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Author Topic: The Good, the Bad, and the Ugly (Game Over!)  (Read 87964 times)

darkpaladin109

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Re: The Good, the Bad, and the Ugly (10/13)
« Reply #45 on: February 18, 2014, 12:22:03 pm »

Sure.
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Solymr

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Re: The Good, the Bad, and the Ugly (10/13)
« Reply #46 on: February 18, 2014, 12:35:47 pm »

I don't really care, but since no one seems to want to join anymore, I'll go with Yes.
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Silthuri

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Re: The Good, the Bad, and the Ugly (10/13)
« Reply #47 on: February 18, 2014, 02:09:17 pm »

Damn my inconspicuous nature. :P You missed me, Persus.
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Persus13

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Re: The Good, the Bad, and the Ugly (10/13)
« Reply #48 on: February 18, 2014, 04:54:57 pm »

Damn my inconspicuous nature. :P You missed me, Persus.
I have no idea what you are talking about.  ;)

11 players
6 town
2 scum
3 third parties
Sound good for everyone?
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notquitethere

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Re: The Good, the Bad, and the Ugly (11/13)
« Reply #49 on: February 18, 2014, 05:51:58 pm »

Sounds good to me. I've got my spaghetti western playlist standing by.
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darkpaladin109

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Re: The Good, the Bad, and the Ugly (11/13)
« Reply #50 on: February 18, 2014, 06:53:57 pm »

Yeah, sounds good enough.
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Silthuri

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Re: The Good, the Bad, and the Ugly (11/13)
« Reply #51 on: February 18, 2014, 07:03:45 pm »

I'm fine with it.
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4maskwolf

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Re: The Good, the Bad, and the Ugly (11/13)
« Reply #52 on: February 18, 2014, 07:09:11 pm »

Fine by me.

Persus13

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Re: The Good, the Bad, and the Ugly (11/13)
« Reply #53 on: February 18, 2014, 07:10:32 pm »

Okay, signups will remain open until 8 PM EST Wednesday 2/19, or about 25 hours from this post. Meanwhile, I'll start writing up stuff
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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+!!scientist!!+

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Re: The Good, the Bad, and the Ugly (11/13)
« Reply #54 on: February 18, 2014, 08:10:44 pm »

You know, some say to quit while you're ahead, I say in.
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mastahcheese

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Re: The Good, the Bad, and the Ugly (11/13)
« Reply #55 on: February 18, 2014, 10:17:28 pm »

That puts us at 12.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Solymr

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Re: The Good, the Bad, and the Ugly (12/13)
« Reply #56 on: February 19, 2014, 06:01:44 am »

So what are the proportions now?
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Persus13

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Re: The Good, the Bad, and the Ugly (12/13)
« Reply #57 on: February 19, 2014, 10:16:44 am »

I'm working on that. If I add a third scum player, Town will have 6 players, with 2 town aligned players.
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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Solymr

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Re: The Good, the Bad, and the Ugly (12/13)
« Reply #58 on: February 19, 2014, 10:28:26 am »

You said that the Good and the Ugly after their own win/lose they didn't leave and went for town victory right?
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Persus13

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Re: The Good, the Bad, and the Ugly (12/13)
« Reply #59 on: February 19, 2014, 09:45:31 pm »

Sign ups are closed, there will be a scum team of three. Role PMs will go out soon, along with day start.
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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