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Author Topic: Re: Dungeons & Dragons / PNP games thread: COBRA!!!  (Read 849175 times)

MrRoboto75

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4875 on: February 20, 2018, 06:06:53 pm »

Most hardcore dungeon crawling is basically SWAT room cleaning anyways
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Sirus

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4876 on: February 20, 2018, 06:26:05 pm »

While you're not wrong, I wouldn't mind doing that sort of room-to-room breach and clear as my character's actual job description. Would be an interesting way to run a campaign.
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smjjames

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4877 on: February 21, 2018, 12:38:15 am »

Any clue what is up with the 1 punch kill http://willsaveworldforgold.com/?p=2522 ? There's probably some sort of DnD joke there involving monks. Context is that Tuvi (red headed dwarf) is a level 3 monk and the rest of the main cast are level 7 or 8.
« Last Edit: February 21, 2018, 12:40:07 am by smjjames »
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Criptfeind

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4878 on: February 21, 2018, 08:07:55 am »

Monks do get a one punch kill ability at high (15) levels (called Quivering Palm), maybe it's a reference to that? Although I don't know why a level 3 would have access to it. Monks are otherwise traditionally not associated with one strong attack, but rather multiple weaker attacks, although there is an option in some splat book that I can't recall off the top of my head that replaces monks many weaker attacks with a single strong attack, which could also be what the comic is referencing, although that seems less likely.
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pikachu17

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4879 on: February 21, 2018, 01:35:37 pm »

Is it possible the monster's existence is based on its own willpower, and thus such a surprising event(an enemy just bopping it a bit) caused it to explode as it forgot to keep existing?
Otherwise I have no idea.


Suggestion for Digital Hellhound. You want the players to smash the status quo?
Have them create their own artifacts(eventually, low-level characters still shouldn't get to do this.), instead of finding ones made by others.
You can still have a quest to find the materials, and the long-lost knowledge how to make them in the first place.
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Harry Baldman

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4880 on: February 21, 2018, 01:47:12 pm »

Suggestion for Digital Hellhound. You want the players to smash the status quo?
Have them create their own artifacts(eventually, low-level characters still shouldn't get to do this.), instead of finding ones made by others.
You can still have a quest to find the materials, and the long-lost knowledge how to make them in the first place.

Our still-running 3.5 game (incidentally the source of a fair chunk of the advice I'm giving here as an extremely appreciative player) does a bit of this, usually through some variant of butchering an enemy we killed and using their body parts for magic item components. So that Belt of Fire Giant Strength? Made from one whole fire giant hide, layered and magically compressed. That permanent portal? Catalyzed by salamander brains for elemental affinity and phase spider glands for travel magic. That wineskin that refills every morning with whatever mundane liquid you last kept in it? Enchanted by a powerful spirit of the land after being harvested from a particularly well-endowed badger. That ur-priest "holy symbol"? Jury-rigged and modified soul stealing crystal empowered across several separate iterations.
« Last Edit: February 21, 2018, 01:49:48 pm by Harry Baldman »
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smjjames

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4881 on: February 21, 2018, 01:52:16 pm »

Is it possible the monster's existence is based on its own willpower, and thus such a surprising event(an enemy just bopping it a bit) caused it to explode as it forgot to keep existing?
Otherwise I have no idea.

It'll probably get explained in a comic or two. It is running a bit of a joke based on the sillyness of monk 'nonsense' with their abilities and possibly Tuvi being somewhat more competent than they think she is.
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Kadzar

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4882 on: February 22, 2018, 01:16:23 pm »

Any clue what is up with the 1 punch kill http://willsaveworldforgold.com/?p=2522 ? There's probably some sort of DnD joke there involving monks. Context is that Tuvi (red headed dwarf) is a level 3 monk and the rest of the main cast are level 7 or 8.
My guess is it's a reference to One Punch Man, for the fact that she killed it in one punch and then turned bald.
« Last Edit: February 22, 2018, 01:18:27 pm by Kadzar »
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pikachu17

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4883 on: February 22, 2018, 04:08:12 pm »

Dwarves can mate with humans, right? If so, why aren't there half-dwarves in the core books?
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Culise

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4884 on: February 22, 2018, 04:19:28 pm »

Dwarves can mate with humans, right? If so, why aren't there half-dwarves in the core books?
Popularity and tradition.  Half-dwarves of various sorts, including muls and dwelves, have never been as popular and thus ended up being relegated to the realm of splat.  Of course, since half-elves have also been around since OD&D and thus had access to the core books that half-dwarves haven't attained, some of that lack of popularity is also due to obscurity: how many non-Dark Sun players have heard of muls?  Ultimately, it probably stems from Tolkien's influence at the start; humans and elves bred true (Elrond and Elros, for two), but humans/elves and dwarves did not. 

I suppose it's still better than dragons, which will do the horizontal tango with anything that moves if 3.5e templates are any indicator.  Half-dragon half-gelatinous cube, anyone?
« Last Edit: February 22, 2018, 04:22:18 pm by Culise »
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Egan_BW

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4885 on: February 22, 2018, 04:28:28 pm »

Dragons are horny.
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pikachu17

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4886 on: February 22, 2018, 04:35:37 pm »

Dragons can mate with a gelatinous cube, that doesn't mean they will.
Of course, not really at all, assuming the cubes are asexual.

And to note, that is because dragons are talented shape shifters and thus can just shapeshift into whatever form they need to mate. Again, can, not will.

Saying that dragons are horny, because they can mate with anything is like saying humans can kill themselves, therefore they are all suicidal.
« Last Edit: February 22, 2018, 04:49:43 pm by pikachu17 »
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Egan_BW

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4887 on: February 22, 2018, 05:27:50 pm »

They are though.
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pikachu17

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4888 on: February 22, 2018, 07:34:09 pm »

In canon?
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Egan_BW

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4889 on: February 22, 2018, 07:45:45 pm »

What canon? DnD doesn't have one setting attached. It seems obvious to me that there wouldn't be so much data on exactly what dragons can mate with if they weren't doing it all the time, though, because dragons are pretty rare creatures. If it was just because they can shapeshift, the line would be "dragons can probably technically mate with almost anything", but rather the fact is "it's proven that dragons can mate with almost anything, your player character can be part dragon if you like".
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