights with them instead of killing each other in a respectable manner.
Literal dogfights? Are they monster-baiting?
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