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Author Topic: Brute: SG  (Read 32802 times)

Naturegirl1999

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Re: Brute: SG
« Reply #300 on: November 12, 2019, 11:17:51 pm »

B
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helmacon

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Re: Brute: SG
« Reply #301 on: November 12, 2019, 11:27:49 pm »

B

He has something of the abyss about him methinks
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Science is Meta gaming IRL. Humans are cheating fucks.

Superdorf

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Re: Brute: SG
« Reply #302 on: November 12, 2019, 11:56:53 pm »

B

Destroy these uncouth ruffians and see their captives safely to the nearest place of civilization. We'll not suffer evil men to live, and we'll not keep child soldiers in our grand army.
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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Glass

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Re: Brute: SG
« Reply #303 on: November 13, 2019, 12:03:20 am »

B

Destroy these uncouth ruffians and see their captives safely to the nearest place of civilization. We'll not suffer evil men to live, and we'll not keep child soldiers in our grand army.

Fair enough.
Woman soldiers, though, should be allowed, I think. But yes, the plan is always to give people a choice. Unless they're terrible people in which case they just die.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

chubby2man

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Re: Brute: SG
« Reply #304 on: November 13, 2019, 12:25:30 am »

B

You draw your sword. It keens dreadfully thru the air. The bandits with enough wits about them recognize the sound of their doom.
“As your King, as a man, I pronounce judgement over your crimes.”
The Bandit Lord climbs to his feet. His eyes remain a baleful red.

“You are no King of mine,” he growls, his voice the sound of stone grinding against stone.

You shrug, “You will die just the same.”

You leap at each other in the same instant. Your sword sings out, cutting through the air, but the bandit twists through the air impossibly quick. You both land and turn. His axe whistles through the air. You grab it midswing, bringing it to a sudden halt. He grunts in surprise, but quickly abandons the axe and unleashes a flurry of blows to your body. You take them all before you plunge your sword deep in his chest. He stumbles to his knees as you take the sword out and survey the stunned onlookers.

“Your time of captivity is over. It is time to Rise!”
With that you spring into action, your blade a blur as it cuts down bandit after bandit. The captive women and children find new strength in themselves, and they cut down the worst offenders and prevent any escape from justice.

In a few minutes it’s all over, and you direct them to take what stolen loot they can from the encampment. Inside the main tent, however,  an orb rests on a pedestal, glowing a dark red.

What do you do?
A. Smash it.
B. Take it.
C. Leave it.
D.There is a correct answer, but you’ll have to write it in!
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Sindari Immortals Play as an immortal being trying to subvert an evil empire of (for now) stronger immortals. On *very* long term hiatus.

Glass

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Re: Brute: SG
« Reply #305 on: November 13, 2019, 12:27:57 am »

Purge whatever power lays within the orb, and fight it.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Kilojoule Proton

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Re: Brute: SG
« Reply #306 on: November 13, 2019, 04:47:08 am »

A: Smash it.
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King Zultan

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Re: Brute: SG
« Reply #307 on: November 13, 2019, 04:53:56 am »

Purge whatever power lays within the orb, and fight it.
+1
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Naturegirl1999

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Re: Brute: SG
« Reply #308 on: November 13, 2019, 08:03:13 am »

B: Take it,
My thinking behind this is we can show it to the wizard when we have time to learn what it is before smashing it
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Superdorf

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Re: Brute: SG
« Reply #309 on: November 13, 2019, 10:08:57 am »

Purge whatever power lays within the orb, and fight it.
This. I like this. Do this.
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

helmacon

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Re: Brute: SG
« Reply #310 on: November 13, 2019, 11:40:54 am »

Purge whatever power lays within the orb, and fight it.
This. I like this. Do this.
+1 , i.e. Smash it with extra steps
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Science is Meta gaming IRL. Humans are cheating fucks.

chubby2man

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Re: Brute: SG
« Reply #311 on: November 13, 2019, 09:03:08 pm »

Purge whatever power lays within the orb, and fight it.
This. I like this. Do this.
+1 , i.e. Smash it with extra steps

This is great haha.

1

You approach the pedestal. The orb seems to glow brighter as you come closer. You almost feel a malevolent presence turn its attention to you. You reach out and grab the orb.

Almost immediately you feel power rush into you. It tries to make you drop the orb, but you stubbornly cling on, power continuously pouring into you. The power burns inside, like fire shoved into your veins. The flood of power begins to slow as the light inside the orb flickers, then gutters out. The power fades to a trickle, then nothing.

You breathe out. You are still standing, and you can feel your body repair itself from the damage from the orb, which crumbles in your grip. You feel more powerful. Obviously you were successful in purging the orb.

You walk outside the tent with a smile, which falters when you see the crowd of women and children. All of them have a soft crimson glow emanating from their chests.

You look down. A blazing red sun burns from your heart.

What do you do?
A. You are the master of your fate, try further gain control over the power.
E. Lead them in conquering the city, then harvest their life force!
C.Uhh maybe you should call up that wizard.
D. Something else?
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Sindari Immortals Play as an immortal being trying to subvert an evil empire of (for now) stronger immortals. On *very* long term hiatus.

Glass

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Re: Brute: SG
« Reply #312 on: November 13, 2019, 09:04:59 pm »

Go back into the tent, angrily muttering under our breath, and stare angrily at the orb until it is sufficiently intimidated to stop being evil and terrible and shit.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Superdorf

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Re: Brute: SG
« Reply #313 on: November 13, 2019, 09:26:27 pm »

Go back into the tent, angrily muttering under our breath, and stare angrily at the orb until it is sufficiently intimidated

The orb's already gone-- we destroyed it when we took it into ourself.

Wizard. Now.
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

Glass

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Re: Brute: SG
« Reply #314 on: November 13, 2019, 09:37:30 pm »

Go back into the tent, angrily muttering under our breath, and stare angrily at the orb until it is sufficiently intimidated

The orb's already gone-- we destroyed it when we took it into ourself.

Wizard. Now.
Oh. Whoops.
Yeah, wizard. And try to keep whatever power is inside of us too intimidated to try anything mind-control-y.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.
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