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How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1089730 times)

darkrider2

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6525 on: March 15, 2013, 09:25:36 am »

Must be it I'm fighting VS all the time now. But Enclave is still holding enormous ground despite the WG rotation.
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Duuvian

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6526 on: March 15, 2013, 10:11:21 am »

Double xp weekend this weekend.

EDIT: Also this thread purports to show some new additions for the Flash as well as artillery turrets for the Prowler and the Vanguard.

http://forums.station.sony.com/ps2/index.php?threads/in-case-you-didnt-know-yet-datamined-artillery-an-stuff.104582/
« Last Edit: March 15, 2013, 10:13:37 am by Duuvian »
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FINISHED original composition:
https://app.box.com/s/jq526ppvri67astrc23bwvgrkxaicedj

Sort of finished and awaiting remix due to loss of most recent song file before addition of drums:
https://www.box.com/s/s3oba05kh8mfi3sorjm0 <-zguit

Siquo

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6527 on: March 15, 2013, 10:26:04 am »

Apparently double XP also counts towards your threat-count, meaning that there'll be more high-threat targets, meaning it's actually more than double xp.
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
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PTTG??

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6528 on: March 15, 2013, 10:44:23 am »

I've always wanted to defend that canyon in the west. I can't remember what it's called but it's basically the one which is designed to be used for destroying tons and tons of tanks.

Gonna get down there and dump mines all over the place.

Also, I love the VR room. I can finally see what all the scopes are like and I'm actually thinking I might have to upgrade to a different gun for some of my classes.
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Twiggie

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6529 on: March 15, 2013, 11:00:17 am »

Double xp weekend this weekend.

EDIT: Also this thread purports to show some new additions for the Flash as well as artillery turrets for the Prowler and the Vanguard.

http://forums.station.sony.com/ps2/index.php?threads/in-case-you-didnt-know-yet-datamined-artillery-an-stuff.104582/

ooh. i was actually thinking about sunderers towing otherwise static artillery/aa guns instead of ams. guess this'll have to do :p
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darkrider2

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6530 on: March 15, 2013, 11:36:26 am »

I thought there would just be a dedicated artillery vehicle, if there was ever artillery at all.

Guess this works though.

Wonder how you'll aim the thing?
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kaian-a-coel

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6531 on: March 15, 2013, 11:45:29 am »

The original reddit thread offer images of future continent flora, new missile launchers and MAX MELEE WEAPONS.

I want a hotfix for my arms, they're broken.

EDIT: Despite having the "best" warpgate, Ceres vanus are getting hammered. NC got all the way to our warpgate. Something I never saw before for the northern gate.
Well, I guess that's what happen when you combine 19% population and the Crown...
« Last Edit: March 15, 2013, 11:47:35 am by kaian-a-coel »
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Toaster

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6532 on: March 15, 2013, 12:53:09 pm »

Rocket launchers and Gatling guns for the flash?  Yes please.

Are there any previews of Hossin more than rocks and trees?
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Sonlirain

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6533 on: March 15, 2013, 01:10:54 pm »

Will skyguard lightening ever become a decent AA vehicle?
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Twiggie

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6534 on: March 15, 2013, 01:24:59 pm »

fml just played for 45 minutes and got 50 certs with a brand new character.

double xp weekend right when i need to not work play :@
« Last Edit: March 15, 2013, 03:45:50 pm by Twiggie »
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darkrider2

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6535 on: March 15, 2013, 03:45:27 pm »

Will skyguard lightening ever become a decent AA vehicle?

Its unlikely that SOE will get to that any time soon.

Think its bad? Try equipping your sunderer with two rangers and shooting aircraft. most. useless. AA. gun. ever.
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Duuvian

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6536 on: March 15, 2013, 04:49:22 pm »

Mattherson NC B12 outfit has a squad going now. I plan to be on a good amount this weekend so you'll have company.

EDIT: I should say the squad is of course a small one. We had 3, now just me and one other. But it is still a squad. Also if the opportunity comes I'll merge it.
« Last Edit: March 15, 2013, 05:02:06 pm by Duuvian »
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FINISHED original composition:
https://app.box.com/s/jq526ppvri67astrc23bwvgrkxaicedj

Sort of finished and awaiting remix due to loss of most recent song file before addition of drums:
https://www.box.com/s/s3oba05kh8mfi3sorjm0 <-zguit

Silent_Thunder

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6537 on: March 15, 2013, 05:16:16 pm »

Will skyguard lightening ever become a decent AA vehicle?

Its unlikely that SOE will get to that any time soon.

Think its bad? Try equipping your sunderer with two rangers and shooting aircraft. most. useless. AA. gun. ever.

Eh the Ranger does ok for what I imagine it was intended for, stopping hover podding of the Sundy.

Girlinhat

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6538 on: March 15, 2013, 05:22:40 pm »

The Ranger defines itself as "aircraft deterrent" not "anti-aircraft."  In a similar way, a car alarm is 'theft deterrent' because it doesn't actually offer protection, it just offers the appearance of protection.  So it may not actually hurt much, but if you can scare them then that's fine!

Sonlirain

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6539 on: March 15, 2013, 05:40:43 pm »

Ok so... are there any AA setups in PS2 that are actually dangerous against aircraft without at least 2 friends doing AA alongside you just to kill a fighter?

Anyway if flak is supposed to be more of a "aircraft deterrent" rather than planesmurdered incarnate then shouldn't they have some form of indirectly influence the pilot by for example making his screen all shaky (and therefore hard to aim at anything) when there are 40 mm flak shells going boom boom all around his plane?
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"If you make something idiot proof, someone will just make a better idiot."
Self promotion below.
I have a mostly dead youtube channel.
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