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Author Topic: Prison Architect - Version 2.0 Release | It's over! *weeping*  (Read 238038 times)

Graknorke

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Re: Prison HYPHEN Architect (v. a21) - I am the one who knocks
« Reply #975 on: June 22, 2014, 12:09:47 pm »

Remember not to feed them or give them beds. They've been bad people, afterall.
Just make a big box full of armed guards.
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dennislp3

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Re: Prison HYPHEN Architect (v. a22) - Such bughunting. Many code. Wow.
« Reply #976 on: June 27, 2014, 02:18:22 pm »

Might actually invest some time into this now...the bugs always bother me a great deal lol
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Yolan

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Re: Prison HYPHEN Architect (v. a22) - Such bughunting. Many code. Wow.
« Reply #977 on: July 28, 2014, 04:53:02 am »

OK it's been a month already. Where is alpha 23? *refreshes youtube channel page 20 times in an hour*
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ScriptWolf

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Re: Prison HYPHEN Architect (v. a22) - Such bughunting. Many code. Wow.
« Reply #978 on: July 29, 2014, 01:18:14 am »

OK it's been a month already. Where is alpha 23? *refreshes youtube channel page 20 times in an hour*

It's always between 26-31 of the month when it is released and normally at about 2-5pm so we have some way to go yet sadly
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Tobel

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Re: Prison HYPHEN Architect (v. a22) - Such bughunting. Many code. Wow.
« Reply #979 on: July 31, 2014, 07:02:36 am »

Alpha 23 dropped.
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hemmingjay

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Re: Prison HYPHEN Architect (v. a22) - Such bughunting. Many code. Wow.
« Reply #980 on: July 31, 2014, 07:35:49 am »

https://www.youtube.com/watch?feature=player_embedded&v=Rcwr91LOI3g

The update video is highly entertaining! I love this game more and more and I am not of the group that was ever unhappy with it.
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Only a simple mind can be certain.

nenjin

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Re: Prison HYPHEN Architect (v. a23) - Throw my coke over the wall, Urist!
« Reply #981 on: July 31, 2014, 11:51:47 am »

Man there is so much awesome in this update.

-Contraband thrown over the wall
-Contraband smuggled into the prison along with other supplies
-Remote Door Control
-Timed Doors
-Filtering the Utilities based on what type you're looking at (OMG Thank you.)
-And then all the insane logic gating and what not that he added simply because he could. (I always knew PA was going to be the proving ground for Subversion ideas, and it seems it is.)
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Knave

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Re: Prison HYPHEN Architect (v. a23) - Throw my coke over the wall, Urist!
« Reply #982 on: July 31, 2014, 12:24:43 pm »

I played the alpha many moons ago, new video definitely has be hankering for a re-install.
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jhxmt

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Re: Prison HYPHEN Architect (v. a23) - Throw my coke over the wall, Urist!
« Reply #983 on: July 31, 2014, 01:12:29 pm »

"I've always wanted to build an 8-bit CPU from first principles, you know, starting with just an AND gate.  Because you can."

*seconds pass*

"So here I've built three out of the five components of a CPU within Prison Architect.  Which I think is cool."

Hell yes it is.
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Aklyon

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Re: Prison HYPHEN Architect (v. a23) - Throw my coke over the wall, Urist!
« Reply #984 on: July 31, 2014, 01:32:36 pm »

You sure it wasn't a NAND gate he mentioned there, jhxmt? It kinda sounded like it to me, but I don't know a ton about logic gates in the first place. It was still pretty cool though.
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Crystalline (SG)
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

jhxmt

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Re: Prison HYPHEN Architect (v. a23) - Throw my coke over the wall, Urist!
« Reply #985 on: August 01, 2014, 06:14:07 am »

You sure it wasn't a NAND gate he mentioned there, jhxmt? It kinda sounded like it to me, but I don't know a ton about logic gates in the first place. It was still pretty cool though.

Very possibly - not my field of expertise either!  ;)
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Quote from: beefsupreme
Try slaughtering a ton of animals, meat makes less decisions than animals.

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Karlito

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Re: Prison HYPHEN Architect (v. a23) - Throw my coke over the wall, Urist!
« Reply #986 on: August 01, 2014, 08:17:11 am »

You can build every other logic gate out of NAND (or NOR) gates, and NAND is one of the easiest gates to actually construct electronically.
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boki

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Re: Prison HYPHEN Architect (v. a23) - Throw my coke over the wall, Urist!
« Reply #987 on: August 01, 2014, 03:33:50 pm »

How much close is this game to release, any dates? Dont know should I buy/play it now or wait
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puke

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Re: Prison HYPHEN Architect (v. a23) - Throw my coke over the wall, Urist!
« Reply #988 on: August 01, 2014, 03:50:30 pm »

It looks like one of those perpetually in development things.  They'll probably keep working on it for as long as people keep buying it. 

It's pretty playable right now.  I usually only fool with it every fifth release or so.
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Aklyon

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Re: Prison HYPHEN Architect (v. a23) - Throw my coke over the wall, Urist!
« Reply #989 on: August 01, 2014, 05:09:38 pm »

Introversion just generally takes a long time to finish things. There aren't that many guys there last i knew.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.
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