firefly brains
LOL!
The feature layers also weren't taking into account the local erosion elevation drops from rivers, so occasionally a stream bed would be floating in the sky above underground features and cave-ins would happen immediately, leaving little spikes of stream bed where the cavern's columns and walls had been.
Are you talking about brooks or streams here? Some people misname brooks as streams, so just wondering.
Anyways, I hope that isn't entirely fixed (except for the cave-in part) because having a stream or river or whatever drop many levels down into a cave would be cool.
Is the cavern system going to take into account the type of rock it goes through? Like for example they would be bigger/more extensive in limestone and similar rock but be smaller in erosion resistant rocks like granite for example? It might be something to consider for the future though since I'm not really sure how you would handle it programming wise.Also, regarding the floating critter, can you say floating gas giant dwellers?
I wonder if we can create a will-o-the-wisp style creature which has a transparent skin, is made up of 95%+ gas bladder and the gas inside is luninous or burning or something.Oh yea, considering most gases don't condense or turn to liquid at very, very, very low temperatures (unless we are talking about steam, mercury vapor or some other metal vapor), the glacier would have to be on Pluto or something. Of course though, it could be some completely made up compound.
Edit: Scratch that last paragraph, I realized that it could be steam (if the environment is hot enough) or some made up compound.
edit2: greened a semi-question, also i'm certainly rambling off today, heh.