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Poll

What is the next generic goal ?

Set up a contraband workshop for money
- 2 (15.4%)
Increase scouting coverage with zeppelins
- 6 (46.2%)
Raid a mansion
- 5 (38.5%)

Total Members Voted: 13


Pages: 1 [2] 3 4 ... 35

Author Topic: X-PirateZ, Gal get punched in the face  (Read 162716 times)

ATHATH

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Re: X-piratez, flintlocks and laser guns
« Reply #15 on: July 14, 2015, 02:30:52 pm »

May I see my stats?

"Er, maybe we should propagate our revolt instead of reverting to piracy."
*nobody even bothers to look at Athath*
*sigh*

Equip: Sledgehammer, Stunning Weapon (only if everyone else in the squad has one), Bandages, Aimable Gun, and Bombs (in that order of priority). Use the outfit that gives extra inventory slots, and ensure that everyone (priority to melee) gets a stunning weapon.

It's time for some terrain damage.
Logged
Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Graknorke

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  • A bomb's a bad choice for close-range combat.
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Re: X-piratez, flintlocks and laser guns
« Reply #16 on: July 14, 2015, 03:33:39 pm »

Pirates focused on shooting wear nothing for now.
This is the kind of future-pirate I am familiar with.
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Cultural status:
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RAM

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Re: X-piratez, flintlocks and laser guns
« Reply #17 on: July 14, 2015, 04:26:57 pm »

Pirate me please!
Name: Fatman (or Fatima-ann if that is preferable.)
Equipment: Pirate, black powder bomb, hand cannon, ball bat.
Traits: High strength.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Boltgun

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Re: X-piratez, flintlocks and laser guns
« Reply #18 on: July 14, 2015, 04:31:32 pm »

You are now my God for bringing this to me!

Proof of your Holyness!

Spoiler (click to show/hide)

It's nice, because I never got far into Dominions myself. You are on board the bonaventura now.

I went through the pirates list... and boy most of them have abyssal bravery.

Pirate me please!
Name: Fatman (or Fatima-ann if that is preferable.)
Equipment: Pirate, black powder bomb, hand cannon, ball bat.
Traits: High strength.

Done
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GiglameshDespair

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Re: X-piratez, flintlocks and laser guns
« Reply #19 on: July 14, 2015, 04:32:41 pm »

It might be worth buying some cattleprods and chem-flares from the blackmarket. Buy some scrap and chemicals, too, because we'll need those to make anything.

I've started off with an outpost for a bit more space and radar.
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Old and cringe account. Disregard.

ATHATH

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Re: X-piratez, flintlocks and laser guns
« Reply #20 on: July 14, 2015, 04:59:02 pm »

Research Lore. I want to see what our powers are.
Logged
Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Elfeater

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  • Max Yeskly the dwarf
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Re: X-piratez, flintlocks and laser guns
« Reply #21 on: July 14, 2015, 05:18:07 pm »

Name: Vadim Dyban
Gear: A Cutlass and HandCannon if possible.
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I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

ATHATH

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Re: X-piratez, flintlocks and laser guns
« Reply #22 on: July 14, 2015, 05:25:06 pm »

I noticed that everyone here is being modest with their weapon choices. At this rate, all of the cool guns will be left behind when we leave.
Logged
Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

RAM

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Re: X-piratez, flintlocks and laser guns
« Reply #23 on: July 14, 2015, 09:37:32 pm »

Ooooh yeah, lore!!!
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Darkening Kaos

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Re: X-piratez, flintlocks and laser guns
« Reply #24 on: July 14, 2015, 11:17:17 pm »

   I'll arm up with a boarding gun and an axe, if I have the strength to carry both - otherwise dagger.

     Research - Weaponry.
Logged
So! Failed to make peace, war looms, kill the infidels... what are our plans for the weekend?
The Giant Moles in the caverns of my current fort breed like crazy, even while regularly being decimated by other beasts entering them...

ATHATH

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Re: X-piratez, flintlocks and laser guns
« Reply #25 on: July 15, 2015, 12:55:07 am »

   I'll arm up with a boarding gun and an axe, if I have the strength to carry both - otherwise dagger.

     Research - Weaponry.
But Lore will help people choose more fitting pirates!
Logged
Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

RAM

  • Bay Watcher
    • View Profile
Re: X-piratez, flintlocks and laser guns
« Reply #26 on: July 15, 2015, 01:55:18 am »

And the more that we learn of our abilities, the less need we will have for equipment. It will be the greatest advancement in nudity since sunscreen!
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Boltgun

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Re: X-piratez, flintlocks and laser guns
« Reply #27 on: July 15, 2015, 02:18:43 am »

It might be worth buying some cattleprods and chem-flares from the blackmarket. Buy some scrap and chemicals, too, because we'll need those to make anything.

I've started off with an outpost for a bit more space and radar.


Okay for flares. My experience with prods is that 20 TU to use is hard to manage except maybe in the hands of expendables who are expected to die along the way. I felt that a good gal with fisticuffs did the job better.

And yes we'll need a stock of scrap and chemicals.

The boarding gun is extra heavy, I 'll see who can use that.

I noticed that everyone here is being modest with their weapon choices. At this rate, all of the cool guns will be left behind when we leave.

Worse, anonymous gals will get the kills and promotions. But I'll prioritize named ones first when it comes to equipment. I did my best to give you the ones with better stats.
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Boltgun

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Re: X-piratez, flintlocks and laser guns
« Reply #28 on: July 15, 2015, 01:41:24 pm »

May I see my stats?

Aye!



So research will be guns first then some lore. Short session today.

1, Jan 2601

Booty!

A little craft has been detected on the radar. Eve Jobs-sama smiled as she watched the little red dot moving on the dirty status screens. Of course it would be stupid to waste missiles on it while it is over the water so she waited…

The object took a turn around the Tower of Souls and moved back north. That’s around the time she ordered the Bonaventura’s out and the two ships met perfectly at the continental coast. Now all the pirates needed to do it to ‘convince’ the object’s crew to land.




A missile and a few gunshots later, the loot was theirs for the taking. The Bonaventura is truly a great ship. It shoots and drops the gals at the same time. The crew couldn't wait any longer and were already squabbling over the guns while Eve Jobs-sama barked in her radio to restore some order.



Spoiler: Inventories (click to show/hide)

This is nothing like the boss envisioned her piracy squad to look like but that will do. The Bonaventura's gates opened and crashed on the ground, leaving the gals to do their job.



And what to we have here…



A human, in his shiny armor. One of the gals jumped down to give him the proper greetings.



A couple of bombs where thrown at the man, sending him on the ground, before Darkening Kaos hit him in the head with the boarding gun without even leaving the Bonaventura, and scored the first kill! She was immediately promoted Boss Gal (Eve Jobs-sama remains the Big Boss).

Meanwhile, back at the base, the runts made the remark that they cannot replace all those bombs. After throwing a justified tantrum, the Big Boss asked for her brainers to find out how to make more of those, and to teach the runts to make flintlocks while they’re at it.




The bonavetura landed back in the hideout and unloaded some interesting items for the brainers to figure out. The gals could use this sniper rifle right away, unlike puny purebloods who needed to look at the right way to hold guns, but this design was still completely new for them, and it might worth it to disassemble it to figure how good or bad it may be.

But at this time, the brainers were already busy. So the rifle will sat in the ship until it was time to decide.


Here's the loot of this day :


3, Jan 2601



The next day laughing and crashing could be heard from the still and completely drunk runts rolled around. After giving one of the girls a good spanking for discipline, Eve looked at the barrel of alcohol they produced. This sure could get an entire crew drunk for days, and kill purebloods. The runt named this X-grog, for whatever it meant.

The afternoon saw the return of the liaisons from the nearby coasts. The ‘old friends’ were not as happy to hear about Eve as she hoped, but her messengers could be persuasive and brought back a list of contacts she can buy stuff from. They also found an old dealer who asked them ‘show their booty’. This probably meant that he was willing to fence their loot away.

At the same time the mutant settlement were full of gals who wanted to hop in her business. The horrible treatment purebloods have been giving to the local population, especially the female one, is finally works in the pirates favor.






Wait a minute…



"Runts, lit the fire, put whatever fruit or what could pass as a fruit! We’re making alcohol!"

5, Jan 2601





Now that the runts remembered how to make tools of the trades, they can replace the used bombs.




9, Jan 2601

The brainers spent the last day trying to make the place more comfortable and cleaned the base like good maids. They threw some torn furnitures out and found a large disk in a crumbling plastic case along with some documentation. This led the 3 women to discuss about how much was lost in history and theorize about what role did this place play in the old times. Eve Jobs-sama was about to smack on their heads but she realized, if she could learn some stuff now one else know, then she would be the most smart pirate in the world. And being smart is good.



The runts had a look at the disk. With enough time they can read its content on their primitive computers.

Okay so here are the research options, 'Our abilities will be researched first as it was requested but ended too late':
* Study the loot (Plastasteel, Armor parts, Scout documentation, mutant porn (!))
* Weaponry (bullets, clockwork gun, primitive weapons)
* Protection (basic armor, smoke ops)
* Misc stuff (X-grog, nuclear fuel)


« Last Edit: July 15, 2015, 02:49:06 pm by Boltgun »
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GiglameshDespair

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Re: X-piratez, flintlocks and laser guns
« Reply #29 on: July 15, 2015, 01:51:06 pm »

Clearly the porn is of vital importance

Research Primitive Weapons.
Then we can unlock acid weapons. And those rock.
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Old and cringe account. Disregard.
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