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Author Topic: Trivial findings  (Read 447103 times)

FakerFangirl

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Re: Trivial findings
« Reply #975 on: December 15, 2016, 03:20:31 pm »

You could designate the are under the floating ant colony as a temple?
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oldmansutton

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Re: Trivial findings
« Reply #976 on: December 15, 2016, 03:46:34 pm »

You could designate the are under the floating ant colony as a temple?

Funny enough, the area below it is a meeting area / wells / with a chunk of soil that I'm hoping a single tree will grow in, à la Gondor.  Not quite a temple, but close.
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I suggest using kilokittens. As cats are 10X the volume of kittens. That way, 50 cats would be .5 kilokittens.

100 cats would be 1 kilokitten.

Fleeting Frames

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Re: Trivial findings
« Reply #977 on: December 15, 2016, 06:47:41 pm »

Wild animals don't fight each other in crammed rooms. Dug rampway from river into aquifer to flood 4 Tigerfish in (because once they leave the map, can't get them again), and they bred peacefully





(The blood was washed down from elsewhere.)

On triplet of test embarks, seemed tavern to be better for reducing distraction while temple better for reducing stress, and only getting strongly stressed with neither and no friends (oddly, it seems even after years, one won't necessarily make friends - unless a tavern is added, when they will). Not rigorous, since different dwarves.

Also, seems you can experience wonder learning the values of commerce without a location zone or book.

taptap

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Re: Trivial findings
« Reply #978 on: December 16, 2016, 05:44:07 am »

Mist in itself does not do anything. No happy thoughts, no cleaning, no nothing.

Staalo

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Re: Trivial findings
« Reply #979 on: December 16, 2016, 06:27:50 am »

This must be rare...

When a married couple gets into an argument and beat each other unconscious, they'll share the same hospital bed, just like in their sleeping quarters.

Sort of endearing and disturbing at the same time.
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Kasmko Taldequihu, Human Criminal corrupted zombie is visiting.
Mong Todsporro, Human Criminal death zombie is visiting.

Uhhh... welcome?

Staalo

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Re: Trivial findings
« Reply #980 on: December 16, 2016, 07:18:50 pm »

This fort seems to be very good for trivial findings.

Wandering animal men can name their weapons. I just witnessed an extremely badass but nameless cave swallow man Spearmaster give the name Vanishedlobster the Bronze Growls to his trusty spore tree spear with 82 kills on it.
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Mong Todsporro, Human Criminal death zombie is visiting.

Uhhh... welcome?

utunnels

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Re: Trivial findings
« Reply #981 on: December 17, 2016, 08:22:25 pm »

A dabbling armor smith can forge master piece armor.
 8)
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FantasticDorf

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Re: Trivial findings
« Reply #982 on: December 18, 2016, 06:55:47 am »

Wild animals don't fight each other in crammed rooms. Dug rampway from river into aquifer to flood 4 Tigerfish in (because once they leave the map, can't get them again), and they bred peacefully





(The blood was washed down from elsewhere.)

On triplet of test embarks, seemed tavern to be better for reducing distraction while temple better for reducing stress, and only getting strongly stressed with neither and no friends (oddly, it seems even after years, one won't necessarily make friends - unless a tavern is added, when they will). Not rigorous, since different dwarves.

Also, seems you can experience wonder learning the values of commerce without a location zone or book.

Theoretically you could farm fish this way if you dropped them into a cage trap via pitting them to breed on-top of a 1x1 hatch and expulsed the active water by letting it flow out when your dwarves come to collect the now full trap (if all the fish fall in one instance, if its even possible to adequately engineer such a thing).

> My own finding is that you can trail river flows via a specially constructed vertical aquaduct down double stairs (when the desired circuit is complete, send a miner to destroy stairs and pop out at the 'pumphouse' for very easy access to water, set up floodgates as you go to manage the controls.
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Quietust

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Re: Trivial findings
« Reply #983 on: December 18, 2016, 01:42:18 pm »

Mist in itself does not do anything. No happy thoughts, no cleaning, no nothing.
Er, yes it does - "He is content being near to a waterfall" (or "He was comforted by a lovely waterfall lately." if you're playing 0.34 or earlier).
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It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.

☼Another☼

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Re: Trivial findings
« Reply #984 on: December 18, 2016, 01:45:12 pm »

Fighting with a gold nugget trains macedwarf skill.
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Quietust

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Re: Trivial findings
« Reply #985 on: December 18, 2016, 01:49:25 pm »

Fighting with a gold nugget trains macedwarf skill.
You should probably report that on the bug tracker if you're certain it's really happening - that's supposed to train "Misc. Object User" and "Fighter", nothing else.
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P.S. If you don't get this note, let me know and I'll write you another.
It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.

☼Another☼

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Re: Trivial findings
« Reply #986 on: December 18, 2016, 01:55:15 pm »

I'm pretty sure that was what was happening. One of my recruits became a macedwarf, and the only non-clothing item on him was a gold nugget listed as hauled. He was carrying that away from the stockpile, towards the training area.
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SkeleBret

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Re: Trivial findings
« Reply #987 on: December 18, 2016, 02:28:12 pm »

Spoiler: Beware of spoilers! (click to show/hide)

☼Another☼

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Re: Trivial findings
« Reply #988 on: December 18, 2016, 02:44:30 pm »

Please do upload the file.

The topic you were stating:
http://www.bay12forums.com/smf/index.php?topic=161053.0
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SkeleBret

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Re: Trivial findings
« Reply #989 on: December 18, 2016, 05:08:13 pm »

Here you go, enjoy!

http://dffd.bay12games.com/file.php?id=12620

For anyone that wants to try this but doesn't know how, that's a region folder, so you can just copy and paste it into your save folder and rename it if you want.
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