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Author Topic: "The City" (Multiplayer-ish Dwarven Economy) 42.05 LNP -Combined game phase-  (Read 33250 times)

Urdothor

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Re: "The City" (Multiplayer-ish Dwarven Economy) 42.04 Phoebus
« Reply #165 on: January 26, 2016, 05:59:50 pm »

I shall claim these:
20. Mr Ast Graverelic - Sanctume
21. Mrs Ast Dikecradle - Sanctume
22. Ast Blockadebolted (baby) - Sanctume
 7. Mr Doren Netwebbed
 8. Mr Doren Inkspear
 9. Mrs Doren Wondergilt
14. Mr Zasit Flickerracks

and please remove these:
28. Mr Braidedtreason Pickhailed - Urdothor, Sanctume
29. Mrs Braidedtreason Hammerrooms - Urdothor, Sanctume
31. Mr Uzol Manorswamp - Sanctume, Shofet
33. Mr Mestthos Paddleglows - Urdothor, Sanctume

Would you have more use for the couple with the artifact bow, the BraidedTreasons?
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Timeless Bob

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Re: "The City" (Multiplayer-ish Community Fortress) 42.04
« Reply #166 on: January 26, 2016, 06:04:55 pm »

I plan to pursue Carpenter.  I am offering up to *SUPERIOR* quality beds in exchange to your extra logs while I use this time to practice my carpenter skills.
In "real game" I can see TimelessBob building my Carpenter Workshop order 30 beds.  I'd have a wood stockpile, and the free-loader haulers will mostly like use up the logs nearest my district in the west, and then gather more logs from other districts.  I don't know how he will control not sharing logs between all other 20 districts. 

Unless Wood hauling is disabled for all, and only enabled to those confined within it's district.  But 1 free loader hauler without Wood Hauling labor will just randomly pick up logs and drop off to nearest wood pile.

I was just going to keep track of how many logs came from felled trees in each District and limit the log-using jobs based on that.  We work with the medium we have.
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Sanctume

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Re: "The City" (Multiplayer-ish Dwarven Economy) 42.04 Phoebus
« Reply #167 on: January 26, 2016, 06:06:17 pm »

I shall claim these:
20. Mr Ast Graverelic - Sanctume
21. Mrs Ast Dikecradle - Sanctume
22. Ast Blockadebolted (baby) - Sanctume
 7. Mr Doren Netwebbed
 8. Mr Doren Inkspear
 9. Mrs Doren Wondergilt
14. Mr Zasit Flickerracks

and please remove these:
28. Mr Braidedtreason Pickhailed - Urdothor, Sanctume
29. Mrs Braidedtreason Hammerrooms - Urdothor, Sanctume
31. Mr Uzol Manorswamp - Sanctume, Shofet
33. Mr Mestthos Paddleglows - Urdothor, Sanctume

Would you have more use for the couple with the artifact bow, the BraidedTreasons?

Probably, I plan to give my citizens winter breaks for military training.  I'd start with wood arrows--can we make those as a civ?  It would be interesting to depend on arrow ammo from the elves, or the left over gob sieges using arrows.

I'm open to any starters.  Soap making and gathering olive trees would not be that labor intensive in year 1.

Sanctume

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Re: "The City" (Multiplayer-ish Community Fortress) 42.04
« Reply #168 on: January 26, 2016, 06:10:15 pm »

I plan to pursue Carpenter.  I am offering up to *SUPERIOR* quality beds in exchange to your extra logs while I use this time to practice my carpenter skills.
In "real game" I can see TimelessBob building my Carpenter Workshop order 30 beds.  I'd have a wood stockpile, and the free-loader haulers will mostly like use up the logs nearest my district in the west, and then gather more logs from other districts.  I don't know how he will control not sharing logs between all other 20 districts. 

Unless Wood hauling is disabled for all, and only enabled to those confined within it's district.  But 1 free loader hauler without Wood Hauling labor will just randomly pick up logs and drop off to nearest wood pile.

I was just going to keep track of how many logs came from felled trees in each District and limit the log-using jobs based on that.  We work with the medium we have.

It should not be micro-intensive in the first year since there are plenty of non-olive trees in my district that will be cut down.  The limiting factor is the size of wood stockpile.  2 5x10 will be a start, but as they deplete, 1 of those will be a 5x10 size building for my Lords, so a 50 log wood pile would be a decent "cap" so to speak.

I will wait to name my district as I read up more on its Founder's descriptions; and how the blue print goes.

Urdothor

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Re: "The City" (Multiplayer-ish Dwarven Economy) 42.04 Phoebus
« Reply #169 on: January 26, 2016, 06:16:48 pm »

I shall claim these:
20. Mr Ast Graverelic - Sanctume
21. Mrs Ast Dikecradle - Sanctume
22. Ast Blockadebolted (baby) - Sanctume
 7. Mr Doren Netwebbed
 8. Mr Doren Inkspear
 9. Mrs Doren Wondergilt
14. Mr Zasit Flickerracks

and please remove these:
28. Mr Braidedtreason Pickhailed - Urdothor, Sanctume
29. Mrs Braidedtreason Hammerrooms - Urdothor, Sanctume
31. Mr Uzol Manorswamp - Sanctume, Shofet
33. Mr Mestthos Paddleglows - Urdothor, Sanctume

Would you have more use for the couple with the artifact bow, the BraidedTreasons?

Probably, I plan to give my citizens winter breaks for military training.  I'd start with wood arrows--can we make those as a civ?  It would be interesting to depend on arrow ammo from the elves, or the left over gob sieges using arrows.

I'm open to any starters.  Soap making and gathering olive trees would not be that labor intensive in year 1.
Well, I could give you the couple and choose another 2 from the list, if you really want the Braidedtreasons
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chaotic skies

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Re: "The City" (Multiplayer-ish Dwarven Economy) 42.04 Phoebus
« Reply #170 on: January 26, 2016, 06:40:05 pm »

Now that I look at it, me and Gwolf asked for the same people at the same time. I'll pass this year, and let Gwolf get started first. It's not like we need a big military yet anyway :P
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Urdothor

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Re: "The City" (Multiplayer-ish Dwarven Economy) 42.04 Phoebus
« Reply #171 on: January 26, 2016, 06:43:50 pm »

Now that I look at it, me and Gwolf asked for the same people at the same time. I'll pass this year, and let Gwolf get started first. It's not like we need a big military yet anyway :P
And if you wait till people get settled in, you'll have more resources to borrow starting out.
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Sanctume

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Re: "The City" (Multiplayer-ish Dwarven Economy) 42.04 Phoebus
« Reply #172 on: January 26, 2016, 07:41:04 pm »

I shall claim these:
20. Mr Ast Graverelic - Sanctume
21. Mrs Ast Dikecradle - Sanctume
22. Ast Blockadebolted (baby) - Sanctume
 7. Mr Doren Netwebbed
 8. Mr Doren Inkspear
 9. Mrs Doren Wondergilt
14. Mr Zasit Flickerracks

and please remove these:
28. Mr Braidedtreason Pickhailed - Urdothor, Sanctume
29. Mrs Braidedtreason Hammerrooms - Urdothor, Sanctume
31. Mr Uzol Manorswamp - Sanctume, Shofet
33. Mr Mestthos Paddleglows - Urdothor, Sanctume

Would you have more use for the couple with the artifact bow, the BraidedTreasons?

Probably, I plan to give my citizens winter breaks for military training.  I'd start with wood arrows--can we make those as a civ?  It would be interesting to depend on arrow ammo from the elves, or the left over gob sieges using arrows.

I'm open to any starters.  Soap making and gathering olive trees would not be that labor intensive in year 1.
Well, I could give you the couple and choose another 2 from the list, if you really want the Braidedtreasons

That's ok with me.
So you want the Mr and Mrs Doren (whoever are the married couple)?
And I take the Mr and Mrs BraidedTreasons?

So Sanctume:
I shall claim these:
20. Mr Ast Graverelic - Sanctume
21. Mrs Ast Dikecradle - Sanctume
22. Ast Blockadebolted (baby) - Sanctume
 7. Mr Doren Netwebbed
8. Mr Doren Inkspear
 9. Mrs Doren Wondergilt
14. Mr Zasit Flickerracks
28. Mr Braidedtreason Pickhailed - Urdothor, Sanctume
29. Mrs Braidedtreason Hammerrooms - Urdothor, Sanctume

That works?

Urdothor

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Re: "The City" (Multiplayer-ish Dwarven Economy) 42.04 Phoebus
« Reply #173 on: January 26, 2016, 07:46:13 pm »

That is correct.
So I now have the married Mr and Mrs Doren.
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Timeless Bob

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Re: "The City" (Multiplayer-ish Dwarven Economy) 42.04 Phoebus
« Reply #174 on: January 26, 2016, 11:37:41 pm »

Ok, I've updated the "citizens" list with a color coded list showing who picked whom, but that means that Gwolfski and Shofet are still each one dwarf short.
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Shofet

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Re: "The City" (Multiplayer-ish Dwarven Economy) 42.04 Phoebus
« Reply #175 on: January 27, 2016, 02:26:12 am »

1. Mr Iton Packceilings
2. Mrs Iton Faintlantern
3. Mr Feb Wadepaint
4. Mrs Feb Dabbleclasp
5. Feb Lulledcopper (child)
6. Mr Uzol Manorswamp
7. Mr. Cilob Nettrot
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Gwolfski

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Re: "The City" (Multiplayer-ish Dwarven Economy) 42.04 Phoebus
« Reply #176 on: January 27, 2016, 02:29:07 am »

Ok, I've updated the "citizens" list with a color coded list showing who picked whom, but that means that Gwolfski and Shofet are still each one dwarf short.

well, he took it, so you either allow me to take only 6, or skip me.
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Shofet

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Re: "The City" (Multiplayer-ish Dwarven Economy) 42.04 Phoebus
« Reply #177 on: January 27, 2016, 02:45:30 am »

I didn't care about having 7. I'll start with 6. I don't care at this point.
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Shofet

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Re: "The City" (Multiplayer-ish Dwarven Economy) 42.04 Phoebus
« Reply #178 on: January 27, 2016, 03:35:37 am »

It's going to be important we breach the caverns for fungi farming, that will be my first priority.

Sanctume, would you be interested in cutting your trees for the year in my plot? I could really use some trees cleared, an I dont want a million logs everywhere.
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Timeless Bob

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Re: "The City" (Multiplayer-ish Dwarven Economy) 42.04 Phoebus
« Reply #179 on: January 27, 2016, 04:22:37 am »

eh, in the interests of having a good start to the game, I'll let shofet start with six.  Frankly, I had no idea that so many people were going to want to crowd in to the first year.  Shofet's 7th Founder is "A Disembodied Voice".

Of course, this also means that there won't be any unclaimed dwarves to fetch and carry things, nor to build things, until the next wave of migrants.  We may have to look at an extreme labor shortage for some time, if those new migrants get snatched up by new Players in the following years.
« Last Edit: January 27, 2016, 04:35:51 am by Timeless Bob »
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