Dont forget 3 times fish labors on maps without fish/water, animal caretaking and animal bisecting. I would be careful with bee keeping, because these guys rather run out into the open, instead of running reactions in custom buildings. same with fishing. If you make a "fish" reaction, the fisher will still run out to a pond, instead to your buildings.
I use pressing a lot at the screw press, for paper pulp, pressing water or oil from plants... You could also take pressing in a more industrial manner, to press materials into a denser state, like coal into diamonds, sawdust into laminated wood, or to densliy pack items (press 5 stones into one "block", stockpile it. Effectivly removes 49 items, gives more fps. If you need the items back, "open" the block again, produce 50 stones)
Soapmaker is really bad, I'd rather rename it to chemist, as opposed to alchemist. I did however add batch reactions to the soapmaker once, but that results in even less work for the soapmaker.
Cheese Making-- Simply make more type of cheese. I have cave fungus, a rock that can be made into cheese, or blood goats/boozebelly goats, that give special milk and cheese. Or refine your normal cheese with special ingredients, to make more valuable meals.
Wax Working- for wax crafts, candles... mh... maybe waxing leather or wood to increase the value/durability. Wax statues (Madam Tuessauds) sound resaonable, the same goes for "upgrading" furniture. Simply polishing and restoring the old wooden chair to new glory

Oh yeah, and take dye+wax = pen, and wax was used for sigils, on letters

and wrappings on mummies.
Beekeeping-- forget it, because of the AI change.