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Author Topic: DFHack 0.34.11 r3  (Read 1407876 times)

DimmurWyrd

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Re: DFHack 0.34.07 r1
« Reply #1215 on: April 08, 2012, 12:34:23 pm »

hmmmm, seems someone forgot the executable for the current windows version... only has dfhack-run.exe :/ anyone feel like pm'ing me a copy?
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Tapeworm

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Re: DFHack 0.34.07 r1
« Reply #1216 on: April 08, 2012, 01:21:26 pm »

I'm trying to cut out a 3X7 hallway within a one-layer aquifer without much success; is there a way to do this simply with dfhack?
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Warmist

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Re: DFHack 0.34.07 r1
« Reply #1217 on: April 08, 2012, 01:40:23 pm »

Use it just before pressing 'e' to embark (in area selection menu).
Use what, exactly?  The "1" or "3" command, because by name, the "Embark | Multi race embark" tool sounds more fitting.
Multi race embark.

By saying 'e' i meant in df itself.
« Last Edit: April 08, 2012, 02:17:48 pm by Warmist »
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telamon

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Re: DFHack 0.34.07 r1
« Reply #1218 on: April 08, 2012, 03:31:42 pm »

Quote
it's looking for the number 1

just press 1 for simple embark.

..... facepalm.

@tapeworm: try using changelayer on the aquifer, change it to a material that cannot contain an aquifer and see what happens
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Playing DF on Windows 98 since.... ?
At 55 frames per minute.

Girlinhat

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Re: DFHack 0.34.07 r1
« Reply #1219 on: April 08, 2012, 04:14:37 pm »

Use it just before pressing 'e' to embark (in area selection menu).
Use what, exactly?  The "1" or "3" command, because by name, the "Embark | Multi race embark" tool sounds more fitting.
Multi race embark.

By saying 'e' i meant in df itself.
Code: [Select]
DWARF:1
CAT:2
CAT:2
DOG:1
DOG:1
DOG:2
DOG:2
DF/dfusion/embark/races.txt is as shown above.
Generated a world.
Found an embark.
Open DFHack -> "dfusion" -> 3
Hit "e" to confirm the embark location.
DwarfFortress.exe has stopped working and must be shut down.

Askot Bokbondeler

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Re: DFHack 0.34.07 r1
« Reply #1220 on: April 08, 2012, 04:26:33 pm »

castes are usually 0 and 1, not 1 and 2

Girlinhat

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Re: DFHack 0.34.07 r1
« Reply #1221 on: April 08, 2012, 04:28:21 pm »

castes are usually 0 and 1, not 1 and 2
Ah, list sequences.  Silly me.  -1 to all and it ran!  My dogs now have names ._.

Askot Bokbondeler

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Re: DFHack 0.34.07 r1
« Reply #1222 on: April 08, 2012, 04:30:34 pm »

they're not pets but members of your civ. dfusion also has a mode to control them as if they were dwarves, though i'm not sure it'd work on non sentients

Girlinhat

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Re: DFHack 0.34.07 r1
« Reply #1223 on: April 08, 2012, 04:32:53 pm »

Doesn't much matter, I'm doing a hermit challenge  I'll just treat them as livestock, though apparently I can have them butchered.  The solo dwarf also has no relationships, as usually the staring 7 know each other rather well.

Drecker

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Cursor
« Reply #1224 on: April 08, 2012, 04:58:02 pm »

Hi,
I'm starting to use DFH. I have a little beginners problem: Many commads affect something "under cursor". What does it meand "cursor" here, how I choose where it is?
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Askot Bokbondeler

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Re: DFHack 0.34.07 r1
« Reply #1225 on: April 08, 2012, 05:00:13 pm »

the cursor is the yellow X you can move around with the arrow keys while using the look function, or any other that activates the cursor

Girlinhat

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Re: DFHack 0.34.07 r1
« Reply #1226 on: April 08, 2012, 05:00:23 pm »

Anything that invokes a cursor.  "k" or "v" or "q" or "t" or even "b-c-w" will create a cursor on the screen.

Drecker

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Re: DFHack 0.34.07 r1
« Reply #1227 on: April 08, 2012, 05:17:25 pm »

the cursor is the yellow X you can move around with the arrow keys while using the look function, or any other that activates the cursor
I thought it, I tried it, but it seems it doesn't work. To be more specific: Firstly I tried it with command "changelayer" and it really didn't change layer under cursor (and still don't). Now I tried it for other commands and it seems work right so far.
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Rose

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Re: DFHack 0.34.07 r1
« Reply #1228 on: April 08, 2012, 06:31:43 pm »

hmmmm, seems someone forgot the executable for the current windows version... only has dfhack-run.exe :/ anyone feel like pm'ing me a copy?

What executable?
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Greiger

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Re: DFHack 0.34.07 r1
« Reply #1229 on: April 08, 2012, 07:29:05 pm »

The new-er versions of DFhack are made to run automatically when DF starts so they have faster access to memory access to more DF functions, and fewer antiviruses flipping their shit when things run.   When you run DF, DFHack opens a console window for it's functions.
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Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
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