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Author Topic: Games you wish existed  (Read 929608 times)

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Re: Games you wish existed
« Reply #5910 on: September 18, 2015, 01:37:57 pm »

I prefer the Diplomacy approach where all of the turns occur at the same time, but after all of the players have committed to their actions.
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Levi

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Re: Games you wish existed
« Reply #5911 on: September 18, 2015, 01:42:37 pm »

I'd like a turn based game (other than civilization) where every player makes a move at the same time.


Frozen synapse!  You basically plan out your moves, and then both players turns play out at the same time.  It was pretty cool.
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Tsuchigumo550

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Re: Games you wish existed
« Reply #5912 on: September 18, 2015, 11:16:10 pm »

I'd like a turn based game (other than civilization) where every player makes a move at the same time.


Frozen synapse!  You basically plan out your moves, and then both players turns play out at the same time.  It was pretty cool.

I want a game like this similar to Toribash, though possibly 2D/simpler/gamified. Sort of like drafting a bunch of different cards to create your own fighting style, and then playing turns simultaneously.

Either that or I'm about to redownload Toribash...
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Urist McScoopbeard

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Re: Games you wish existed
« Reply #5913 on: September 19, 2015, 09:47:15 am »

I'd like a turn based game (other than civilization) where every player makes a move at the same time.


Frozen synapse!  You basically plan out your moves, and then both players turns play out at the same time.  It was pretty cool.

I want a game like this similar to Toribash, though possibly 2D/simpler/gamified. Sort of like drafting a bunch of different cards to create your own fighting style, and then playing turns simultaneously.

Either that or I'm about to redownload Toribash...

That idea has been suggested before actually! Well, at least in that the devs allow players to change their beginning stance (and also change some joint mechanics, but meh) which I think would be awesome. Starting stance really is huge, and allowing players to develop their own would be much fun.

EDIT: as an added bonus it would also probably precipitate a change in the way objects are handled. Which would be great, because they're a little inaccurate at the moment.
« Last Edit: September 19, 2015, 09:49:34 am by Urist McScoopbeard »
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scrdest

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Re: Games you wish existed
« Reply #5914 on: September 19, 2015, 09:57:35 am »

There is/was a game like this made by Toribash devs, actually. The way it worked you had a 2D sprite with adjustable limb sizes and you would pre-set a move that would be used to challenge likewise pre-set moves of chars made by other people.

It was kinda meh on the execution though.
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Re: Games you wish existed
« Reply #5915 on: September 19, 2015, 09:58:06 am »

I'd like a turn based game (other than civilization) where every player makes a move at the same time.
Age of wonders series does that, iirc, at least in part. Simultaneous turns are not terribly uncommon for TBS stuff. Then yeah, there's stuff like frozen synapse, which has more examples than just that. It's not common for multiplayer (and even less so for singleplayer) games, but we've been seeing a bit more experimentation with the concept recently-ish.
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Re: Games you wish existed
« Reply #5916 on: September 19, 2015, 10:42:16 am »

I would love a 3d platformer with the speed of modern 2d platformers.
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Re: Games you wish existed
« Reply #5917 on: September 19, 2015, 11:58:52 pm »

I would love a 3d platformer with the speed of modern 2d platformers.
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Re: Games you wish existed
« Reply #5918 on: September 20, 2015, 09:14:30 am »

I prefer the Diplomacy approach where all of the turns occur at the same time, but after all of the players have committed to their actions.

Space Empires IV had a simultaneous turn setting that did that.  I assume 5 did as well. 

Laser Squad pionered this on a tactical level.  Frozen Synapse, as mentioned previously.

Robot Sports did a brilliant job of this actually.  Had adjustable turn lengths, so you could tune a slider and the bots would go longer between orders.  I might have got that last title wrong.
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Re: Games you wish existed
« Reply #5919 on: September 20, 2015, 02:01:51 pm »

I want a spy game. Realistic, but made in A way so the player isn't misunderstanding the double meanings and code words. In other words, I want a game that makes me feel like a spy, and I want it during the Cold War. Because that would be awesome!

Actually that does indeed exist with the name of Covert Action, not set in the Cold War, atleast I'm not sure, but is pretty much the closest we'll get to a super realistic spy game.
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Re: Games you wish existed
« Reply #5920 on: September 20, 2015, 02:31:08 pm »

I want a spy game. Realistic, but made in A way so the player isn't misunderstanding the double meanings and code words. In other words, I want a game that makes me feel like a spy, and I want it during the Cold War. Because that would be awesome!

Actually that does indeed exist with the name of Covert Action, not set in the Cold War, atleast I'm not sure, but is pretty much the closest we'll get to a super realistic spy game.
It's set in very early 90s/late 80s, possibly 1990; KGB (and Stasi) is still around and plotting, but they are generally not the main antagonist of the plots - though if you play through 50 RNG 'metaplots'/'campaigns' you WILL face off against a KGB Mastermind at one point, or one of the many other late-Cold War baddies like Baader-Meinhof Gang, South American cartels, or Black September, sometimes slightly renamed.

It is a really cool spy game that feels like a spy game, not a James Bond simulator action game - it's actually closer to a detective simulator of sorts than a pure action game. Which it also does, in the break-in sequences if you don't want to/can't be sneaky, but the meat of the game is figuring out and foiling a plot, and in the metagame, identifying and arresting the mastermind behind the plots in the current 'campaign'.

And to do that, you're far better off wiretapping, planting bugs, photographing documents, hacking computers, turning plotters into double agents, code-breaking and, if you hate yourself, tailing suspects.

It's also been released in 1990, so... it's kinda aged. It's also a Sid Meyer game, BTW.
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Re: Games you wish existed
« Reply #5921 on: September 20, 2015, 02:35:06 pm »

It's aged pretty well, IMO. It looks as was intended at least, and runs okay. The gameplay all works well, if you excuse the slightly weird keybindings (has anyone used the numpad for movement since 2000?).
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Tomasque

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Re: Games you wish existed
« Reply #5922 on: September 20, 2015, 05:23:59 pm »

Frozen synapse!  You basically plan out your moves, and then both players turns play out at the same time.  It was pretty cool.

A  Dungeons and Dragons-esque game where combat would work like that ^

It would be so amazing!
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Re: Games you wish existed
« Reply #5923 on: September 20, 2015, 07:13:29 pm »

A X-Com style game with more emphasis on the geoscape. You don't directly control your squad on the ground, you just hear the screaming over the radio.
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Re: Games you wish existed
« Reply #5924 on: September 20, 2015, 08:54:20 pm »

A 4x game in the civilization/warlock vein but in which specific placement of structures is less trivial. There should be effects beyond a slight movement boost and a small modifier for terrain type or special resources. Optimally they should have some effect on any unit which is standing on them.
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