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Author Topic: Competition- An evolutionary suggestion game  (Read 102757 times)

kaian-a-coel

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Re: Competition- An evolutionary suggestion game
« Reply #435 on: June 19, 2013, 11:16:59 am »

it's not moving, it's spreading.
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
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10ebbor10

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Re: Competition- An evolutionary suggestion game
« Reply #436 on: June 19, 2013, 11:20:06 am »

Doubt the GM is letting us play in 2 areas at once. So yes, it's moving.
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kaian-a-coel

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Re: Competition- An evolutionary suggestion game
« Reply #437 on: June 19, 2013, 02:09:17 pm »

Doubt the GM is letting us play in 2 areas at once. So yes, it's moving.
D:
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
Sauron makes the precious.
Gollum loves and hates the precious.
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Eotyrannus

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Re: Competition- An evolutionary suggestion game
« Reply #438 on: June 19, 2013, 03:14:58 pm »

Yeah. As a general rule, environments similar enough for a species to live in is counted as one environment.
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kaian-a-coel

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Re: Competition- An evolutionary suggestion game
« Reply #439 on: June 19, 2013, 03:25:52 pm »

What would it take to spread to several, wildly different environments? It may cause divergent evolution, but then again, it is one major feature of evolution.
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
Sauron makes the precious.
Gollum loves and hates the precious.
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Urist Mc Dwarf

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Re: Competition- An evolutionary suggestion game
« Reply #440 on: June 19, 2013, 03:58:37 pm »

+1 to symbiosis

Better brains

Faster

Suction cups for attaching to trees

Reintroduce burrowing and swimming ability

Remuthra

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Re: Competition- An evolutionary suggestion game
« Reply #441 on: June 19, 2013, 04:03:10 pm »

+1 to symbiosis

Better brains

Faster

+1.
Quote
Reintroduce burrowing and swimming ability[/b]
-1. No ground association for us.

Remuthra

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Re: Competition- An evolutionary suggestion game
« Reply #443 on: June 19, 2013, 06:14:59 pm »

Swimming I neither endorse nor crusade.

GreatWyrmGold

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Re: Competition- An evolutionary suggestion game
« Reply #444 on: June 19, 2013, 09:32:21 pm »

What would it take to spread to several, wildly different environments? It may cause divergent evolution, but then again, it is one major feature of evolution.
Agreed. I'd like it if we formed the ancestors of the dominant clade.
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10ebbor10

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Re: Competition- An evolutionary suggestion game
« Reply #445 on: June 20, 2013, 12:43:27 am »

What would it take to spread to several, wildly different environments? It may cause divergent evolution, but then again, it is one major feature of evolution.
Agreed. I'd like it if we formed the ancestors of the dominant clade.
I assume that already happens. However, those who spread simply become another species, and hence are no longer in our control.
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kaian-a-coel

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Re: Competition- An evolutionary suggestion game
« Reply #446 on: June 20, 2013, 04:01:57 am »

What would it take to spread to several, wildly different environments? It may cause divergent evolution, but then again, it is one major feature of evolution.
Agreed. I'd like it if we formed the ancestors of the dominant clade.
I assume that already happens. However, those who spread simply become another species, and hence are no longer in our control.
We cant become the dominant clade if we stay strictly endemic to a single forest at a.time...
Seriously, if we were to send half of our things to a nearby plain, why would we lose control?
And if not, at which point would we lose control over one of the groups and why?
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
Sauron makes the precious.
Gollum loves and hates the precious.
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Urist Mc Dwarf

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Re: Competition- An evolutionary suggestion game
« Reply #447 on: June 20, 2013, 06:54:19 am »

I know let's add

Web-spinning

10ebbor10

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Re: Competition- An evolutionary suggestion game
« Reply #448 on: June 20, 2013, 07:18:45 am »

What would it take to spread to several, wildly different environments? It may cause divergent evolution, but then again, it is one major feature of evolution.
Agreed. I'd like it if we formed the ancestors of the dominant clade.
I assume that already happens. However, those who spread simply become another species, and hence are no longer in our control.
We cant become the dominant clade if we stay strictly endemic to a single forest at a.time...
Seriously, if we were to send half of our things to a nearby plain, why would we lose control?
And if not, at which point would we lose control over one of the groups and why?
Arbitrary gameplay reasons

The GM said that each environment is the area in which a single species can survive without developing subspecies. Each turn is the time it takes for a new species to develop. It's what happened last times we moved, so it will happen now too.
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Gamerlord

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Re: Competition- An evolutionary suggestion game
« Reply #449 on: June 20, 2013, 07:46:39 am »

I know let's add

Web-spinning
+1

Let us begin our road to construction!
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