Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 59 60 [61] 62

Author Topic: Competition- An evolutionary suggestion game  (Read 102698 times)

kaian-a-coel

  • Bay Watcher
  • (Exo)biologist student
    • View Profile
Re: Competition- An evolutionary suggestion game
« Reply #900 on: September 10, 2013, 03:07:02 am »

Nerves and muscle x1
Pseudopods x2
MOAR FRILLS x1
Frilled appendages x1
+1 to everything there
Logged
EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
Sauron makes the precious.
Gollum loves and hates the precious.
Full Sig

Helgoland

  • Bay Watcher
  • No man is an island.
    • View Profile
Re: Competition- An evolutionary suggestion game
« Reply #901 on: September 10, 2013, 03:43:09 am »

Nerves and muscle x1
Pseudopods x2
MOAR FRILLS x1
Frilled appendages x1
+1 to everything there
+1
We already are multicelled, right? Then we should try to develop an exoskeleton (not a shell, but sort of like an external spine). With 5th-order rotational symmetry, remember?
Logged
The Bay12 postcard club
Arguably he's already a progressive, just one in the style of an enlightened Kaiser.
I'm going to do the smart thing here and disengage. This isn't a hill I paticularly care to die on.

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: Competition- An evolutionary suggestion game
« Reply #902 on: September 10, 2013, 05:19:21 am »

Nerves and muscle x1
Pseudopods x2
MOAR FRILLS x1
Frilled appendages x1
+1 to everything there
+1
We already are multicelled, right? Then we should try to develop an exoskeleton (not a shell, but sort of like an external spine). With 5th-order rotational symmetry, remember?
+1.

wolfchild

  • Bay Watcher
  • Wyvern Buddy
    • View Profile
Re: Competition- An evolutionary suggestion game
« Reply #903 on: September 10, 2013, 06:08:07 am »

Nerves and muscle x1
Pseudopods x2
MOAR FRILLS x1
Frilled appendages x1
+1 to everything there
+1
We already are multicelled, right? Then we should try to develop an exoskeleton (not a shell, but sort of like an external spine). With 5th-order rotational symmetry, remember?

+1 (no maths this time)
Logged
You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Mesa

  • Bay Watcher
  • Call me River.
    • View Profile
Re: Competition- An evolutionary suggestion game
« Reply #904 on: September 10, 2013, 01:38:52 pm »

Nerves and muscle x1
Pseudopods x2
MOAR FRILLS x1
Frilled appendages x1
+1 to everything there
+1
We already are multicelled, right? Then we should try to develop an exoskeleton (not a shell, but sort of like an external spine). With 5th-order rotational symmetry, remember?

+1 (no maths this time)

+1
Math is overused anyway.
Logged

kopout

  • Bay Watcher
    • View Profile
Re: Competition- An evolutionary suggestion game
« Reply #905 on: September 10, 2013, 07:59:22 pm »

Nerves and muscle x1
Pseudopods x2
MOAR FRILLS x1
Frilled appendages x1
+1 to everything there
+1
We already are multicelled, right? Then we should try to develop an exoskeleton (not a shell, but sort of like an external spine). With 5th-order rotational symmetry, remember?
trimming the pyramid

+1

I suggest our exoskeleton be more of a basket weave of elastic fibers with hard round plates at the junctions

We should probably keep the ability to eat unicellular plankton for the time being. I have nothing against being chemosynthetic but I think we should remain a filter feeder.
Radioactivity.

Nobody will come near us if we emit constant radiation.
The problem with radiation is that there is only 'hide' or 'get DNA torn to shreds'. And we can't really hide if it's inside of us.
We could not have a genetic code highly vulnerable to deadly radiation.
The problem with that is that DNA tends to be vulnerable to deadly radiation no matter how it is. If you want to protect yourself with radiation, go to the irradiated side of the geysers.
Why do we have to use DNA?
Because we're DNA-based organisms. We could switch a few chemicals around, maybe use arsenic for that, but there's no known radiation-proof genetic code in nature.
Not quite radiation proof but darn close. Conan the Bacterium is nearly indestructible. We don't know why, it could be an anti-desiccation adaptation or a total over reaction to background radiation, but they can shrug off 1,000 times the lethal dose of radiation.   
« Last Edit: September 10, 2013, 08:11:23 pm by kopout »
Logged
"Karl Marx: Family jewels"
"Everyone's equally less rich than me!"
Quote from: Lezard
...although I've been having so much fun failing at this I just about forgot what my original aim was.

The Froggy Ninja

  • Bay Watcher
  • Crying on the floor due to losing my entire hoard.
    • View Profile
Re: Competition- An evolutionary suggestion game
« Reply #906 on: November 24, 2013, 11:03:05 am »

Bump?

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Competition- An evolutionary suggestion game
« Reply #907 on: November 24, 2013, 11:05:54 am »

Bump?
This has been dead for months. Where do you guys even find these threads?
Logged

The Froggy Ninja

  • Bay Watcher
  • Crying on the floor due to losing my entire hoard.
    • View Profile
Re: Competition- An evolutionary suggestion game
« Reply #908 on: November 24, 2013, 11:20:19 am »

Bump?
This has been dead for months. Where do you guys even find these threads?
Searches for thing like evolution.

Icefire2314

  • Bay Watcher
  • Programmer and Space Enthusiast
    • View Profile
Re: Competition- An evolutionary suggestion game
« Reply #909 on: November 24, 2013, 12:42:27 pm »

I think we should make a new one. I just read the entire thread from start to finish in the past hour. If anyone wants to start the new one, they can, if not, I probably will. I want this to continue  :'(
Logged
"ERUTH PULL THE DAMN LEVER THE ZOMBIES ARE ABOUT TO GET INSIDE!"
"zzz"
BAY 12 MINI CITY: http://bay-12.myminicity.com/

Gamerlord

  • Bay Watcher
  • Novice GM
    • View Profile
Re: Competition- An evolutionary suggestion game
« Reply #910 on: November 24, 2013, 12:43:59 pm »

If you do post a link here.

wer6

  • Bay Watcher
  • SCOUT DOESNT WANNA GIVE A KISS
    • View Profile
    • Pirate baaaayyyy!~
Re: Competition- An evolutionary suggestion game
« Reply #911 on: November 24, 2013, 12:48:02 pm »

damn, thought this was alive for a second  :-\
Logged
Just before leaving, Psysquid quickly summons a Burrito in his mouth.

Icefire2314

  • Bay Watcher
  • Programmer and Space Enthusiast
    • View Profile
Re: Competition- An evolutionary suggestion game
« Reply #912 on: November 24, 2013, 01:08:58 pm »

I'm trying to figure out how exactly he ran the game. I PM'ed him about it, he was on earlier today so hopefully he'll reply soon.

Alternatively, do any of you know how it ran?
Logged
"ERUTH PULL THE DAMN LEVER THE ZOMBIES ARE ABOUT TO GET INSIDE!"
"zzz"
BAY 12 MINI CITY: http://bay-12.myminicity.com/

Eotyrannus

  • Bay Watcher
  • Here to throw dinosaurs at people
    • View Profile
Re: Competition- An evolutionary suggestion game
« Reply #913 on: November 24, 2013, 01:35:01 pm »

I'm not really the best with staying on-course when running something, but I could probably try again (since I'm not really running anything else at the moment).

If anyone else wants a go, the basic rules of it are:

1. Count up the votes. Anything over a certain number (usually about 4) is put into the dice-rolling.
2. Roll a dice. 1 is going so wrong that you improve in the other direction, 2 and 3 are nothing, 4 and 5 are success and 6 is a major impact in evolution.
3. Create the form, changing it as you go.

If you guys wanted, I could run either a rerun of this one or a totally new thing. For the totally new thing, what I have in mind is multiple teams of however-many-you-like competing against each other, possibly using the rolls added up to determine success.
Logged

Icefire2314

  • Bay Watcher
  • Programmer and Space Enthusiast
    • View Profile
Re: Competition- An evolutionary suggestion game
« Reply #914 on: November 24, 2013, 01:37:42 pm »

If you start a new one, I'll hold off on making my own, for the fact to keep the main one alive.

It'd probably be best to start a totally new one, in a new thread even.

Trust me, I'm not the best with staying on course either  :P This game however, has inspired me.
Logged
"ERUTH PULL THE DAMN LEVER THE ZOMBIES ARE ABOUT TO GET INSIDE!"
"zzz"
BAY 12 MINI CITY: http://bay-12.myminicity.com/
Pages: 1 ... 59 60 [61] 62