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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1263385 times)

ChairmanPoo

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7740 on: November 09, 2011, 05:37:26 pm »

BTW: what about the fungal walls? I was unable to kill them last time I tried. They respawned as soon as they died.
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Whales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7741 on: November 09, 2011, 05:46:54 pm »

BTW: what about the fungal walls? I was unable to kill them last time I tried. They respawned as soon as they died.

They regrow very quickly, but not instantly.  Killing a fungal spire purely with melee would be extremely difficult, but not impossible.
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ChairmanPoo

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7742 on: November 09, 2011, 05:53:11 pm »

They did respawn immediatedly when I tried. Maybe it was a bug.

For the record, I molotoved them twice, and then began to take potshots with my desert eagle. They never disappeared.

the final kill list showed 143 dead fungal walls

(mind you, I think it's allright if the fungal blooms are nigh-unassaiable with common weapons, but there ought to be forewarning, particularily if the spire disappears after the first try and you cannot retreat and try again another day with heavier weaponry)
« Last Edit: November 09, 2011, 06:04:08 pm by ChairmanPoo »
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There's two kinds of performance reviews: the one you make they don't read, the one they make whilst they sharpen their daggers
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Whales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7743 on: November 09, 2011, 06:09:36 pm »

It might be that you're sufficiently slow (or not sufficiently fast) that it appears like they're respawning instantly.
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Girlinhat

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7744 on: November 09, 2011, 06:11:08 pm »

So is this game multiplayer or what?  I'm debating getting into it but OP didn't give a -ton- of info on how it's played.

Fniff

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7745 on: November 09, 2011, 06:14:04 pm »

You know the tutorial room? Can you find it in-game?

The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7746 on: November 09, 2011, 06:15:23 pm »

So is this game multiplayer or what?  I'm debating getting into it but OP didn't give a -ton- of info on how it's played.
It's a single player Roguelike, there's an SSH server with a persistent world, but that's the closest it gets to MP.
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Whales

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7747 on: November 09, 2011, 06:37:47 pm »

You know the tutorial room? Can you find it in-game?

Nope.
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Fniff

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7748 on: November 09, 2011, 06:39:58 pm »

You know the tutorial room? Can you find it in-game?

Nope.

Damn. I was just kinda thinking since I burnt the gasoline tank and a whole world was out there that would mean you can find it...

Maybe it could be a "Once In A Map" feature where you can go in and you suddenly get deja vu. The text messages suggest you leave, getting steadily more aggressive until you are teleported out.

Blackray Jack

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7749 on: November 09, 2011, 07:00:37 pm »

So I just had something amazing happen to me.

Spoiler (click to show/hide)

Anyone else run into this?

Once meat sandwiches and the like start becoming rotten, will you ever find fresh ones again or are you truly screwed to pretzels and the like forever more?
« Last Edit: November 09, 2011, 07:02:15 pm by Blackray Jack »
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ChairmanPoo

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7750 on: November 09, 2011, 07:05:28 pm »

Yeah, it's pretty common.

That's pretty much why I prefer to regenerate the map after I get killed, in fact.
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7751 on: November 09, 2011, 07:09:42 pm »

You can cook cookable foods to make them fresh again, and you can butcher animals for meat.
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Blackray Jack

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7752 on: November 09, 2011, 07:14:33 pm »

Yeah, it's pretty common.

That's pretty much why I prefer to regenerate the map after I get killed, in fact.

You mean to say that if you use the same character template it'll reuse the same map?

Also for the cooking thing, if I cook a rotten meat sandwich it becomes fresh again is what you're saying?
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7753 on: November 09, 2011, 07:16:35 pm »

You can't cook meat sammiches, but frozen dinners, pizzas and fruit pies can all be cooked to magically make them fresh again.

And the world is persistent, until you delete the save folder, it's the same world no matter how many games you play.
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TheBronzePickle

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #7754 on: November 09, 2011, 07:17:44 pm »

What about chunks of meat and veggy?
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