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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1217415 times)

Durithill

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Re: Ironhand's Graphics Set (now for DF 0.31.16!)
« Reply #2940 on: October 14, 2010, 03:58:23 pm »

I got a broken announcement today, interestingly enough. It went as such, and I'm not sure if I want to know what it is considering my fortress is headed towards a tantrum spiral.

Spoiler (click to show/hide)
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Ironhand

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Re: Ironhand's Graphics Set (now for DF 0.31.16!)
« Reply #2941 on: October 14, 2010, 06:26:01 pm »

Vucar Kad battle axe!!!! Arrr!

Yeah, there's a character or two that's printing as a \n or something.
Should be fixed eventually, whenever they get to the text stuff again.

Not something I can make better. Sorry.
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Durithill

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Re: Ironhand's Graphics Set (now for DF 0.31.16!)
« Reply #2942 on: October 14, 2010, 07:51:40 pm »

Raarr!

Alright. Well luckily Vucar Kad is in prison, so I shouldn't be getting messages from him anytime soon.
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got_milk

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Re: Ironhand's Graphics Set (now for DF 0.31.16!)
« Reply #2943 on: October 16, 2010, 01:35:42 pm »

Awesome tileset! Got me back into DF after a long time without it ... (if thats good or bad for my productiveness is another question...)

I got one tiny issue with it tho:
Sme materials dont seem to retain their colors when constructed (e.g. microline, cobaltite.)  The walls just end up being gray. Is there a workaround for that ?
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Durithill

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Re: Ironhand's Graphics Set (now for DF 0.31.16!)
« Reply #2944 on: October 16, 2010, 02:20:07 pm »

You wouldn't happen to be building stuff outside in the cold, would you?
The same thing happened to me and I was like "What's going on?" before I checked the walls and found out that they were simply covered in snow. So it's possible that might be what's happening.
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krisslanza

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Re: Ironhand's Graphics Set (now for DF 0.31.16!)
« Reply #2945 on: October 16, 2010, 02:25:44 pm »

Is it normal for graphic packs to sometimes mess up the text? like random letters are turned into skulls and crossbones, or other various tile things.

Just something I've noticed that kinda bugs me.

got_milk

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Re: Ironhand's Graphics Set (now for DF 0.31.16!)
« Reply #2946 on: October 16, 2010, 02:55:52 pm »

Is it normal for graphic packs to sometimes mess up the text? like random letters are turned into skulls and crossbones, or other various tile things.

Just something I've noticed that kinda bugs me.

yep its normal.. will be fixed when true type fonts are fully implemented.
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got_milk

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Re: Ironhand's Graphics Set (now for DF 0.31.16!)
« Reply #2947 on: October 16, 2010, 03:39:04 pm »

You wouldn't happen to be building stuff outside in the cold, would you?
The same thing happened to me and I was like "What's going on?" before I checked the walls and found out that they were simply covered in snow. So it's possible that might be what's happening.

nah its a warm temperate here. Strangely enough Olivine walls/floors show up green like they should.
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Ironhand

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Re: Ironhand's Graphics Set (now for DF 0.31.16!)
« Reply #2948 on: October 16, 2010, 06:53:26 pm »

Mmmm, yeah. Good call.

I can fix that for the next release.
It's a problem with the colors I chose for the wall tiles, I think.

Thanks for letting me know!
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Gutanoth

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Re: Ironhand's Graphics Set (now for DF 0.31.16!)
« Reply #2949 on: October 17, 2010, 05:03:08 am »

Ironhand, has the to do list on the OP been updated?
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Ironhand

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Re: Ironhand's Graphics Set (now for DF 0.31.16!)
« Reply #2950 on: October 17, 2010, 05:38:43 pm »

Uh... no?

Not in a while.
But that's still the next big goal.

I'm just waiting for goodies from Baughn.
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Ironhand

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Re: Ironhand's Graphics Set (look out for som dwarves)
« Reply #2951 on: October 18, 2010, 08:54:00 am »

Recluser has inspired me to get my hands on them dorfs again.

It will probably be a while. It's gonna be a busy week.
But maybe over the weekend I'll find some time.

Keep an eye open.
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recluser

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Re: Ironhand's Graphics Set (look out for som dwarves)
« Reply #2952 on: October 18, 2010, 01:01:18 pm »

..to get my hands on them dorfs again..

The way you sead it makes me want to call the "battered dwarf protection league" or something such  ;)
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ungulateman

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Re: Ironhand's Graphics Set (look out for some dorfs)
« Reply #2953 on: October 18, 2010, 09:01:53 pm »

Dem dorfs, man. Dem dorfs.

Looking forward to it. And how about getting on with some of those animals too? ;) (Mainly the big cats and their giant versions.)
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That's the great thing about this forum. We can derail any discussion into any other topic.
It's not an embark so much as seven dwarves having a simultaneous strange mood and going off to build an artifact fortress that menaces with spikes of awesome and hanging rings of death.

drailgre

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Re: Ironhand's Graphics Set (look out for some dorfs)
« Reply #2954 on: October 19, 2010, 04:14:50 pm »

Looks Great, i like how smooth the dwarves are
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