I picked up
Dorfromantik from Humblebundle's "
Unparalleled Puzzlers" bundle on Saturday, and I've already put in almost 13 hours.
It's a tile-placing game, not unlike Carcassonne, except that you're working with hexes rather than squares. Each quadrant of the hex can contain one of the following: meadow, forest, city, fields, water, or train track. Your goal is to place the tiles such that each biome forms continuous groups, which is both worth points and aesthetically pleasing. The tiles are weighted so that you don't usually end up with a chaotic mess on every tile; normally there'll be a "theme" to the tile - such as woodlands, which will generally have three or four of the corners filled with trees, maybe with some meadows or houses/city on the other sides. Water and train tracks are annoyances, since you can't mismatch tile borders like you can with anything else - if you want to cap off a train track, the tile you're placing must have a track ending on it; which makes it harder to complete perfect tiles around them.
You start off with 50ish tiles, and there's only two ways to earn more - completing missions, which requires you to expand one biome to either a minimum size, to an exact size, or to close out a zone so that it's fully enclosed by other biomes, each of which earns 5 tiles; or to place 'perfect' tiles - a tile that is surrounded on all sides by biomes that match that tile - which earns 1 new tile per perfect tile.
Anyway, the game is very relaxing with pleasant music and the graphics are beautiful. It's easy to pick up, but tough to reach ever higher high scores. There's a bunch of achievements, which unlock unique tiles or new map themes.
It's fun. I'm glad I picked it up.