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Author Topic: Re: Dungeons & Dragons / PNP games thread: COBRA!!!  (Read 848914 times)

pikachu17

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Re: Dungeons & Dragons / PNP games thread: Axes or railguns?
« Reply #4485 on: October 12, 2017, 04:58:29 pm »

What's the campaign setting? If it is any good, you could sell it to... Wizard of the Coast.
Is WotC still the owner of DnD?
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Rolan7

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Re: Dungeons & Dragons / PNP games thread: Axes or railguns?
« Reply #4486 on: October 12, 2017, 05:12:40 pm »

This seems like the place to ask.
If a Half-Orc and a Half-Elf have a child, what race will the child be?
There's a non-official book which tries to answer questions like that.  It has this SFW chart:
http://i.imgur.com/9npPEjh.jpg
I don't have it handy, and even then it's non-canon, but I'm pretty sure the answer is they cannot.  Mostly on the grounds that elves and orcs cannot have children.  If it did work, I'd expect either or both the non-human natures to be purged, which sounds crazy hard to survive.

Depends on the GM/setting though, of course.
Also, is it possible for me to be a paladin to Hades, True Neutral god of death?
Sorry but... no.  Hard no, in my opinion. (3.5e)
The *rules* are very "restrictive" with the idea of paladins being zealous.  Zealous dedication to their cause is the core of their abilities.

Not to say that a partially-neutral character can't be dedicated - druids can get very dedicated to neutrality - but, it's kinda like how the War in Hell is between demons and devils.  Neutral Evil outsiders certainly exist, but they don't get involved.

That's all bordering on alignment debate though, so here's the rules (in 3.5e):
Default Paladins have to be lawful good (AND operate under a specific code).
However, there are optional variant rules for paladins of the other three extreme alignments:
http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#paladinVariantsFreedomSlaughterAndTyranny

I've never heard of a neutral paladin even in splatbooks.  I think there were some "grey paladins" with less strict requirements, but they aren't paladins.  Closer to blackguards who keep some of their ideals instead of going "oops I've fallen, time to eat babies".

Edit:  Wait wait I just remembered though, there are many paladins of Cuthbert despite him being LN.  So actually...  Yeah, I guess you could be a paladin of slaughter or tyranny.  Your character would just have to be chaotic or lawful, even though the god isn't.

Edit2:  Cuthbert is Lawful Neutral not Neutral Good oops.
« Last Edit: October 12, 2017, 05:18:29 pm by Rolan7 »
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Re: Dungeons & Dragons / PNP games thread: Axes or railguns?
« Reply #4487 on: October 12, 2017, 05:31:47 pm »

Yeah, the answer to the Paladin question is to (a) play a class that's not the Paladin class and (b) roleplay calling yourself a Paladin.

There's a lot of fun to be had in subverting your group's expectations. Playing a battlecleric as a paladin, for example.
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Egan_BW

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Re: Dungeons & Dragons / PNP games thread: Axes or railguns?
« Reply #4488 on: October 12, 2017, 05:36:48 pm »

This seems like the place to ask.
If a Half-Orc and a Half-Elf have a child, what race will the child be?
There's a non-official book which tries to answer questions like that.  It has this SFW chart:
http://i.imgur.com/9npPEjh.jpg
I don't have it handy, and even then it's non-canon, but I'm pretty sure the answer is they cannot.  Mostly on the grounds that elves and orcs cannot have children.  If it did work, I'd expect either or both the non-human natures to be purged, which sounds crazy hard to survive.

Depends on the GM/setting though, of course.

I like how the Dragon column is all "yes", the horny bastards.
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pikachu17

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Re: Dungeons & Dragons / PNP games thread: Axes or railguns?
« Reply #4489 on: October 12, 2017, 05:45:18 pm »

If orcs and elves can both have children with humans, why can't they have children with each other?
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Egan_BW

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Re: Dungeons & Dragons / PNP games thread: Axes or railguns?
« Reply #4490 on: October 12, 2017, 05:47:03 pm »

Guessing that's kinda based on Tolkien, what with Orcs being corrupted versions of Elves and thus opposites.
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pikachu17

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Re: Dungeons & Dragons / PNP games thread: Axes or railguns?
« Reply #4491 on: October 12, 2017, 05:49:35 pm »

Well, that sucks. My paladin was going to the son of a half-Orc and a half-Elf.
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MetalSlimeHunt

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Re: Dungeons & Dragons / PNP games thread: Axes or railguns?
« Reply #4492 on: October 12, 2017, 05:52:44 pm »

You need not take our word as law. The only word of law is that of your GM, everything in the "real" rules is there to be a readymade structure which is known to be stable.
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Egan_BW

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Re: Dungeons & Dragons / PNP games thread: Axes or railguns?
« Reply #4493 on: October 12, 2017, 05:55:14 pm »

Also note the "without the use of magical means". There's totally room for some magical fuckery there.
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Trekkin

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Re: Dungeons & Dragons / PNP games thread: Axes or railguns?
« Reply #4494 on: October 12, 2017, 06:04:00 pm »

Well, that sucks. My paladin was going to the son of a half-Orc and a half-Elf.

Well, you could always forestall any questions of fantasy genetics and just be their adoptive son.
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pikachu17

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Re: Dungeons & Dragons / PNP games thread: Axes or railguns?
« Reply #4495 on: October 12, 2017, 06:08:06 pm »

Well, that sucks. My paladin was going to the son of a half-Orc and a half-Elf.

Well, you could always forestall any questions of fantasy genetics and just be their adoptive son.
That may work. I could have originally been the child of one of their victims, then they adopted me. That could give an Inigo Montoyo reason for why I suddenly became a paladin and vowed to save their kingdom from them. I had found out the fate of my birth parents.
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Egan_BW

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Re: Dungeons & Dragons / PNP games thread: Axes or railguns?
« Reply #4496 on: October 12, 2017, 06:14:27 pm »

Genes and Memes.
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Trekkin

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Re: Dungeons & Dragons / PNP games thread: Axes or railguns?
« Reply #4497 on: October 12, 2017, 06:20:31 pm »

Well, that sucks. My paladin was going to the son of a half-Orc and a half-Elf.

Well, you could always forestall any questions of fantasy genetics and just be their adoptive son.
That may work. I could have originally been the child of one of their victims, then they adopted me. That could give an Inigo Montoyo reason for why I suddenly became a paladin and vowed to save their kingdom from them. I had found out the fate of my birth parents.

I guess? I mean, you could also have come to be a paladin of Hades to hold people accountable for the crap they'd give a half-orc/half-elf couple, let alone their adopted kid. Particularly if the Hades of this setting is as altruistic as the Hades of Greek mythology, that might make a less edgy paladin of vengeance type, if that's what you're going for.
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Rolan7

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Re: Dungeons & Dragons / PNP games thread: Axes or railguns?
« Reply #4498 on: October 12, 2017, 07:02:13 pm »

Well, that sucks. My paladin was going to the son of a half-Orc and a half-Elf.
Dunno if this is too late, but I think that's a pretty neat concept.  That book isn't even canon, so yeah.
The offspring would probably have a... conflicted nature, in my opinion.  And if I was GM, it'd probably be an unlikely occurrence?
But there's nothing stopping it from working with the character you have in mind, if you GM allows it.  And I think it'd be reasonable to allow it, PCs are supposed to be a *bit* exceptional :P

As for the Paladin thing, I agree with:
Yeah, the answer to the Paladin question is to (a) play a class that's not the Paladin class and (b) roleplay calling yourself a Paladin.

There's a lot of fun to be had in subverting your group's expectations. Playing a battlecleric as a paladin, for example.
If you need Complete Divine, PM me, I know a place with good deals.
I hope I wasn't too negative, I just feel like paladins should stay extreme as intended.  Which is just, like, my opinion, man~

I like how the Dragon column is all "yes", the horny bastards.
Mechanically it's probably the racial ability to shapechange, but the blue-orange morality and immortal perspective don't hurt.

You need not take our word as law. The only word of law is that of your GM, everything in the "real" rules is there to be a readymade structure which is known to be stable.
This too

Also note the "without the use of magical means". There's totally room for some magical fuckery there.
Owls.  And.  Bears.
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Re: Dungeons & Dragons / PNP games thread: Axes or railguns?
« Reply #4499 on: October 12, 2017, 07:23:23 pm »

But dragons changing shapes to get it on with the humanoids is literally magic fuckery.
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