Alpha 29 is upon on us.
Key notes:
-The game will go 1.0 this year sometime. That doesn't mean it will stop development, it will just lose the Alpha tag. But I expect that means the campaign will be finished this year.
-Libraries for prisoners to get books and spend their time reading instead of shiiving each other. It will satisfy their Literacy (intellectual stimulation) need.
-Chapels. Multi-faith prayer rooms that function like class rooms, with various religious leaders coming into lead prayer. Will have a calming effect on your prisoners for a few hours, and will cause them to radiate a bit of calm as they walk around which might cool off other prisoners who are getting worked up. Will satisfy their "Spirituality" need.
-Parole rooms. Finally! So there's a new room for Parole Hearings, again like a classroom. Your Warden, Police Chief and Lawyer are the teachers and inmates who have completed 50 and 75% of their term get scheduled for a hearing. The game calculates their chance of reoffending and you can set the reoffending threshold for release. (So guys will be paroled if they're at this value or lower.) Big feature this, one of the last outstanding prison features they'd yet to implement. If you parole them early and they don't reoffend, you get $3k per prison. If they do reoffend, it costs you $10k. And yes, if you deny a prisoner's parole, they might get pissed and attack the warden and others in the room.