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Poll

Sequel?

In half a year?
- 2 (28.6%)
Once Dark Rolls dies?
- 2 (28.6%)
Wouldn't sequelitis kill it?
- 0 (0%)
Obligatory joke option!
- 3 (42.9%)

Total Members Voted: 7


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Author Topic: Undead Hunt - Dark Age Upon Us - The End  (Read 167788 times)

darkwarlock3

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  • !!LET IT BURN!!
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Re: Undead Hunt - Dark Age Upon Us - Fiery Aftermath [9/10]
« Reply #2070 on: December 24, 2017, 11:22:13 pm »

go looking around for books about hard glass-like materials
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I need more things to join, Send me a request if you need players for something.
I came for the games and stayed for the lack of sanity.
Grammar is my only weakness

Dark One

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  • 'What do I care for your suffering?'
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Re: Undead Hunt - Dark Age Upon Us - Fiery Aftermath [9/10]
« Reply #2071 on: December 25, 2017, 03:45:06 am »

I'm confused.

First off: last time we fought Kup, he only had a +2. Where did the +4 come from.
Then, there's the shift to me only having a +3 and him having a +5, which makes even less sense.
And how come I only dealt 25 damage when my physical damage output should have been 800? (200 raw weapon damage, x2 from Dragonruler, x2 from Flame Dancing).

None of that makes sense.

Roll buff + res + imm + armor. Just like you only lost 20 HP when he should obliterate you on the spot.

Glass

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  • Also known as the Chroniqler
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Re: Undead Hunt - Dark Age Upon Us - Fiery Aftermath [9/10]
« Reply #2072 on: December 25, 2017, 09:34:42 am »

I'm confused.

First off: last time we fought Kup, he only had a +2. Where did the +4 come from.
Then, there's the shift to me only having a +3 and him having a +5, which makes even less sense.
And how come I only dealt 25 damage when my physical damage output should have been 800? (200 raw weapon damage, x2 from Dragonruler, x2 from Flame Dancing).

None of that makes sense.

Roll buff + res + imm + armor. Just like you only lost 20 HP when he should obliterate you on the spot.
Ok, but why the roll buff? And again: why did we mid-turn change from +4 and +4 to him having +5 and me only having +3?

EDIT: also, what immunities? You've already specifically stated that physical damage is the only thing happening right now. That was what my calculation was based on.
« Last Edit: December 25, 2017, 09:44:07 am by Glass »
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

randomgenericusername

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Re: Undead Hunt - Dark Age Upon Us - Fiery Aftermath [9/10]
« Reply #2073 on: December 25, 2017, 09:59:55 am »

I think it's safe to assume that knights wear armor and that said armor grants protection against physical damage like swords. The Dread Knight is a dark spirit and those have physical immunity or very high physical resist too.
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Glass

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Re: Undead Hunt - Dark Age Upon Us - Fiery Aftermath [9/10]
« Reply #2074 on: December 25, 2017, 10:14:11 am »

I think it's safe to assume that knights wear armor and that said armor grants protection against physical damage like swords. The Dread Knight is a dark spirit and those have physical immunity or very high physical resist too.
*facepalm*
So then why is physical damage the only one allowed right now?
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Dark One

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  • 'What do I care for your suffering?'
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Re: Undead Hunt - Dark Age Upon Us - Fiery Aftermath [9/10]
« Reply #2075 on: December 25, 2017, 10:16:51 am »

Due to the buff the dread knight used in the beginning.



Your +3 was a typo, it was written for your regular +4. Kupameth rolls 2d6 - first die is base roll, second one is bonus.

Why roll bonus? So the duel won't end on first turn. You applied a bonus to yourself before the battle as well. This is a boss, not a regular zombie that you smash down like a cockroach.

Only physical damage meaning only physical damage will work in the battle. There was no mention of removing your or dread knight's resistances and immunities.

Honestly, you know that everything will be set up to counter your character. It was mentioned much earlier that they're scaled to character/strongest party member.



Also, I'm not accepting new players or restarts at this point. I can put players on waitlist, so they'd be first in queue for next iteration of the game in the future.

Glass

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Re: Undead Hunt - Dark Age Upon Us - Fiery Aftermath [9/10]
« Reply #2076 on: December 25, 2017, 10:42:37 am »

...also, speaking of 2d6, I roll 2d6 take better on all defense rolls, Stone Dragon's Resilience or whatever it was called. Did you forget that part?
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Dark One

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  • 'What do I care for your suffering?'
    • View Profile
Re: Undead Hunt - Dark Age Upon Us - Fiery Aftermath [9/10]
« Reply #2077 on: December 25, 2017, 10:48:05 am »

It was included in the turn. RNG is not always in your favor.

randomgenericusername

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Re: Undead Hunt - Dark Age Upon Us - Fiery Aftermath [9/10]
« Reply #2078 on: December 25, 2017, 10:53:58 am »

Oh my god, stop trying to cheese the boss.
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Dustan Hache

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  • What protagonist?
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Re: Undead Hunt - Dark Age Upon Us - Fiery Aftermath [9/10]
« Reply #2079 on: December 25, 2017, 11:42:56 am »

It was included in the turn. RNG is not always in your favor.
As demonstrated by pestilince.. yeah..
Oh my god, stop trying to cheese the boss.
I told you this would happen.
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Glass

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Re: Undead Hunt - Dark Age Upon Us - Ending is near
« Reply #2080 on: December 25, 2017, 12:15:39 pm »

When I can't see the rolls, I want to know if all the ones that should have happened did. Ok?
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Dark One

  • Bay Watcher
  • 'What do I care for your suffering?'
    • View Profile
Re: Undead Hunt - Dark Age Upon Us - Ending is near
« Reply #2081 on: December 25, 2017, 02:38:32 pm »

This would only add to the tediousness of writing a turn, but alright.

The game will end at turn number 100, or when all players die before that.

randomgenericusername

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Re: Undead Hunt - Dark Age Upon Us - Ending is near
« Reply #2082 on: December 25, 2017, 02:43:59 pm »

The game will end at turn number 100, or when all players die before that.
Is there a reason why?  :(
Logged
The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Dark One

  • Bay Watcher
  • 'What do I care for your suffering?'
    • View Profile
Re: Undead Hunt - Dark Age Upon Us - Ending is near
« Reply #2083 on: December 25, 2017, 02:52:21 pm »

Time, life and other big projects. I will start second iteration of the game in the future, but it'd be a proper role playing forum game next time.

Smoke Mirrors

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Re: Undead Hunt - Dark Age Upon Us - Ending is near
« Reply #2084 on: December 25, 2017, 04:27:00 pm »

I'll get to work on making a new character. Likely Lysander reincarnated.
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Don't worry too much about the one mistake, Smoke Mirrors. Your character was memorable for all the demonology and story writing.

I’m running a game/mechanics test called Fate/Mechanics Test. Feel free to check it out.
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