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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1218734 times)

Deon

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Re: Ironhand's Graphics Set (now available: the creation of a sprite!)
« Reply #3330 on: February 10, 2011, 12:58:47 pm »

What's wrong with text in my version? You can clearly read it.
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Dutchling

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Re: Ironhand's Graphics Set (now available: the creation of a sprite!)
« Reply #3331 on: February 10, 2011, 03:57:53 pm »

What's wrong with text in my version? You can clearly read it.

Is it different from the screenshot a few pages back? Some things there are... well, just not text :P. So I decided to play the ASCII version for once, after playing Phoebius for a while.

EDIT: This is the pic I meant:
Spoiler (click to show/hide)
I know you can read it but I like reading my dwarves thought without getting a headache
« Last Edit: February 10, 2011, 04:02:11 pm by Dutchling »
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Vince

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Re: Ironhand's Graphics Set (now available: the creation of a sprite!)
« Reply #3332 on: February 11, 2011, 03:59:38 am »


Is it different from the screenshot a few pages back? Some things there are... well, just not text :P. So I decided to play the ASCII version for once, after playing Phoebius for a while.

EDIT: This is the pic I meant:
Spoiler (click to show/hide)
I know you can read it but I like reading my dwarves thought without getting a headache

It's only very few pages that look like this, by the way!
Most of them look like the headline in your screenshot.
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Deon

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Re: Ironhand's Graphics Set (now available: the creation of a sprite!)
« Reply #3333 on: February 11, 2011, 04:39:54 am »

What's wrong with text in my version? You can clearly read it.

Is it different from the screenshot a few pages back? Some things there are... well, just not text :P. So I decided to play the ASCII version for once, after playing Phoebius for a while.

EDIT: This is the pic I meant:
Spoiler (click to show/hide)
I know you can read it but I like reading my dwarves thought without getting a headache
Yes it is different. I would suggest to look at something before judging it.
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Mandango

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Re: Ironhand's Graphics Set (now available: the creation of a sprite!)
« Reply #3334 on: February 13, 2011, 03:11:10 am »

I've got two things to say about this mod.
1) freaking awesome
2) F*CKING LLAMAS!
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Don't forget to check that a live puppy not falling to his doom will also set off such a plate of course.
I'm not sure if I follow the logic here.  So... how do we kill the puppies?

recluser

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Re: Ironhand's Graphics Set (now available: the creation of a sprite!)
« Reply #3335 on: February 16, 2011, 11:25:23 am »

2) F*CKING LLAMAS!
Say what? Llamas are awesome!  :P
Spoiler (click to show/hide)

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Drago55577

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awsome
« Reply #3336 on: February 16, 2011, 02:00:51 pm »

This thread                  NEEDS!!!!  to be stickied
« Last Edit: February 16, 2011, 02:05:08 pm by drago55577 »
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Rip goat, more loli
I think I've been sigged more times as a result of my comments in this thread than I have in most of my other activity on these forums. 

Valience

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Re: Ironhand's Graphics Set (now available: the creation of a sprite!)
« Reply #3337 on: February 16, 2011, 02:31:51 pm »

Dear sirs,

The new version has been out for like minutes. Get this updated you slackers, gosh.
(Please do note the joking. Or don't and rage. Whatever.)

Anyways, can we expect new sexies in a few days?
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Regardless of what I said previously, DF elves don't chop. They merely coax the wood out of a tree in a manner which is probably sexual. So yes, they are terrible, terrible beings.

Ironhand

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Re: Ironhand's Graphics Set (now available: the creation of a sprite!)
« Reply #3338 on: February 16, 2011, 05:22:36 pm »

Just saw it. I'm gonna read some of the n--

new...

feeaatur...

a e
a
.a
 da

blarg

AWESOMENESS OVERLOAD.

Rebooting.


Dang, people.

I am gonna get my hands on this tonight.
But I have no guarantees as to how long it'll take to get updated.
For now, assume Monday or Tuesday. You may be pleasantly surprised.

Dinner. Then sprites.
Away!
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Musashi

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Re: Ironhand's Graphics Set (now available: the creation of a sprite!)
« Reply #3339 on: February 16, 2011, 05:32:44 pm »

Can't wait! I'm sure you'll do an awesome job, as always.  ;D
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I don't mean to alarm you, but it appears that your Dwarves are all in fact elephants.

carebear

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Re: Ironhand's Graphics Set (now available: the creation of a sprite!)
« Reply #3340 on: February 16, 2011, 05:38:05 pm »

If Truetype is still buggy in some menus as before, will it be disabled for the next update of this tileset?
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Aklyon

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Re: Ironhand's Graphics Set (now available: the creation of a sprite!)
« Reply #3341 on: February 16, 2011, 05:44:10 pm »

If Truetype is still buggy in some menus as before, will it be disabled for the next update of this tileset?
Important Question is important.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Ironhand

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Re: Ironhand's Graphics Set (now available: the creation of a sprite!)
« Reply #3342 on: February 16, 2011, 06:28:02 pm »

Edit:
ANSWER.
....er, no.

Also, as of this version, Ironhand/Wormslayer will be completely compatible with vanilla games.
Llamas are officially in the game, now.

Woohoo!
Who's excited?
« Last Edit: February 16, 2011, 06:47:05 pm by Ironhand »
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Acanthus117

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Re: Ironhand's Graphics Set (now available: the creation of a sprite!)
« Reply #3343 on: February 16, 2011, 06:33:14 pm »

Meeeeeeeee
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YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Ironhand

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Re: Ironhand's Graphics Set (now available: the creation of a sprite!)
« Reply #3344 on: February 16, 2011, 06:41:00 pm »

Awwwww, crap.

No, they haven't.
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