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Poll

What OS do you use Armok Vision on?

Windows 10
- 153 (50%)
Windows 7
- 77 (25.2%)
OSX
- 18 (5.9%)
Linux
- 45 (14.7%)
Other
- 13 (4.2%)

Total Members Voted: 306


Pages: 1 ... 47 48 [49] 50 51 ... 110

Author Topic: Armok Vision Project, on Hiatus.  (Read 502299 times)

PeridexisErrant

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.8.0 Release!
« Reply #720 on: April 11, 2016, 02:37:59 am »

Random begging time; can we get another release sometime soon?

(and FWIW I'd love to have highly detailed world maps, *later*)
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I maintain the DF Starter Pack - over a million downloads and still counting!
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.8.0 Release!
« Reply #721 on: April 11, 2016, 02:45:22 am »

Yeah, I'll try to put everything together.

Just want to get these new textures working before I do another release.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.8.0 Release!
« Reply #722 on: April 11, 2016, 12:54:36 pm »

I have metallic map working.

Right now, it can only be set on a per-mesh basis. I think this is fine.

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Max™

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.8.0 Release!
« Reply #723 on: April 11, 2016, 06:34:26 pm »

Japa you sexy bastard.

Love the dorf peeking over the bottom there.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.8.0 Release!
« Reply #724 on: April 12, 2016, 08:57:24 am »

Now I have the self illumination map working.

With this done, I just need to do some testing to make sure nothing is broken, then fix up a release.

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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.8.0 Release!
« Reply #725 on: April 13, 2016, 12:34:51 am »

FYI for anybody who has a fork or copy of the repo, you should do a full fetch again, because 95% of my comits had the wrong email address on them, which I fixed.
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lethosor

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.8.0 Release!
« Reply #726 on: April 13, 2016, 06:59:54 am »

Couldn't you have associated that email address with your GitHub account (assuming it was valid)?
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.8.0 Release!
« Reply #727 on: April 13, 2016, 07:40:54 am »

I did that too, and made said email address. (this new one is @mail.com instead of @gmail.com)
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.8.0 Release!
« Reply #728 on: April 14, 2016, 11:16:21 am »

So, Unity has a way to collect various user data, and I'd like to use it to see how many people are using Armok Vision, as well as a few basic things like computer hardware, and which version you're running.

None of it would be personally identifiable, and it'd help me to know how powerful computers it's running on.

If you guys don't like it, I'll disable it completely.

Unfortunately, there doesn't seem to be a way for the user to turn it on and off, so at a minimum, number of users would be reported if it's enabled at all., but the rest of the data would be able to be turned off if desired.

I'll leave this poll open for a couple days, and then make a release either with or without the analytics.
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Pvt. Pirate

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.8.0 Release!
« Reply #729 on: April 14, 2016, 07:46:42 pm »

i can't use this anymore as you changed to the 64bit version :(
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.8.0 Release!
« Reply #730 on: April 14, 2016, 08:07:22 pm »

The 32 bit is still available.
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PeridexisErrant

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.8.0 Release!
« Reply #731 on: April 14, 2016, 08:49:16 pm »

@PvtPirate - That might be my fault; the starter pack tends to bundle 64bit only due to file size limits.

@Japa - the downloads link at top of thread is out of date.  Use https://github.com/JapaMala/armok-vision/releases/latest instead, it'll always point to the latest non-pre-release.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.8.0 Release!
« Reply #732 on: April 14, 2016, 10:35:53 pm »

Oops, fixed.
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Max™

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.8.0 Release!
« Reply #733 on: April 15, 2016, 04:34:06 am »

Eh, I'm comfortable enough with the info collection just because you came out and said "I can do this, would anyone care, I can turn it off if not" when you could have just enabled it quietly without anyone noticing in all likelihood. I can definitely see how that info would be useful for improving the performance, but I imagine people would like the option to disable it. I generally do with random stuff that I find out is wanting to send info out of nowhere anyways.
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Pvt. Pirate

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.8.0 Release!
« Reply #734 on: April 15, 2016, 05:14:41 am »

@PvtPirate - That might be my fault; the starter pack tends to bundle 64bit only due to file size limits.
how many of the other files in there are 64bit? maybe that explains the many crashes i experience ???
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"dwarves are by definition alcohol powered parasitic beards, which will cling to small caveadapt humanoids." (Chaia)
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