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Author Topic: Stonesense - Old Official thread - Now locked  (Read 1696537 times)

Greiger

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Re: Stonesense - Official thread
« Reply #3210 on: May 22, 2010, 09:10:53 pm »

Hm?  Those memory addresses posted earlier work for me, and I'm using .04

I think there's a oddity with it though.  From what I'm hearing in other threads (like the therapist one) it appears .04 has different memory offsets depending on which version you have of it.  I think it's a difference with the merge version and the legacy versions.  The offsets in this thread seem to work for me using the merge version, but probably don't work with legacy.

It's also a bit intimidating to add the memory info to the xml if you haven't done anything like that before.  I managed to screw it up myself by not paying as much attention as I should have.  This constant connecting to DF stuff sounds exactly what my copy did for awhile when I stuck the memory lines in the wrong spot. 

P.S. And yea, .04 seems to be able to load a .03 save but .03 seems unable to load .04.
« Last Edit: May 22, 2010, 09:13:01 pm by Greiger »
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Retro

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Re: Stonesense - Official thread
« Reply #3211 on: May 22, 2010, 09:32:11 pm »

Huh, my mistake. I guess I didn't read all the memory fix posts that well; I didn't realize they were fixing the problem for 04. I'm using the legacy version, but I'll give all this fancy xml stuff a try.

Neyvn

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Re: Stonesense - Official thread
« Reply #3212 on: May 22, 2010, 10:05:56 pm »

Well I tried to use the one that was linked at the top of the page, but it didn't work...
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MP2E

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Re: Stonesense - Official thread
« Reply #3213 on: May 22, 2010, 11:14:09 pm »

Code: [Select]
In file included from /home/cray/stonesense/BlockCondition.h:2:0,
                 from /home/cray/stonesense/BlockCondition.cpp:1:
/home/cray/stonesense/common.h:34:27: fatal error: modules/world.h: No such file or directoryIn file included from /home/cray/stonesense/Block.h:3:0,
                 from /home/cray/stonesense/Block.cpp:1:
/home/cray/stonesense/common.h:34:27: fatal error: modules/world.h: No such file or directory

compilation terminated.
compilation terminated.
make[2]: *** [CMakeFiles/stonesense.dir/Block.cpp.o] Error 1
make[2]: *** Waiting for unfinished jobs....
make[2]: *** [CMakeFiles/stonesense.dir/BlockCondition.cpp.o] Error 1
make[1]: *** [CMakeFiles/stonesense.dir/all] Error 2
make: *** [all] Error 2
Arch Linux x64, installed allegro5 library(which is the latest! I checked :P) and using cmake .. && make in the build directory.

Figured I'd give it another shot, seeing as soon(hopefully) stable and nice Linux builds will be out again :)
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Petr Ga

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Re: Stonesense - Official thread
« Reply #3214 on: May 24, 2010, 03:02:48 am »

Well I tried to use the one that was linked at the top of the page, but it didn't work...

try this http://dffd.wimbli.com/file.php?id=2229
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DeWorD

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Re: Stonesense - Official thread
« Reply #3215 on: May 25, 2010, 10:14:55 am »

I have a problem with Stonesense graphics thing. First i start df.exe and then i start stonesense. il wait a sec and then stonesense showing lightblue screen with lacking text.
Then Stonesense crashes.

Stonesense.txt file says:

Spoiler (click to show/hide)

http://img17.imageshack.us/i/stonesense1.jpg/ [^] <--- picture.
u can see from a picture that light blue screen at Stonesence and text is lacking.

my specs are:
Spoiler (click to show/hide)

« Last Edit: May 25, 2010, 10:17:11 am by DeWorD »
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Granite

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Re: Stonesense - Official thread
« Reply #3216 on: May 25, 2010, 12:20:07 pm »

Well I tried to use the one that was linked at the top of the page, but it didn't work...

try this http://dffd.wimbli.com/file.php?id=2229

Is this release supposed to work with "DF 31.04 win" version? Because it doesn't work, and keeps saying "Connecting to DF".
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Dr. Melon

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Re: Stonesense - Official thread
« Reply #3217 on: May 25, 2010, 01:34:21 pm »

However I'm running it under windows 7 with DF 31.04, and it says it's loading... and then shows me a black screen and freezes solid.
I'm working on fixing it, but I'm not really sure what's going on.

Look at the previous Japa post, with the missing offsets.

try this build http://dffd.wimbli.com/file.php?id=2229 and let me know if it addresses your problem

Works for me with Windows 7 x64.
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DeWorD

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Re: Stonesense - Official thread
« Reply #3218 on: May 25, 2010, 02:07:38 pm »

I have a problem with Stonesense graphics thing. First i start df.exe and then i start stonesense. il wait a sec and then stonesense showing lightblue screen with lacking text.
Then Stonesense crashes.

Stonesense.txt file says:

Spoiler (click to show/hide)

http://img17.imageshack.us/i/stonesense1.jpg/ [^] <--- picture.
u can see from a picture that light blue screen at Stonesence and text is lacking.

my specs are:
Spoiler (click to show/hide)

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Greiger

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Re: Stonesense - Official thread
« Reply #3219 on: May 25, 2010, 03:08:02 pm »

From the image it looks like Dwarf Fortress is still in the opening movie.  You need to have a fortress(or adventurer) loaded when you run stonesense.  Otherwise it can't find any map data to show(because none is loaded yet)

Can't init map, seems to just mean that it can't find any map data.  So load up a fortress or something, then try.
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DeWorD

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Re: Stonesense - Official thread
« Reply #3220 on: May 25, 2010, 03:37:18 pm »

what should i do now? -> http://img337.imageshack.us/i/stonesense2.jpg/ now DF is up and running. When i click Stonesense thing. it crashes.
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Ratbert_CP

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Re: Stonesense - Official thread
« Reply #3221 on: May 25, 2010, 03:42:21 pm »

You.  Must.  Have.  A.  Fortress.  Loaded.

The site picker is *NOT* a fortress.  Embark, *then* try Stonesense.
« Last Edit: May 25, 2010, 03:44:23 pm by Ratbert_CP »
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peterix

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Re: Stonesense - Official thread
« Reply #3222 on: May 25, 2010, 03:46:00 pm »

You.  Must.  Have.  A.  Fortress.  Loaded.

The site picker is *NOT* a fortress.  Embark, *then* try Stonesense.
It still shouldn't crash. But yeah - having a fortress loaded is required for stonesense to work.

DeWorD

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Re: Stonesense - Official thread
« Reply #3223 on: May 25, 2010, 07:55:04 pm »

Dwarf Fortress is loaded at that second picture. There's just game running. When i click Stonesense. it crashes.

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Greiger

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Re: Stonesense - Official thread
« Reply #3224 on: May 25, 2010, 11:18:46 pm »

*cough* you are kidding right?

Anyway just in-case you aren't I'll be more specific.  You need to have a save loaded. (which is often referred to as a fortress within dwarf fortress because that is what it is)  Either a dwarf mode save or adventure mode save.

If you don't know what I'm talking about with a save make your dwarf fortress game look something like this.

http://www.bay12games.com/dwarves/screens/dwf5.png

You have to be ingame to the point where you are ordering your dwarves around from the local map.  Not the intro, not the main menu, not the world map.  Ingame, where individual dwarves are represented by either a little smiley, or a small tile that looks like a dwarf. 

Stonesense can't read the menu.  Stonesense cannot read the intro, stonesense even cannot read the worldmap (although that would be awesome) all it can read is an embark site.
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