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Author Topic: PeridexisErrant's DF Starter Pack  (Read 4126481 times)

Pidgeot

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Re: Dwarf Fortress 40_16 Starter Pack r2
« Reply #1845 on: November 28, 2014, 03:14:54 pm »

I can't scale the PyLNP window vertically. Anyone else having this problem?

The window imposes a minimum size in order to be able to fit everything, so you can't make it any *smaller* than the default size. You should be able to make it bigger, though.

lethosor

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Re: Dwarf Fortress 40_16 Starter Pack r2
« Reply #1846 on: November 28, 2014, 03:29:45 pm »

Newbie question here - I assume the link in the OP is updated to be the latest version?
If you're referring to the latest version of DF, no - this pack distributes DF 0.40.16, while the current version is 0.40.19.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

Piemaster

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Re: Dwarf Fortress 40_16 Starter Pack r2
« Reply #1847 on: November 28, 2014, 03:32:35 pm »

No, I meant the latest version of the starter pack.
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lethosor

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Re: Dwarf Fortress 40_16 Starter Pack r2
« Reply #1848 on: November 28, 2014, 03:36:54 pm »

It should be, although I haven't downloaded it to check.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

PeridexisErrant

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Re: Dwarf Fortress 40_16 Starter Pack r2
« Reply #1849 on: November 28, 2014, 04:33:10 pm »

I update the file on the download page, so the link is by definition always up to date. I also have a script that formats the documentation for me to post, so all that should be up to date too.
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I maintain the DF Starter Pack - over a million downloads and still counting!
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DeathTBO

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Re: Dwarf Fortress 40_16 Starter Pack r2
« Reply #1850 on: November 29, 2014, 08:32:06 pm »

I can't scale the PyLNP window vertically. Anyone else having this problem?

The window imposes a minimum size in order to be able to fit everything, so you can't make it any *smaller* than the default size. You should be able to make it bigger, though.

I understand that, but the windows minimum vertical size is the same as my screens (1080). Not only is there plenty of room to resize it, but I can't even see the bottom of the window.
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Pidgeot

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Re: Dwarf Fortress 40_16 Starter Pack r2
« Reply #1851 on: November 30, 2014, 05:26:47 am »

I can't scale the PyLNP window vertically. Anyone else having this problem?

The window imposes a minimum size in order to be able to fit everything, so you can't make it any *smaller* than the default size. You should be able to make it bigger, though.

I understand that, but the windows minimum vertical size is the same as my screens (1080). Not only is there plenty of room to resize it, but I can't even see the bottom of the window.

Could you take a screenshot? It's only supposed to be about 700 pixels tall, so I don't know why it isn't that for you.

DeathTBO

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Re: Dwarf Fortress 40_16 Starter Pack r2
« Reply #1852 on: November 30, 2014, 02:43:51 pm »

I can't scale the PyLNP window vertically. Anyone else having this problem?

The window imposes a minimum size in order to be able to fit everything, so you can't make it any *smaller* than the default size. You should be able to make it bigger, though.

I understand that, but the windows minimum vertical size is the same as my screens (1080). Not only is there plenty of room to resize it, but I can't even see the bottom of the window.

Could you take a screenshot? It's only supposed to be about 700 pixels tall, so I don't know why it isn't that for you.

Ok so I found the problem, I had installed the uxstyle patcher and a custom theme, but even when I switch back to aero the problem occured. I decided to test on a computer (same specs too) without the patcher installed and it worked fine. Maybe there could be a config file with a setting to disable the minimum size lock. Other than that I think I'm out of luck :/

http://uxstyle.com/

Edit: I do see the PyLNP.user file, but it has no affect (do to the height lock).
« Last Edit: November 30, 2014, 02:54:18 pm by DeathTBO »
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Ordanen

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Re: Dwarf Fortress 40_16 Starter Pack r2
« Reply #1853 on: November 30, 2014, 03:00:42 pm »

It's very possible I'm doing something wrong, but when I try to use the link in the OP, it shows that the dffd.wimbli.com host is offline/has some sort of error, and I can't download the LNP. Is anyone else having the same problem?

Edit: This is the error showing:
Error 522 Ray ID: 191998c351350a5a
Connection timed out
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fricy

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Re: Dwarf Fortress 40_16 Starter Pack r2
« Reply #1854 on: November 30, 2014, 03:30:20 pm »

It's very possible I'm doing something wrong, but when I try to use the link in the OP, it shows that the dffd.wimbli.com host is offline/has some sort of error, and I can't download the LNP. Is anyone else having the same problem?

Edit: This is the error showing:
Error 522 Ray ID: 191998c351350a5a
Connection timed out
Server seems to be down, check second post for mirrors.

Pidgeot

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Re: Dwarf Fortress 40_16 Starter Pack r2
« Reply #1855 on: November 30, 2014, 05:01:58 pm »

Ok so I found the problem, I had installed the uxstyle patcher and a custom theme, but even when I switch back to aero the problem occured. I decided to test on a computer (same specs too) without the patcher installed and it worked fine. Maybe there could be a config file with a setting to disable the minimum size lock. Other than that I think I'm out of luck :/

http://uxstyle.com/

Edit: I do see the PyLNP.user file, but it has no affect (do to the height lock).

I'll give this some thought and work something in when I come up with a good approach.

Dantez

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Re: Dwarf Fortress 40_16 Starter Pack r2
« Reply #1856 on: December 02, 2014, 10:23:56 am »

I've posted about this in the Sad Dorfs thread, but sadly, this version of LNP turns out to be incredibly frustrating to play; having over 20 dwarves now tantruming because they are "missing their spouse" even though they stand in the same room sucks. I've tried the no stress script mentioned several pages earlier, but it didn't work for me. Is there any other possible solution, or should I just bite and wait for the inevitable update?
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Col_Jessep

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Re: Dwarf Fortress 40_16 Starter Pack r2
« Reply #1857 on: December 02, 2014, 11:48:46 am »

What was the precise command you used? I'm using remove-stress all and it works fine.

Not that I had too many stressed dwarfs to begin with. I have engraved the place and everybody has his own 6 tile room, lavish meals, many different types of booze and a large dining hall. I pushed some of my dwarfs pretty hard. Long time in the danger room, training, on station, pump operating, butchering critters in the caverns and what not. Only a couple didn't recover from their stress and had to get the happy script treatment.

Maybe let them have more idle time. I think that actually helps them now.
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Re: Dwarf Fortress 40_16 Starter Pack r2
« Reply #1858 on: December 02, 2014, 04:03:46 pm »

Sorry if this has been asked before - the thread is so large it's hardly worth looking through.

Is there a way to disable PyLNP from overwriting the init files the first time it opens a new version of DF? I merged everything in just the way I like it and then I had to redo my inits because the LNP copied the default files in and erased them.
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fricy

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Re: Dwarf Fortress 40_16 Starter Pack r2
« Reply #1859 on: December 02, 2014, 04:26:44 pm »

Sorry if this has been asked before - the thread is so large it's hardly worth looking through.

Is there a way to disable PyLNP from overwriting the init files the first time it opens a new version of DF? I merged everything in just the way I like it and then I had to redo my inits because the LNP copied the default files in and erased them.
Place your defaults into LNP/Extras/data/init
Anything found in the Extras folder is copied on launch into the game dir.
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