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Poll

Duke Knight's Momentum is up for revision? Which version of the skill would you prefer?

Current one, unchanged.
+4 AS and +5 DMG when moving 4 spaces or more.
+2 AS and +3 DMG on Player Phase, with additional +2 AS and +2 DMG when moving 4 spaces or more.
+1 AS and +1.5 DMG for each space moved up to 4 spaces.
Current one but AS bonus is converted to DR from the end of the Player Phase until the next one.
I don't know but I want to see the results.

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Author Topic: The Fire Emblem on Forums Hub! 10 Years of FEF!  (Read 281983 times)

Sirus

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Re: The Fire Emblem on Forums Hub! FEF2 HAS FINISHED!
« Reply #3375 on: November 07, 2016, 11:35:15 am »

 :(

So long and best of luck wherever you go, FOE.
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birdy51

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Re: The Fire Emblem on Forums Hub! FEF2 HAS FINISHED!
« Reply #3376 on: November 07, 2016, 12:00:50 pm »

Indeed. Well, these things happen. Still! We'll just wish FOE the best and leave it at that for now!
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Haspen

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Re: The Fire Emblem on Forums Hub! FEF2 HAS FINISHED!
« Reply #3377 on: November 07, 2016, 12:39:25 pm »

RIP FEF4, too, potentially. =(

Considering postman job is more demanding than I thought, I might indeed have to axe FEF4, or FEF3, or both v;
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Solymr

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Re: The Fire Emblem on Forums Hub! FEF2 HAS FINISHED!
« Reply #3378 on: November 08, 2016, 02:01:25 pm »

I'm gonna post my new attempt at game here just in case someone hasn't seen it.

http://www.bay12forums.com/smf/index.php?topic=161308.0
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Haspen

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Re: The Fire Emblem on Forums Hub! FEF2 HAS FINISHED!
« Reply #3379 on: November 08, 2016, 02:10:58 pm »

Updoot graveyard too pls v;
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Solymr

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Re: The Fire Emblem on Forums Hub! FEF2 HAS FINISHED!
« Reply #3380 on: November 08, 2016, 02:13:47 pm »

Later
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GiglameshDespair

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Re: The Fire Emblem on Forums Hub! FEF2 HAS FINISHED!
« Reply #3381 on: November 12, 2016, 01:10:22 pm »

I am looking for an additional player in Dark Souls Emblem.

Some kind of spellcaster preferred.

It's still not first come first serve, of course, since blargh to that.
You have until the end of this map to get a sheet in.
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Shoruke

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Re: The Fire Emblem on Forums Hub! FEF2 HAS FINISHED!
« Reply #3382 on: December 05, 2016, 11:47:14 am »

So, question for all current and future FEF GMs:
"Do you find making turns to be annoyingly time-consuming, even for turns containing only straightforward actions?"
What with all the calculations and making new screenshots and posting and updating all dat HP info and stuff.

If there's enough demand for it, I'm kinda sorta considering making an FEF helper program as a project. You would use it to...
Make and save maps,
move characters around those maps easily and view their movement range dynamically,
quickly generate text for basic attacks, formatted specifically for the B12 forum,
and you'd be able to upload a save file and hand it to players so they can also all see their movement ranges.
(and if you don't want players knowing all of their possible hit rates like in normal FE for some reason, just don't upload the file)


If the visual stuff isn't necessary, it would go a lot faster to make a program where you just put in all of the combatants, click two of them, and have it generate attack text for you.

It'd be free of charge, of course. At worst, I might host it on a site that generates me ad revenue and has one of those Paypal donate buttons.    ;)

Any interest?
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Parsely

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Re: The Fire Emblem on Forums Hub! FEF2 HAS FINISHED!
« Reply #3383 on: December 05, 2016, 12:08:20 pm »

If the visual stuff isn't necessary, it would go a lot faster to make a program where you just put in all of the combatants, click two of them, and have it generate attack text for you.
I kind of started doing this, then stopped. There was some interest. It was very challenging and other programmers didn't know enough about the game or the project to be able to help me very well. I don't think the solutions I had in mind were the most ideal either. I still want to finish it.
« Last Edit: December 05, 2016, 12:12:09 pm by GUNINANRUNIN »
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Haspen

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Re: The Fire Emblem on Forums Hub! FEF2 HAS FINISHED!
« Reply #3384 on: December 05, 2016, 12:16:02 pm »

@Shoruke:

Making turns is very time-consuming. Even just few actions demand calculations v:

And gods forbid if there's a level up to do afterwards xv
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Blade Master Model 42

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Re: The Fire Emblem on Forums Hub! FEF2 HAS FINISHED!
« Reply #3385 on: December 05, 2016, 12:37:53 pm »

Yeah, turn running takes forever.

Also, I have some old design documents for such a program if you'd like to see them.

GiglameshDespair

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Re: The Fire Emblem on Forums Hub! FEF2 HAS FINISHED!
« Reply #3386 on: December 05, 2016, 01:05:19 pm »

I think multiple people have started before.

So good luck :P
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Twinwolf

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Re: The Fire Emblem on Forums Hub! FEF2 HAS FINISHED!
« Reply #3387 on: December 05, 2016, 03:04:24 pm »

If that actually got made and functioned well I might actually run one :P

((I've had ideas but not time nor experience with the system))
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Shoruke

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Re: The Fire Emblem on Forums Hub! FEF2 HAS FINISHED!
« Reply #3388 on: December 05, 2016, 03:43:55 pm »

Sounds like a "yes" on that, then.

I've got another project I want to finish first, not to mention school (finals) and work, so we're looking at... eh, roughly a month before I have anything to hand out.
Still, keep checking back here!

I'll be handing it out in increments. First it'll be basically a level-up calculator, then an attack simulator and item database, then the map stuff.

Also, I have some old design documents for such a program if you'd like to see them.
Couldn't hurt.
« Last Edit: December 05, 2016, 04:08:21 pm by Shoruke »
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IronyOwl

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Re: The Fire Emblem on Forums Hub! FEF2 HAS FINISHED!
« Reply #3389 on: December 05, 2016, 04:41:28 pm »

If the visual stuff isn't necessary, it would go a lot faster to make a program where you just put in all of the combatants, click two of them, and have it generate attack text for you.
I kind of started doing this, then stopped. There was some interest. It was very challenging and other programmers didn't know enough about the game or the project to be able to help me very well. I don't think the solutions I had in mind were the most ideal either. I still want to finish it.
What was challenging about it? It's just a few calculations plus an RNG, right?

...plus four hundred situational special abilities, but still.
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