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What OS do you use Armok Vision on?

Windows 10
- 153 (50%)
Windows 7
- 77 (25.2%)
OSX
- 18 (5.9%)
Linux
- 45 (14.7%)
Other
- 13 (4.2%)

Total Members Voted: 306


Pages: 1 ... 13 14 [15] 16 17 ... 110

Author Topic: Armok Vision Project, on Hiatus.  (Read 502349 times)

expwnent

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-06-11
« Reply #211 on: June 19, 2015, 10:50:29 am »

I thought I had already posted to watch but it looks like that's not the case.

Looks awesome!
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-06-11
« Reply #212 on: June 19, 2015, 12:47:32 pm »

Here's testing green glass and copper walls. Still need to make proper wall textures.

Spoiler (click to show/hide)
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Lightningy

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-06-11
« Reply #213 on: June 19, 2015, 05:13:50 pm »

Fuck me up the bum and call me Jodey, this looks blooming amazing. Its like you just came from Hogwarts or something

    It also works in AM, I gather. I doff my cap sir well done
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'What is life?', you ask. Fundamentally life is the apotheosis of pointlessness. We live to multiple. But what for? The Endless cycle of carnage pulls hardest on the furthest victim. An inescapable fate; one no one wants but we all desire. The more immoral we become the more ideal we are. A perverse oxymoron. We who live unencumbered but are the most burdened. We fight but at the end it is all for naught, as in life there are no winners; only the undistinguished.

GENERATION 29:
Copy and add 1.

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-06-11
« Reply #214 on: June 19, 2015, 08:46:40 pm »

There's a bug right now in adventure mode where the tops of tall structures follow you around, but it works besides that.
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Dirst

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-06-11
« Reply #215 on: June 19, 2015, 08:53:20 pm »

There's a bug right now in adventure mode where the tops of tall structures follow you around, but it works besides that.
Is this kinda like that thing where a toddler will insist that the Moon is following your car? :)

The whole project is looking awesome, by the way.
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Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-06-11
« Reply #216 on: June 19, 2015, 08:57:36 pm »

It's because it doesn't clear out the old map when you walk to a new one, so anything that was in what is now air doesn't get overwritten by the new map, so stays what it was. Mostly castles do this.
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Max™

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-06-11
« Reply #217 on: June 20, 2015, 01:17:58 am »

How does it decide which map to load up?
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-06-11
« Reply #218 on: June 20, 2015, 01:54:01 am »

Whichever one DF has open.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-06-11
« Reply #219 on: June 21, 2015, 02:03:26 am »


If the quality seems different, it's because my videocard died. I took that picture at 1 fps.
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Max™

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-06-11
« Reply #220 on: June 21, 2015, 04:51:04 am »

Feel your pain, my gt 440 died a while back, been on the intel graphics since.
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Lightningy

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-06-11
« Reply #221 on: June 21, 2015, 08:39:52 am »

Feel your pain, my gt 440 died a while back, been on the intel graphics since.

Live your pain. Rolling Intel since '04
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'What is life?', you ask. Fundamentally life is the apotheosis of pointlessness. We live to multiple. But what for? The Endless cycle of carnage pulls hardest on the furthest victim. An inescapable fate; one no one wants but we all desire. The more immoral we become the more ideal we are. A perverse oxymoron. We who live unencumbered but are the most burdened. We fight but at the end it is all for naught, as in life there are no winners; only the undistinguished.

GENERATION 29:
Copy and add 1.

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-06-11
« Reply #222 on: June 21, 2015, 08:43:22 am »

God AV runs crap on Intel.
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Lightningy

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-06-11
« Reply #223 on: June 21, 2015, 08:49:15 am »

I'm upgrading soon to Nvidea 420, so its all good
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'What is life?', you ask. Fundamentally life is the apotheosis of pointlessness. We live to multiple. But what for? The Endless cycle of carnage pulls hardest on the furthest victim. An inescapable fate; one no one wants but we all desire. The more immoral we become the more ideal we are. A perverse oxymoron. We who live unencumbered but are the most burdened. We fight but at the end it is all for naught, as in life there are no winners; only the undistinguished.

GENERATION 29:
Copy and add 1.

dennislp3

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-06-11
« Reply #224 on: June 22, 2015, 05:50:20 am »

Post to watch
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